Guide:Sharpshooter: Difference between revisions

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Even more -  now you have your {{action|bonus}} free. You can use it for repositioning, getting utility, etc. By this level you should have a lot of items granting you all sorts of additional abilities that require a {{action|bonus}}.
Even more -  now you have your {{action|bonus}} free. You can use it for repositioning, getting utility, etc. By this level you should have a lot of items granting you all sorts of additional abilities that require a {{action|bonus}}.


== Other class options ==
== Honorable mentions ==
[[File:Beast Master Icon.png|frameless|upright=0.15|link=Beast Master]]'''[[Beast Master]]''': overall a viable alternative for the {{Class|Ranger}} approach.<br>This subclass does not bring improvements to the range combat hence putting the option into "'''Other'''" section. Still beasts are strong and overall [[Beast Master]] version will bring both firepower as well as survivability and flexibility to the party.
[[File:Beast Master Icon.png|frameless|upright=0.15|link=Beast Master]]'''[[Beast Master]]''': overall a viable alternative for the {{Class|Ranger}} approach.<br>This subclass does not bring improvements to the range combat hence putting the option into "'''Other'''" section. Still beasts are strong and overall [[Beast Master]] version will bring both firepower as well as survivability and flexibility to the party.


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[[File:Thief Icon.png|frameless|upright=0.15|link=Thief]][[Thief]] rogue should also be a viable choice (that I have not tested yet)
[[File:Thief Icon.png|frameless|upright=0.15|link=Thief]]'''[[Thief]]''': an option for a {{Class|Rogue}} approach (without multi classes).<br>
Main selling point of this variation is that [[Thief|Thiefs]] get an extra {{action|bonus}} which can be used to make yet another attack. In addition, investing all 12 levels into {{Class|Rogue}} makes Sneak Attack quite powerful.<br>
The downside is that {{Class|Rogue}} does not get an [[Extra attack]]. While improved [[Sneak Attack]] packs a lot of damage, [[Sneak Attack]] can be used only once per turn and cannot make up for missing [[Extra Attack]] - doing just 3 Attacks with 3 {{action|actions}} instead of 6 or 9 Attacks makes the total damage of this build variation plummet.<br>
It's just much better to invest all levels into a {{Class|Fighter}} and instead of one {{action|bonus}} get 2 additional attacks per each {{action}}.
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