Sneak Attack (Melee): Difference between revisions

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'''Sneak Attack (Melee)''' is a [[Rogue]] Action. This ability allow them to exploit enemies' distraction and deal extra damage to their vulnerable spots.
{{hatnote|For the ranged version of this action see: [[Sneak Attack (Ranged)]]}}
{{ActionPage
| type = classaction
| summary = '''Sneak Attack (Melee)''' is a [[rogue]] action. This ability allows the rogue to exploit an enemy's distraction and deal extra damage to their vulnerable spots with melee weapons.  


== Description ==
The weapon must have the [[Finesse]] property, but can still utilise Strength if it is higher than Dexterity.
Deal an extra 1d6 damage to a foe you have [[Advantage]] against.
| description = Deal an extra 1d6 damage to a foe you have {{Advantage}} against. You can also use Sneak Attack if you have an ally within {{C|1.5m / 5ft}} of the target and you don't have {{Disadvantage}}.
 
| image = Sneak Attack Melee.webp
You can also use this attack if you have an ally within <code>1.5m / 5ft</code> of the target and you don't have [[Disadvantage]].
| cost = action
 
| concentration =  
== Properties ==
| damage = weapon
[[File:Sneak Attack Melee Tooltip.png|upright=1.5|thumb|right|In-game tooltip]]
| damage type = Weapon
<code>[[File:Action Icon.png|frameless]] Action</code>
| extra damage = 1d6
 
| extra damage type = Weapon
''You must wield a [[Finesse]] Weapon in your Main Hand to perform this attack''
| recharge = Per turn
* Damage: <code>Weapon Damage + [[File:D6 t.png|frameless|upright=0.12]] 1d6 [[Damage Types|<span style="color:darkgray">Damage</span>]]</code>
| duration =  
* [[File:Range Icon.png|frameless|upright=0.1]] Range: <code>2m / 5ft</code>
| range = weapon
* [[File:Weapons Icon.png|frameless|upright=0.1]] Melee Attack
| aoe =
* [[File:Recharge Icon.png|frameless|upright=0.1]] Recharge: <code>Once per turn</code>
| aoe m =
| aoe ft =
| save =
| additional =
| higher levels = For every 2 [[Rogue]] Levels above 1, your '''Sneak Attack''' deals an additional {{DamageText|1d6|Weapon|drs=t}} damage, up to 6d6 at Level 11:
* {{DamageText|2d6|Weapon|drs=t}} at [[Rogue]] Level 3
* {{DamageText|3d6|Weapon|drs=t}} at [[Rogue]] Level 5
* {{DamageText|4d6|Weapon|drs=t}} at [[Rogue]] Level 7
* {{DamageText|5d6|Weapon|drs=t}} at [[Rogue]] Level 9
* {{DamageText|6d6|Weapon|drs=t}} at [[Rogue]] Level 11
| variant of = Sneak Attack
| class learns at level 1 = Rogue
| notes = * Sneak Attack refreshes after the Rogue's turn ends.
* As Sneak Attack requires a [[Finesse]] weapon, it may not be used with unarmed attacks.
* When Sneak Attack is applied automatically to a triggering attack via the [[reaction]] system, it is treated as a [[Damage_Mechanics#Damage_Riders_treated_as_Damage_Sources_(DRS)|"DRS"]]
* When using a weapon attack that hits multiple foes, such as [[Whirlwind Attack]], the Sneak Attack reaction that can trigger from the attack will only affect the first target hit
}}

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