List of features that work in Wild Shape: Difference between revisions

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Added True Love's Caress and True Love's Embrace
(Added True Love's Caress and True Love's Embrace)
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* The {{SAI|Extra Attack}} of martial classes (It even stacks with Druid's {{SAI|Wild Strike}} to give them 3 attacks in Wild Shape the same way that {{SAI|Improved Wild Strike}} does).
* The {{SAI|Extra Attack}} of martial classes (It even stacks with Druid's {{SAI|Wild Strike}} to give them 3 attacks in Wild Shape the same way that {{SAI|Improved Wild Strike}} does).
* Certain [[Fighting Style]]s:
* Certain [[Fighting Style]]s:
** {{SAI|Defence}} (if you were wearing armour before transforming).
** {{SAI|Defence}} (If you were wearing armour before transforming).
** {{SAI|Duelling}} (for [[Fire Myrmidon]] form only).
** {{SAI|Duelling}} (For [[Fire Myrmidon]] form only).
** {{SAI|Great Weapon Fighting}} (for [[Water Myrmidon]] form only)
** {{SAI|Great Weapon Fighting}} (For [[Water Myrmidon]] form only)
* [[Abjuration School]]'s {{SAI|Arcane Ward}} (must be stacked up before transforming).
* [[Abjuration School]]'s {{SAI|Arcane Ward}} (Must be stacked up before transforming).
* [[Barbarian]]'s {{SAI|Fast Movement}} (if you were not wearing heavy armour before transforming).
* [[Barbarian]]'s {{SAI|Fast Movement}} (If you were not wearing heavy armour before transforming).
* [[Barbarian]]'s {{SAI|Rage}} (must be used before transforming).
* [[Barbarian]]'s {{SAI|Rage}} (Must be used before transforming).
** [[Berserker]]'s {{SAI|Frenzy}} (must be used before transforming).
** [[Berserker]]'s {{SAI|Frenzy}} (Must be used before transforming).
** [[Wildheart]]'s {{SAI|Rage: Bear Heart}}, {{SAI|Rage: Eagle Heart}}, {{SAI|Rage: Elk Heart}}, {{SAI|Rage: Tiger Heart}}, and {{SAI|Rage: Wolf Heart}} (must be used before transforming. Both the normal resistances and the additional passive effects work properly).
** [[Wildheart]]'s {{SAI|Rage: Bear Heart}}, {{SAI|Rage: Eagle Heart}}, {{SAI|Rage: Elk Heart}}, {{SAI|Rage: Tiger Heart}}, and {{SAI|Rage: Wolf Heart}} (Must be used before transforming. Both the normal resistances and the additional passive effects work properly).
** [[Wildheart]]'s {{SAI|Aspect of the Beast: Elk}} (must be used before transforming).
** [[Wildheart]]'s {{SAI|Aspect of the Beast: Elk}} (Must be used before transforming).
** [[Wildheart]]'s {{SAI|Aspect of the Beast: Wolverine}}
** [[Wildheart]]'s {{SAI|Aspect of the Beast: Wolverine}}
** [[Wildheart]]'s {{SAI|Aspect of the Beast: Honey Badger}} (can trigger Rage while transformed).
** [[Wildheart]]'s {{SAI|Aspect of the Beast: Honey Badger}} (Can trigger Rage while transformed).
** [[Wildheart]]'s {{SAI|Aspect of the Beast: Stallion}}
** [[Wildheart]]'s {{SAI|Aspect of the Beast: Stallion}}
* [[Barbarian]]'s {{SAI|Unarmoured Defence (Barbarian)|Unarmoured Defence}} (if you were wearing no armour before transforming).
* [[Barbarian]]'s {{SAI|Unarmoured Defence (Barbarian)|Unarmoured Defence}} (If you were wearing no armour before transforming).
* [[Draconic Bloodline]]'s {{SAI|Draconic Resilience}} (if you were wearing no armour before transforming).
* [[Draconic Bloodline]]'s {{SAI|Draconic Resilience}} (If you were wearing no armour before transforming).
* [[Divination School]]'s {{SAI|Portent}}
* [[Divination School]]'s {{SAI|Portent}}
* [[Divination School]]'s {{SAI|Expert Divination}} (You can even fulfil the prophecies while in Wild Shape).
* [[Divination School]]'s {{SAI|Expert Divination}} (You can even fulfil the prophecies while in Wild Shape).
* [[Fighter]]'s {{SAI|Action Surge}} (must be used before transforming).
* [[Fighter]]'s {{SAI|Action Surge}} (Must be used before transforming).
** [[Champion]]'s {{SAI|Improved Critical Hit}}
** [[Champion]]'s {{SAI|Improved Critical Hit}}
* [[Monk]]'s {{SAI|Unarmoured Defence (Monk)|Unarmoured Defence}} (if you were wearing no armour before transforming).
* [[Monk]]'s {{SAI|Unarmoured Defence (Monk)|Unarmoured Defence}} (if you were wearing no armour before transforming).
* [[Monk]]'s {{SAI|Unarmoured Movement}} (if you were not wearing armour or a shield before transforming).
* [[Monk]]'s {{SAI|Unarmoured Movement}} (If you were not wearing armour or a shield before transforming).
* [[Monk]]'s {{SAI|Wholeness of Body}} (must be used before transforming).
* [[Monk]]'s {{SAI|Wholeness of Body}} (Must be used before transforming).
* [[Paladin]]'s {{SAI|Aura of Protection}} (must be used before transforming).
