Invisibility: Difference between revisions

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(Added clarification and 'Bugs' section, after in-game testing to confirm that game description is incorrect.)
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{{ up to date | 2023-08-16 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
{{SpellPage
{{SpellPage
| name = Invisibility
| name = Invisibility
| image = Invisibility Icon.png
| image = Invisibility.webp
| level = 2
| level = 2
| school = Illusion
| school = Illusion
| classes = Bard, Sorcerer, Warlock, Wizard, Arcane Trickster, Eldritch Knight
| classes = Bard, Sorcerer, Warlock, Wizard
| class learns at level 3 = Bard, Sorcerer, Warlock, Wizard
| class learns at level 3 = Bard, Sorcerer, Warlock, Wizard, Circle of the Land:Grassland
| class learns at level 7 = Arcane Trickster, Eldritch Knight
| class learns at level 7 = Arcane Trickster
| summary = It's also granted to [[Circle of the Land]] [[Druid]]s of the Grassland Land. This spell allows spellcasters to turn themselves and other creatures [[Invisible (Condition)|Invisible]] to the naked eyes.
| class learns at level 8 = Eldritch Knight
| description = Touch a creature to turn it [[Invisible (Condition)|Invisible]]. Attacks against it have {{Disadvantage}}. It attacks with {{Advantage}}.
| races = Duergar
 
| race learns at level 5 = Duergar ({{Recharge|Per battle}})
Invisibility breaks when you fail [[Stealth]] [[Ability Check|Checks]] on attacking, casting spells, or interacting with items.[[Invisibility#Bugs|*]]
| granted by items = Shifting Corpus Ring:Long Rest, Fetish of Callarduran Smoothhands:Long Rest, Shadow of Menzoberranzan:Short Rest
| summary = This spell allows spellcasters to turn themselves and other creatures {{Cond|Invisible}} to the naked eye.
| description = Touch a creature to turn it {{Cond|Invisible}}. Attacks against it have {{Disadvantage}}. It attacks with {{Advantage}}.


The spell ends early if the creature attacks or casts a spell.
Invisibility breaks when you fail [[Stealth]] [[Ability Check|Checks]] on attacking, casting spells, or interacting with items.{{Bug}}
| action type = action
| warning = {{Prereq|Condition ends early if the creature attacks or casts a spell.}}
| cost = action, spell2
| concentration = yes
| concentration = yes
| range = melee
| range = melee
| condition = Invisible
| condition = Invisible
| condition duration = 10
| condition duration = 10
| higher levels =
| higher levels = [[Spells#Upcasting|Upcast]]: Affects an additional target for each [[Spells#Spell_Slot_Levels|Spell Slot Level]] above 2nd.
| notes =
| notes = *{{MdRarityItem|Shadow of Menzoberranzan}} {{sai|Shrouded in Shadow}} ability grants invisibility for 2 turns instead of 10.
* Also granted by  {{SmallIcon|Fetish of Callarduran Smoothhands Icon.png}} [[Fetish of Callarduran Smoothhands]].
* The Duergar racial version grants invisibility for an unlimited duration, but also offers no Stealth checks to allow the effect to continue after interacting with objects, pickpocketing, or attacking. It will always break immediately. This is likely to balance it having no cost, or any other limits to how often it can be cast outside of combat.
* Invisibility has two incantations: '''Evanesco''', Latin for "I disappear/vanish", and '''Invisiblis''', Latin for "invisibility".
| video = Invisibility Visuals.mp4
| video = Invisibility Visuals.mp4
}}
}}
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== Bugs ==
== Bugs ==


* The spell description above is an accurate description taken from the game. The '''''condition description''''' is correct. Casting a spell or attacking ''will'' end invisibility early.
* Only [[Greater Invisibility]] offers any Stealth checks to maintain the invisibility when it might otherwise break. Despite the tooltip claiming otherwise, the Level 2 Invisibility spell breaks immediately upon interaction with anything, except casting [[Minor Illusion]] and looting containers. It behaves exactly like the Duergar racial, which doesn't mention Stealth checks in its description.


== External Links ==
{{FRWiki|Invisibility|long}}
[[Category:Bugs]]
[[Category:Bugs]]

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