Menacing Attack (Melee): Difference between revisions

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(Created page with "thumb|right|Ingame tooltip '''Menacing Attack''' is a '''Subclass Feature''' of Fighters. This ability allow these Fighters to deal damage to enemies and possibly Frighten them. == Description == Spend a superiority die to deal <code>X</code> damage and possibly Frighten the target. == Effect == === frameless|50px|baseline|link= Inflicts Frightened (1...")
 
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[[File:Menacing Attack Melee.jpg|thumb|right|Ingame tooltip]]
{{WeaponActionPage
'''Menacing Attack''' is a '''[[Battle Master#Subclass Feaures|Subclass Feature]]''' of [[Fighter|Fighters]]. This ability allow these Fighters to deal damage to enemies and possibly Frighten them.
| summary = '''Menacing Attack (Melee)''' is a {{Class|Battle Master}} Action. This combat manoeuvre allows the Fighter to deal damage to enemies with Melee Weapons and possibly Frighten them.
 
| description = Spend a superiority die to deal {{C|Weapon Damage + 1d8 Physical damage}} and possibly {{Cond|Frightened|Frighten}} the target.
== Description ==
| image = Menacing Attack Melee.webp
Spend a superiority die to deal <code>X</code> damage and possibly Frighten the target.
| icon = Menacing Attack Melee Icon.webp
 
| cost = action
== Effect ==
| hit cost = supdie
=== [[File:Inflict Frightened Icon.png|frameless|50px|baseline|link=]] Inflicts Frightened (1 turn) ===
| concentration =  
{| role="presentation" class="wikitable mw-collapsible mw-collapsed"
| damage = weapon
| <strong>Frightened Condition</strong>
| extra damage = superiority die
|-
| attack roll = yes
| [[File:Frightened.jpg|thumb|left|link=]]
| on miss = Does not spend {{R|supdie|forceplural=yes}}.
|}
| recharge =
 
| duration =
== Properties ==
| range = weapon
<code>[[File:Action Icon.png|frameless|link=]] Action + [[File:Superiority Dice d8.png|frameless|middle|link=]] Superiority Die</code>
| aoe =  
 
| aoe m =  
* [[File:Attack Save Icon.png|frameless|40px|middle|link=]] Attack/Save: <code>[[Wisdom]]</code>
| aoe ft =  
* [[File:Range Icon.png|frameless|40px|middle|link=]] Range: <code>1.5m / 5ft</code>
| save =
| additional =
| condition = Frightened
| condition duration = 1
| condition save = WIS
| condition dc = weapon action
| class learns at level 3 = Battle Master
| notes =  
}}

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