Druid: Difference between revisions

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21 bytes added ,  31 July 2023
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(Redesigned spell list to handle up to 6th level spells better)
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| {{Quote|Druids channel the elemental forces of nature and share a deep kinship with animals. Mastery of Wild Shape allows them to transform into beasts from all over the Realms.}}
| {{Quote|Druids channel the elemental forces of nature and share a deep kinship with animals. Mastery of Wild Shape allows them to transform into beasts from all over the Realms.}}
! style="width: 250px;" | [[File:Druid Class 300px.png|center|150px]]
! style="width: 250px;" | [[File:Druid Class 300px.png|center|150px]]
|}<mobileonly>[[File:Druid Class 300px.png|center|150px]]{{Quote|Druids channel the elemental forces of nature and share a deep kinship with animals. Mastery of Wild Shape allows them to transform into beasts from all over the Realms.}}</mobileonly>
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<mobileonly>[[File:Druid Class 300px.png|center|150px]]{{Quote|Druids channel the elemental forces of nature and share a deep kinship with animals. Mastery of Wild Shape allows them to transform into beasts from all over the Realms.}}</mobileonly>
 
[[Category:Classes]]
[[Category:Classes]]
'''Druid''' is a character [[Class]] in [[Baldur's Gate 3]]. Druids are closely attuned with nature and the animals that live in it. They ultilize the power of nature to cast [[Spells]] and have the ability to transform into various creatures. Druids use [[Wisdom]] as their primary ability score.
 
'''Druid''' is a character [[Class]] in [[Baldur's Gate 3]]. Druids are closely attuned with nature and the animals that live in it. They ultilize the power of nature to cast [[Spells]] and have the ability to transform into various creatures. Druids use [[Wisdom]] as their primary ability score. __NOTOC__
 
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== Class Information ==
== Class Information ==
[[File:Druid Class Default Armor.png|thumb|right|Druid's default armour]]
[[File:Druid Class Default Armor.png|thumb|right|Druid's default armour]]


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**  [[Arcana]], [[Animal Handling]], [[Insight]], [[Medicine]], [[Nature]], [[Perception]], [[Religion]], [[Survival]]
**  [[Arcana]], [[Animal Handling]], [[Insight]], [[Medicine]], [[Nature]], [[Perception]], [[Religion]], [[Survival]]
*** You receive a bonus to every [[Character Creation#Skills|skill]] that you are [[Proficiency|proficient]] in. At [[#Level 1|Level 1]] the [[Proficiency Bonus]] is +2.
*** You receive a bonus to every [[Character Creation#Skills|skill]] that you are [[Proficiency|proficient]] in. At [[#Level 1|Level 1]] the [[Proficiency Bonus]] is +2.
===[[Spells|Spellcasting]]===
 
=== [[Spells|Spellcasting]] ===
 
* '''Spellcasting Ability:''' {{Ability|Wisdom}}
* '''Spellcasting Ability:''' {{Ability|Wisdom}}
* '''Prepared Spells:''' You may swap your Prepared Spells at any time while out of combat, but can only have a certain number of Spells prepared at a time. The Spells must be of a level for which you have Spell Slots.
* '''Prepared Spells:''' You may swap your Prepared Spells at any time while out of combat, but can only have a certain number of Spells prepared at a time. The Spells must be of a level for which you have Spell Slots.
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== Level Progression ==
== Level Progression ==
Through experience, you acquire new power. You gain the following traits.
Through experience, you acquire new power. You gain the following traits.


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