Melf's First Staff: Difference between revisions

Jump to navigation Jump to search
m
no edit summary
No edit summary
mNo edit summary
 
(12 intermediate revisions by 8 users not shown)
Line 1: Line 1:
{{ up to date | 2023-08-09 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
{{WeaponPage|
{{WeaponPage|<!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:WeaponPage -->
| image = Magic Staff B Icon.png
| image = Corellons Grace Icon.png
| controller icon = Magic Staff B Unfaded.png
| description = The {{uncommon|Melf's First Staff}} is a variant of the [[Quarterstaves]] that improve Spell Save and spell attacks rolls, and allows the wearer to cast Melf's Acid Arrow Spell.
| icon = Magic Staff B Unfaded Icon.png
| description = The {{uncommon|Melf's First Staff}} is a variant of the [[Quarterstaves]] that improve [[Saving_Throw#The_Difficulty_Class_of_Saving_Throws|Spell Save DC]] and [[Spell]] [[Attack Roll]]s, and allows the wearer to cast [[Melf's Acid Arrow]].
| quote = This light, flexible staff is of elven make, marked with mithral sigils that channel magic in the blink of an eye.
| quote = This light, flexible staff is of elven make, marked with mithral sigils that channel magic in the blink of an eye.
| category = simple <!-- martial or simple -->
| category = simple
| melee or ranged = melee <!-- melee or ranged, duh -->
| melee or ranged = melee
| handedness = versatile <!-- one-handed, versatile, two-handed -->
| handedness = versatile
| type = Quarterstaves <!-- One of [[Category:Weapon Types]]. Always plural. -->
| type = Quarterstaves
| rarity = uncommon <!-- Leave EMPTY for common, otherwise: uncommon, rare, very rare, legendary, story -->
| rarity = uncommon
| enchantment = +1 <!-- Leave EMPTY for none, otherwise: +1, +2, +3, +4, +5 -->
| enchantment = +1
| damage = 1d6 <!-- Must follow the strict format XdY + Z, with the "+ Z" only needed if the weapon has an enchantment. -->
| damage = 1d6 + 1
| damage type = Bludgeoning <!-- Accepts any of [[Damage Types]], but usually: Slashing, Piercing, or Bludgeoning -->
| damage type = Bludgeoning  
| versatile damage = 1d8 <!-- Same format as regular damage, or leave EMPTY if this isn't a Versatile weapon. -->
| versatile damage = 1d8  
| extra damage = <!-- Same format as regular damage, but with damage type directly on the same line. -->
| range m = <!-- Leave EMPTY if melee, otherwise range in meters. -->
| range ft = <!-- Leave EMPTY if melee, otherwise range in feet. -->|<!-- Following are yes/no properties, which MUST BE EMPTY if you mean "no"!  Never actually type "no"! -->
| ammunition =
| finesse =
| heavy =
| light =
| loading =
| reach =
| thrown =
| can't dual wield =
| dippable = yes
| dippable = yes
| weight kg = 1.8
| weight kg = 1.8
| weight lb = 3.6
| weight lb = 3.6
| price = 100
| price = 100
| uid = MAG_BasicEnchanted_Quarterstaff
| uuid = 1e8e2d4d-904d-4367-ad28-30012915f458
| passives = Arcane Enchantment (+1)
| special = * {{SpellAction|Melf's Acid Arrow|level=2|recharge=Long Rest}}
| weapon actions = Topple
| weapon actions = Topple
| special = <!-- List of special features or abilities granted by the weapon. -->
| where to find = Sold by [[Blurg]] in the [[Myconid Colony]].
* '''Arcane Enchantment:''' You gain a +1 bonus to Spell Save DC and spell [[Attack Roll|Attack Rolls]].
* The wearer gains the ability to cast {{Icon|Melf's Acid Arrow Icon.png}} [[Melf's Acid Arrow]] once per [[Long Rest]]. The spell uses [[Charisma]] as its casting stat.
| where to find = <!-- Describe where and how to obtain the weapon, if it's a special one. -->
Sold by [[Blurg]] in the [[Myconid Colony]].
}}
}}
[[Category:Sources of Bludgeoning damage]]
[[Category:Sources of Acid damage]]

Navigation menu