Guide:Sharpshooter: Difference between revisions

Jump to navigation Jump to search
Line 51: Line 51:


Pick [[File: Sharpshooter Icon.png |frameless|upright=0.1|24px]] '''Sharpshooter''' as your first [[File:PassiveFeature Generic.png|frameless|upright=0.1|24px|link=Feats#Available Feats]] [[Feats|Feat]] and toggle the passive on.
Pick [[File: Sharpshooter Icon.png |frameless|upright=0.1|24px]] '''Sharpshooter''' as your first [[File:PassiveFeature Generic.png|frameless|upright=0.1|24px|link=Feats#Available Feats]] [[Feats|Feat]] and toggle the passive on.
As an extra fighter [[Feats|feat]] pick [[File:PassiveFeature Generic.png|frameless|upright=0.1|24px|link=Feats#Available Feats]] '''Ability Improvement''' to get '''[[Dexterity]]+2''' and bring it to 18 or even 20 (depending on your game choices).


=== Mid-game numbers ===
=== Mid-game numbers ===
Line 58: Line 60:


4 x [[File:Superiority Die d8 Icon.png|frameless|25px]] '''Superiority Dice''' provide {{InfoBlob|4 x {{DamageText|1d8|Piercing}}}} damage per short rest. This averages to {{InfoBlob|2 x {{DamageText|4.5|Piercing}}}} damage per turn, almost 50% of an '''Attack''' - about '''10% damage increase'''.
4 x [[File:Superiority Die d8 Icon.png|frameless|25px]] '''Superiority Dice''' provide {{InfoBlob|4 x {{DamageText|1d8|Piercing}}}} damage per short rest. This averages to {{InfoBlob|2 x {{DamageText|4.5|Piercing}}}} damage per turn, almost 50% of an '''Attack''' - about '''10% damage increase'''.
From an extra feat of [[File:PassiveFeature Generic.png|frameless|upright=0.1|24px|link=Feats#Available Feats]] '''Ability Improvement''' having '''[[Dexterity]]+2''' will give +5% chance to hit and +1 damage (about +5% damage) - '''total of 10% damage increase'''.
For the turn where


== Other class options ==
== Other class options ==
155
edits

Navigation menu