Arabella: Difference between revisions

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(Chapter Two start.)
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Her parents will ask the player to rescue her, at the entrance to the Ritual Room. Arabella will be found inside the Druids' Chambers, beeing threatened by Kagha and her snake, [[Teela]], while [[Rath]] is trying to dissuade Kagha from hurting her.
Her parents will ask the player to rescue her, at the entrance to the Ritual Room. Arabella will be found inside the Druids' Chambers, beeing threatened by Kagha and her snake, [[Teela]], while [[Rath]] is trying to dissuade Kagha from hurting her.


The player can intervene to save Arabella. If she is saved, she will return to her parents, who will scold her for her actions. The player will receive [[Komira's Locket]] as a reward, and Arabella will explain that she thought the Druids will try to listen to the Refugees if she stole their idol. She will express disappointment on her failed quest and worry that [[Mol]] might be angry with her.
The player can intervene to [[save Arabella]]. If she is saved, she will return to her parents, who will scold her for her actions. The player will receive [[Komira's Locket]] as a reward, and Arabella will explain that she thought the Druids will try to listen to the Refugees if she stole their idol. She will express disappointment on her failed quest and worry that [[Mol]] might be angry with her.


If Kagha is not convinced, Arabella will be killed by Teela. She can later be avenged either during the [[Investigate Kagha]] quest or, if her parents and Kagha are still alive, during the Tiefling Party at the player's camp, where Kagha will be poisoned by Komira and Locke.
If Kagha is not convinced, Arabella will be killed by Teela. She can later be avenged either during the [[Investigate Kagha]] quest or, if her parents and Kagha are still alive, during the Tiefling Party at the player's camp, where Kagha will be poisoned by Komira and Locke.

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