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editsAradin: Difference between revisions
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{{PageSeo | {{PageSeo | ||
| title = Aradin | | title = Aradin | ||
| description = Aradin is a | | description = Aradin is a NPC in Baldur's Gate 3. He led a failed infiltration to the Goblin Camp in search of a treasure called The Nightsong. | ||
| image = Aradin-thumbnail.jpg | | image = Aradin-thumbnail.jpg | ||
}} | }} | ||
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|name = Aradin | |name = Aradin | ||
|image= | |image= | ||
[[File:Aradin-thumbnail.jpg| | [[File:Aradin-thumbnail.jpg|350px]] | ||
|STR=15 | |STR=15 | ||
|DEX=14 | |DEX=14 | ||
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They failed, which left half of Aradin's crew dead and the druid [[Halsin]] either captured or dead. Aradin and his two remaining companions, [[Barth]] and [[Remira]], fled to the [[Druid Grove]] with goblins in hot pursuit. | They failed, which left half of Aradin's crew dead and the druid [[Halsin]] either captured or dead. Aradin and his two remaining companions, [[Barth]] and [[Remira]], fled to the [[Druid Grove]] with goblins in hot pursuit. | ||
== | == Chapter One == | ||
Aradin can be first encountered outside the [[Druid Grove]], begging to be let in before the goblins chasing him arrive. As the player approaches, the goblins attack before Aradin can be let inside and combat begins. | Aradin can be first encountered outside the [[Druid Grove]], begging to be let in before the goblins chasing him arrive. As the player approaches, the goblins attack before Aradin can be let inside and combat begins. | ||
If Aradin survives the combat, he confronts [[Zevlor]] inside the [[Druid Grove]] and, depending on the players dialog choices and ability checks, his group will be found drinking in the grove or depart the grove. | If Aradin survives the combat, he confronts [[Zevlor]] inside the [[Druid Grove]] and, depending on the players dialog choices and ability checks, his group will be found drinking in the grove or depart the grove. |