Conditions: Difference between revisions

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Rage ends early if the barbarian didn't attacked an enemy or take damage since their last turn.
Rage ends early if the barbarian didn't attacked an enemy or take damage since their last turn.
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{{clear}}
=== [[File:Rage Bear Heart Condition Icon.png|frameless|upright=0.15]] Rage ===
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[[File:Rage Bear Heart Condition Tooltip.png|frameless|left]]
{| class="wikitable"
! Description
|-
| Deal 2 extra damage with melee and improvised weapons, and while throwing objects.
Has Resistance to all damage except psychic damage, and [[Advantage]] on Strength [[Checks]] and [[Saving Throws]].
Cannot cast or concentrate on [[Spell|spells]].
Rage ends early if the barbarian didn't attack an enemy or take damage since their last turn.
|}
{{clear}}
=== [[File:Rage Eagle Heart Condition Icon.png|frameless|upright=0.15]] Rage ===
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[[File:Rage Eagle Heart Condition Tooltip.png|frameless|left]]
{| class="wikitable"
! Description
|-
| Deal 2 extra damage with melee and improvised weapons, and when throwing objects.
Can use [[Dash]] as a bonus action, and foes have [[Disadvantage]] on [[Opportunity Attacks]]
Also has Resistance to physical damage, and [[Advantage]] on Strength [[Checks]] and [[Saving Throws]].
Cannot cast or concentrate on [[Spell|spells]].
Rage ends early if the barbarian didn't attack an enemy or take damage since their last turn.
|}
{{clear}}
=== [[File:Rage Elk Heart Condition Icon.png|frameless|upright=0.15]] Rage ===
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[[File:Rage Elk Heart Condition Tooltip.png|frameless|left]]
{| class="wikitable"
! Description
|-
|Deal 2 extra damage with melee and improvised weapons, and when throwing objects.
[[Movement Speed]] increased by <code>4.5m / 15ft</code>.
Also has Resistance to physical damage, and [[Advantage]] on Strength [[Checks]] and [[Saving Throws]].
Cannot cast or concentrate on [[Spell|spells]].
Rage ends early if the barbarian didn't attack an enemy or take damage since their last turn.
|}
{{clear}}
=== [[File:Rage Tiger Heart Condition Icon.png|frameless|upright=0.15]] Rage ===
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[[File:Rage Tiger Heart Condition Tooltip.png|frameless|left]]
{| class="wikitable"
! Description
|-
| Deal 2 extra damage with melee and improvised weapons, and when throwing objects.
Jump distance increased by <code>4.5m / 15ft</code>.
Also has Resistance to physical damage, and [[Advantage]] on Strength [[Checks]] and [[Saving Throws]].
Cannot cast or concentrate on [[Spell|spells]].
Rage ends early if the barbarian didn't attack an enemy or take damage since their last turn.
|}
{{clear}}
=== [[File:Rage Wolf Heart Condition Icon.png|frameless|upright=0.15]] Rage ===
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[[File:Rage Wolf Heart Condition Tooltip.png|frameless|left]]
{| class="wikitable"
! Description
|-
| Deal 2 extra damage with melee and improvised weapons, and when throwing objects.
Allies have [[Advantage]] on melee [[Attack Rolls]] against enemies within <code>2m / 5ft</code>.
Also has Resistance to physical damage, and [[Advantage]] on Strength [[Checks]] and [[Saving Throws]].
Cannot cast or concentrate on [[Spell|spells]].
Rage ends early if the barbarian didn't attack an enemy or take damage since their last turn.
|}
|}
{{clear}}
{{clear}}

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