* [[Paladin]]'s {{SAI|Aura of Protection}} (Must be used before transforming).
** [[Oath of the Ancients]]' {{SAI|Aura of Warding}} (must be used before transforming).
** [[Oath of the Ancients]]' {{SAI|Aura of Warding}} (Must be used before transforming).
** [[Oath of Devotion]]'s {{SAI|Aura of Devotion}} (must be used before transforming).
** [[Oath of Devotion]]'s {{SAI|Aura of Devotion}} (Must be used before transforming).
** [[Oath of Vengeance]]'s {{SAI|Relentless Avenger}}
** [[Oath of Vengeance]]'s {{SAI|Relentless Avenger}}
** [[Oathbreaker]]'s {{SAI|Aura of Hate}} (must be used before transforming).
** [[Oathbreaker]]'s {{SAI|Aura of Hate}} (Must be used before transforming).
* [[Ranger]]'s {{SAI|Wasteland Wanderer: Cold}}, {{SAI|Wasteland Wanderer: Fire}}, and {{SAI|Wasteland Wanderer: Poison}}.
* [[Ranger]]'s {{SAI|Wasteland Wanderer: Cold}}, {{SAI|Wasteland Wanderer: Fire}}, and {{SAI|Wasteland Wanderer: Poison}}.
* [[Rogue]] and [[Monk]]'s {{SAI|Evasion}}
* [[Rogue]] and [[Monk]]'s {{SAI|Evasion}}
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** [[Thief]]'s {{SAI|Second-Story Work}}
** [[Thief]]'s {{SAI|Second-Story Work}}
* [[Transmutation School]]'s {{SAI|Experimental Alchemy}}
* [[Transmutation School]]'s {{SAI|Experimental Alchemy}}
* [[Transmutation School]]'s {{SAI|Transmuter's Stone}} (All variants of the stone work).
* [[Transmutation School]]'s {{SAI|Transmuter's Stone}} (All versions of the stone work).
* [[Warlock]]'s {{SAI|Devil's Sight}}
* [[Warlock]]'s {{SAI|Devil's Sight}}
** [[The Fiend]]'s {{SAI|Dark One's Blessing}}
** [[The Fiend]]'s {{SAI|Dark One's Blessing}}
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* {{MdRarityItem|Corvid Token}}
* {{MdRarityItem|Corvid Token}}
* {{MdRarityItem|Boots of Striding}} (The +1 Athletics bonus works and the {{Cond|Prone}} immunity persists through Wild Shape. Somehow the {{Cond|Prone}} immunity continues even if concentration is broken and only ends once the Wild Shape does).
* {{MdRarityItem|Boots of Striding}} (The +1 Athletics bonus works and the {{Cond|Prone}} immunity persists through Wild Shape. Somehow the {{Cond|Prone}} immunity continues even if concentration is broken and only ends once the Wild Shape does).
* {{MdRarityItem|True Love's Caress}} and {{MdRarityItem|True Love's Embrace}} (Must be used before transforming. Works in both directions).
===Feats===
===Feats===
* {{SAI|Alert}}
* {{SAI|Alert}}
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* {{SAI|Savage Attacker}} (Only works for wild shapes that wield weapons (i.e. the Myrmidons).  
* {{SAI|Savage Attacker}} (Only works for wild shapes that wield weapons (i.e. the Myrmidons).  
* {{SAI|Sentinel}} (Fully works for wild shapes that wield weapons (i.e. the Myrmidons). Only the passives work for wild shapes that don't wield weapons).
* {{SAI|Sentinel}} (Fully works for wild shapes that wield weapons (i.e. the Myrmidons). Only the passives work for wild shapes that don't wield weapons).
===Illithid Abilities===
===Illithid Abilities===
* {{SAI|Ability Drain}}
* {{SAI|Ability Drain}}
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* Racial passives that affect movement speed (i.e. both [[Fleet of Foot]] and [[Shortened Stride]])
* Racial passives that affect movement speed (i.e. both [[Fleet of Foot]] and [[Shortened Stride]])
* {{SAI|Darkvision}} and {{SAI|Superior Darkvision}}
* {{SAI|Darkvision}} and {{SAI|Superior Darkvision}}
* [[Duergar]]'s {{SAI|Enlarge (Duergar)|Enlarge}} (must be used before transforming).
* [[Duergar]]'s {{SAI|Enlarge (Duergar)|Enlarge}} (Must be used before transforming).
* [[Gnome]]'s {{SAI|Gnome Cunning}}
* [[Gnome]]'s {{SAI|Gnome Cunning}}
* [[Half-Orc]]'s {{SAI|Savage Attacks}} (Requires a Wild Shape with a weapon such as [[Water Myrmidon]]).
* [[Half-Orc]]'s {{SAI|Savage Attacks}} (Requires a Wild Shape with a weapon such as [[Water Myrmidon]]).
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* {{SAI|War Caster}} (Only the passives work, not the reaction).
* {{SAI|War Caster}} (Only the passives work, not the reaction).
* {{SAI|Weapon Master}} (The weapon proficiencies work with the Myrmidon forms but the stat bonus does not carry over to Wild Shape)
* {{SAI|Weapon Master}} (The weapon proficiencies work with the Myrmidon forms but the stat bonus does not carry over to Wild Shape)
===Illithid Abilities===
===Illithid Abilities===
* {{SAI|Luck of the Far Realms}} (Only works if {{SAI|Disguise Self}} is used before transforming).
* {{SAI|Luck of the Far Realms}} (Only works if {{SAI|Disguise Self}} is used before transforming).

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