1,371
editsno edit summary
No edit summary |
No edit summary |
||
Line 4: | Line 4: | ||
| level = cantrip | | level = cantrip | ||
| school = Evocation | | school = Evocation | ||
| ritual = | |||
| classes = Sorcerer, Wizard, Eldritch Knight, Arcane Trickster | | classes = Sorcerer, Wizard, Eldritch Knight, Arcane Trickster | ||
| class learns at level 1 = Sorcerer, Wizard | |||
| class learns at level 3 = Eldritch Knight, Arcane Trickster | |||
| races = | |||
| race learns at level 1 = | |||
| race learns at level 2 = | |||
| summary = It makes a melee attack that inflicts Lightning damage and prevents the target from taking Reactions. | | summary = It makes a melee attack that inflicts Lightning damage and prevents the target from taking Reactions. | ||
| description = Lightning springs from your hand. It deals {{DamageText|1d8|Lightning}} damage and prevents the target from taking [[Reaction]]s. You have {{Advantage}} when using this | | description = [[Shocking Grasp (Condition)|Lightning]] springs from your hand. It deals {{DamageText|1d8|Lightning}} damage and prevents the target from taking [[Reaction]]s. You have {{Advantage}} when using this spell on creatures wearing metal [[Armour]]. | ||
| action type = action | | action type = action | ||
| attack roll = yes | | attack roll = yes | ||
| damage = 1d8 | | damage = 1d8 | ||
| damage modifier = | |||
| damage type = Lightning | | damage type = Lightning | ||
| damage save = | |||
| damage save effect = | |||
| damage per = | |||
| extra damage = | |||
| extra damage modifier = | |||
| extra damage type = | |||
| extra damage save = | |||
| extra damage save effect = | |||
| extra damage per = | |||
| concentration = | |||
| range = melee | | range = melee | ||
| range m = | |||
| range ft = | |||
| aoe = | |||
| aoe m = | |||
| aoe ft = | |||
| condition = Shocking Grasp | | condition = Shocking Grasp | ||
| condition duration = 1 | | condition duration = 1 | ||
| condition save = | |||
| area = | |||
| area category = | |||
| area shape = | |||
| area range m = | |||
| area range ft = | |||
| area duration = | |||
| area turn start damage = | |||
| area turn start damage type = | |||
| area turn start damage save = | |||
| area turn start damage save effect = | |||
| area turn end damage = | |||
| area turn end damage type = | |||
| area turn end damage save = | |||
| area turn end damage save effect = | |||
| area condition = | |||
| area condition 2 = | |||
| area condition 3 = | |||
| area condition 4 = | |||
| higher levels = | | higher levels = | ||
When the spellcaster reaches Level 5, the damage increases by another 1d8, for a total of: | When the spellcaster reaches Level 5, the damage increases by another {{DamageText | 1d8 | Lightning}}, for a total of: | ||
{{DamageInfo | 2d8 | Lightning}} | {{DamageInfo | 2d8 | Lightning}} | ||
| notes = | |||
| video = | |||
}} | }} |