Smokepowder Barrel: Difference between revisions

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152 bytes removed ,  13 August 2023
Fixed save dc
(Item is up to date to fully released game.)
(Fixed save dc)
Line 16: Line 16:
* When ignited by a source of fire, the barrel explodes.
* When ignited by a source of fire, the barrel explodes.
** {{AOE|m=6|ft=20|Radius}}
** {{AOE|m=6|ft=20|Radius}}
** {{DamageInfo|4d4+18|Force}} damage ({{SavingThrow|DEX}}, [[Difficulty Class|DC]] 8 + [[Intelligence|Intelligence Modifier]] + [[Proficiency|Class Proficiency]], to halve)
** {{DamageInfo|4d4+18|Force}} damage ({{SavingThrow|DEX}}, [[Difficulty Class|DC]] 12, to halve)
**Atomically [[Critical Hit|Critically Hits]] objects and environments.
**Atomically [[Critical Hit|Critically Hits]] objects and environments.
** Also creates a [[Smokepowder Surface]], which immediately explodes, causing the following effects:
** Also creates a [[Smokepowder Surface]], which immediately explodes, causing the following effects:
*** Deals an additional ({{SavingThrow|DEX}}, [[Difficulty Class|DC]] 8 + [[Intelligence|Intelligence Modifier]] + [[Proficiency|Class Proficiency]], to halve)
*** Deals an additional ({{SavingThrow|DEX}}, [[Difficulty Class|DC]] 12, to halve)
*** Deals an additional {{DamageInfo|2d6|Force}} damage (no {{SavingThrow}})
*** Deals an additional {{DamageInfo|2d6|Force}} damage (no {{SavingThrow}})
*** Creatures caught in the blast are knocked back (no {{SavingThrow}})
*** Creatures caught in the blast are knocked back (no {{SavingThrow}})
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