List of features that work in Wild Shape: Difference between revisions

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Miscellaneous clean-up
m (Miscellaneous clean-up)
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* [[Monk]]'s {{SAI|Unarmoured Defence (Monk)|Unarmoured Defence}} (if you were wearing no armour before transforming).
* [[Monk]]'s {{SAI|Unarmoured Defence (Monk)|Unarmoured Defence}} (if you were wearing no armour before transforming).
* [[Monk]]'s {{SAI|Unarmoured Movement}} (if you were not wearing armour or a shield before transforming).
* [[Monk]]'s {{SAI|Unarmoured Movement}} (if you were not wearing armour or a shield before transforming).
* [[Monk]]'s {{SAI|Wholeness of Body}} feature (must be used before transforming).
* [[Monk]]'s {{SAI|Wholeness of Body}} (must be used before transforming).
* [[Paladin]]'s {{SAI|Aura of Protection}} (must be used before transforming).
* [[Paladin]]'s {{SAI|Aura of Protection}} (must be used before transforming).
** [[Oath of the Ancients]]' {{SAI|Aura of Warding}} (must be used before transforming).
** [[Oath of the Ancients]]' {{SAI|Aura of Warding}} (must be used before transforming).
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* {{SAI|Mind Sanctuary}} (Must be used before transforming).
* {{SAI|Mind Sanctuary}} (Must be used before transforming).
===Permanent bonuses===
===Permanent bonuses===
* Permanent stat bonuses such as those provided by [[Hag hair]], {{MdRarityItem|Potion of Everlasting Vigour}}, or [[Mirror of Loss]].
* Permanent stat bonuses (e.g. [[Hag hair]], {{MdRarityItem|Potion of Everlasting Vigour}}, and [[Mirror of Loss]]).
* Permanent conditions (e.g. {{Cond|See Invisibility}} from [[Volo's Ersatz Eye]]).
* Permanent conditions:
** {{Cond|See Invisibility}} from {{MdRarityItem|Volo's Ersatz Eye}}.
===Potions and Elixirs===
===Potions and Elixirs===
* All potions and elixirs work properly.
* All potions and elixirs seem to work properly.
===Races===
===Races===
* Racial passives that provide resistances (e.g. {{SAI|Dwarven Resilience}} or {{SAI|Hellish Resistance}}).
* Racial passives that provide resistances:
* Racial passives that affect movement speed (e.g. both [[Fleet of Foot]] and [[Shortened Stride]]).
** {{SAI|Dwarven Resilience}}
* {{SAI|Darkvision}} and {{SAI|Superior Darkvision}}.
** {{SAI|Hellish Resistance}}
* Racial passives that affect movement speed (i.e. both [[Fleet of Foot]] and [[Shortened Stride]])
* {{SAI|Darkvision}} and {{SAI|Superior Darkvision}}
* [[Duergar]]'s {{SAI|Enlarge (Duergar)|Enlarge}} (must be used before transforming).
* [[Duergar]]'s {{SAI|Enlarge (Duergar)|Enlarge}} (must be used before transforming).
* [[Gnome]]'s {{SAI|Gnome Cunning}}.
* [[Gnome]]'s {{SAI|Gnome Cunning}}
* [[Half-Orc]]'s {{SAI|Savage Attacks}} (Requires a Wild Shape with a weapon such as [[Water Myrmidon]]).
* [[Half-Orc]]'s {{SAI|Savage Attacks}} (Requires a Wild Shape with a weapon such as [[Water Myrmidon]]).


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