List of features that work in Wild Shape: Difference between revisions

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* {{SAI|Durable}} (Gives the additional +1 CON and full heal but the increased CON does not change the HP of wild shape forms).
* {{SAI|Durable}} (Gives the additional +1 CON and full heal but the increased CON does not change the HP of wild shape forms).
* {{SAI|Great Weapon Master}} (Only applicable to the [[Water Myrmidon]] form. The {{SAI|Great Weapon Master: All In|All In}} component works, but the bonus action attack does not).
* {{SAI|Great Weapon Master}} (Only applicable to the [[Water Myrmidon]] form. The {{SAI|Great Weapon Master: All In|All In}} component works, but the bonus action attack does not).
* {{SAI|Heavy Armour Master}} (Only the +STR applies. The damage reduction does not work even if you were wearing [[Heavy Armour]] before transforming).
* {{SAI|Heavy Armour Master}} (Only the +1 STR applies. The damage reduction does not work even if you were wearing [[Heavy Armour]] before transforming).
* {{SAI|Mage Slayer}} (Only the passives work, not the reaction).
* {{SAI|Mage Slayer}} (Only the passives work, not the reaction).
* {{SAI|Tavern Brawler}} (The bonus to unarmed attack and damage rolls works properly in Explorer, Balanced, and Tactician difficulty but but only applies to attack rolls in Honour mode. The additional +1 STR or CON does not apply in wild shape form).
* {{SAI|Tavern Brawler}} (The bonus to unarmed attack and damage rolls works properly in Explorer, Balanced, and Tactician difficulty but but only applies to attack rolls in Honour mode. The additional +1 STR or CON does not apply in wild shape form).

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