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Auntie Ethel's Hair: Difference between revisions

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369 bytes removed ,  9 August 2024
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m (Info regarding killing Ethel at the teahouse)
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{{SpoilerWarning|nograd=1}}
{{MiscItemPage
{{MiscItemPage
| image = Hags Hair Icon.png
| image = Hags Hair Icon.png
Line 13: Line 12:
| price = 280
| price = 280
| effect = Consuming this piece of fey flesh grants a permanent +1 bonus to an [[Ability Scores|Ability Score]] of your choice.
| effect = Consuming this piece of fey flesh grants a permanent +1 bonus to an [[Ability Scores|Ability Score]] of your choice.
| where to find = During the fight against [[Auntie Ethel]] in the [[Overgrown Tunnel]], if she is weakened (below 20% [[Hit Points]]) and has a turn to act, she begs for her life and implores the player to let her keep [[Mayrina]] and her baby, offering the player power in return. The player has the possibility to roll a {{Ability Check|Intimidation|20}} or {{Ability Check|Deception|20}} against Auntie Ethel to both free Mayrina and get this power, at the cost of letting Auntie Ethel go. Fighters and Barbarians instead get a {{Ability Check|Intimidation|15}} in place of the standard Intimidation Check to obtain both the power and Mayrina.
* Auntie Ethel cannot offer this bargain if she is {{Cond|Silenced}}.{{verify}}
* Auntie Ethel will not bargain for [[Mayrina]] if she is [[Knocked_Out_(Condition)|unconscious]].
* Auntie Ethel will not bargain for Mayrina if she is fought at the [[Riverside Teahouse]], even if her Hit Points are lowered below 20% before she teleports Mayrina to the Overgrown Tunnel.
| notes = This stat increase appears to be uncapped, taking effect after other items/bonuses that raise stats to a capped amount.{{verify|does this depend on difficulty}}
If you are a [[Paladin]], taking the deal will break your Oath.
"Auntie Ethel's boon" appears in the character's Notable Features section after consuming it.
Prior to Patch 6, there was a known bug where, if [[Auntie Ethel's Hair]] was in the player's inventory when the [[Owlbear Cub]] appeared at camp for the first time and the player fed the cub, the cub would automatically "eat" [[Auntie Ethel's Hair]] instead of any camp supplies. The hair would disappear from the player's inventory.
A unique interaction can happen if playing in [[Honour mode]] when the player is making their dialogue [[Skill Check|skill check]]. If any spell is used for the check, like [[Guidance|guidance]] for example, [[Auntie Ethel]] will trigger her legendary action, [[Legendary Action: Weird Magic Surge|Weird Magic Surge]], which will create an illusory duplicate. This action will throw the player out of the dialogue and into combat once more. Even if the skill check succeeded, no reward will be given to the player and the dialogue cant trigger again. Other non-spell related effects, however, such as bardic inspiration, will still work on this check.
It is possible to obtain [[Auntie Ethel's Hair]], free [[Mayrina]], and also kill [[Auntie Ethel]]:
* Leave one party member hidden and out of combat, while the rest of the party whittle [[Auntie Ethel]]'s [[Hit Points]] down to a range where the next hit will guarantee a kill. (Check Sidenotes below).
* When the dialogue is triggered, successfully [[Intimidation|intimidate]] or [[Deception|deceive]] her to both give you the hair and free [[Mayrina]], but do not end the dialogue.
* Switch to the out of combat party member.  You will be shown the quest reward window that lets you choose which version (ability score) of the hair you want.
* Confirm the quest reward window, then finish off [[Auntie Ethel]] while she's still in dialogue with the other party members.
Sidenotes:
* This method does not work in a multiplayer game.
* It is recommended to get her [[Hit Points]] down as low as possible because you will only get one chance to attack her, otherwise the out of combat character will be dragged into the dialogue and she will escape.
* This method might not always leave a corpse to be looted {{Verify|Does it still have a chance. No corpse on my run.}}
<table class="wikitable">
<table class="wikitable">
<tr><th>Variant</th><th>UID</th><th>UUID</th></tr>
<tr><th>Variant</th><th>UID</th><th>UUID</th></tr>
Line 47: Line 21:
<tr><td>[[Charisma]]</td><td>{{uid style|QUEST_HAG_HagHair_Charisma}}</td><td>{{uid style|eec5de82-c988-40e6-8f10-474d5675c550}}</td></tr>
<tr><td>[[Charisma]]</td><td>{{uid style|QUEST_HAG_HagHair_Charisma}}</td><td>{{uid style|eec5de82-c988-40e6-8f10-474d5675c550}}</td></tr>
</table>
</table>
| where to find = During the fight against [[Auntie Ethel]] in the [[Overgrown Tunnel]], if she is weakened (below 20% [[Hit Points]]) and has a turn to act, she begs for her life and implores the party to let her keep [[Mayrina]] and her baby, offering the player character power in return. If passing a {{Ability Check|Intimidation|20}} or {{Ability Check|Deception|20}} against Auntie Ethel, it will be possible to both free Mayrina and get this power, at the cost of letting Auntie Ethel go. [[Fighter]]s and [[Barbarian]]s instead get a {{Ability Check|Intimidation|15}} in place of the standard Intimidation Check to obtain both the power and Mayrina.
* Auntie Ethel cannot offer this bargain if she is {{Cond|Silenced}}.{{verify}}
* Auntie Ethel will not bargain for [[Mayrina]] if she is {{Cond|Knocked_Out|unconscious}}.
* Auntie Ethel will not bargain for Mayrina if she is fought at the [[Riverside Teahouse]], even if her Hit Points are lowered below 20% before she teleports Mayrina to the Overgrown Tunnel.
| notes = * The stat increase appears to be uncapped, taking effect after other items/bonuses that raise stats to a capped amount.{{verify|does this depend on difficulty}}
* [[Paladin]]s, taking the deal will break their Oath.
* "Auntie Ethel's boon" appears in the character's Notable Features section after consuming it.
* A unique interaction can happen if playing in [[Honour mode]] when the player character is making their dialogue [[Skill Check|skill check]]. If any spell is used for the check, like {{SAI|Guidance|guidance}} for example, [[Auntie Ethel]] will trigger her legendary action, {{SAI|Legendary Action: Weird Magic Surge|Weird Magic Surge}}, which will create an illusory duplicate. This action will throw the talking party member out of the dialogue and into combat once more. Even if the skill check is succeeded, no reward will be given and the dialogue can not trigger again. Other non-spell related effects, however, such as bardic inspiration, will still work on this check.
* It is possible to obtain Auntie Ethel's Hair, free [[Mayrina]], and also kill [[Auntie Ethel]] by:
** Leaving one party member hidden and out of combat, while the rest of the party whittle [[Auntie Ethel|Auntie Ethel's]] [[Hit Points]] down to a range where the next hit will guarantee a kill.
** When the dialogue is triggered, successfully [[Intimidation|intimidating]] or [[Deception|deceiving]] her to both give the hair and free [[Mayrina]], but do not end the dialogue.
** Switching to the out of combat party member. The quest reward window will be shown, where the version (ability score) of the hair can be chosen.
** Confirming the quest reward window, then finishing off [[Auntie Ethel]] while she's still in dialogue with the other party members.
** This method does not work in a multiplayer game.
** It is recommended to get her Hit Points] down as low as possible because there will be only one chance to attack her, otherwise the out of combat character will be dragged into the dialogue and she will escape.
** This method might not always leave a corpse to be looted {{Verify|Does it still have a chance. No corpse on my run.}}
}}
}}

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