Aradin: Difference between revisions

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89 bytes added ,  16 July 2023
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SEO, Chapter naming convention
m (Correct initiative)
m (SEO, Chapter naming convention)
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{{PageSeo
{{PageSeo
| title = Aradin
| title = Aradin
| description = Aradin is a side character in Baldur's Gate 3.
| description = Aradin is a NPC in Baldur's Gate 3. He led a failed infiltration to the Goblin Camp in search of a treasure called The Nightsong.
| image = Aradin-thumbnail.jpg
| image = Aradin-thumbnail.jpg
}}
}}
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|name = Aradin
|name = Aradin
|image=
|image=
[[File:Aradin-thumbnail.jpg|300px]]
[[File:Aradin-thumbnail.jpg|350px]]
|STR=15
|STR=15
|DEX=14
|DEX=14
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They failed, which left half of Aradin's crew dead and the druid [[Halsin]] either captured or dead. Aradin and his two remaining companions, [[Barth]] and [[Remira]], fled to the [[Druid Grove]] with goblins in hot pursuit.
They failed, which left half of Aradin's crew dead and the druid [[Halsin]] either captured or dead. Aradin and his two remaining companions, [[Barth]] and [[Remira]], fled to the [[Druid Grove]] with goblins in hot pursuit.


== Act 1 ==
== Chapter One ==
Aradin can be first encountered outside the [[Druid Grove]], begging to be let in before the goblins chasing him arrive. As the player approaches, the goblins attack before Aradin can be let inside and combat begins.
Aradin can be first encountered outside the [[Druid Grove]], begging to be let in before the goblins chasing him arrive. As the player approaches, the goblins attack before Aradin can be let inside and combat begins.
If Aradin survives the combat, he confronts [[Zevlor]] inside the [[Druid Grove]] and, depending on the players dialog choices and ability checks, his group will be found drinking in the grove or depart the grove.
If Aradin survives the combat, he confronts [[Zevlor]] inside the [[Druid Grove]] and, depending on the players dialog choices and ability checks, his group will be found drinking in the grove or depart the grove.

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