Phalar Aluve: Difference between revisions

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3,848 bytes added ,  24 August 2023
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(Added that Clerics of Eilistraee can obtain the weapon without a check.)
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Alternately, a Cleric of Eilistraee can release the sword without needing an ability check.
Alternately, a Cleric of Eilistraee can release the sword without needing an ability check.
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{{ up to date | 2023-08-12 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
{{WeaponPage|<!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:WeaponPage -->
| image = Longsword PlusOne Icon.png
| description =
| quote = The drow inscription on this blade appears to have been recently carved. It translates to: 'Though I have to leave you, I will dance forever in Eilistraee's Light.'
| category = martial <!-- martial or simple -->
| melee or ranged = melee <!-- melee or ranged, duh -->
| handedness = versatile <!-- one-handed, versatile, two-handed -->
| type = Longswords <!-- One of [[Category:Weapon Types]]. Always plural. -->
| rarity = rare
| enchantment = +1 <!-- Leave EMPTY for none, otherwise: +1, +2, +3, +4, +5 -->
| damage = 1d8 +1 <!-- Must follow the strict format XdY + Z, with the "+ Z" only needed if the weapon has an enchantment. -->
| damage type = Slashing <!-- Accepts any of [[Damage Types]], but usually: Slashing, Piercing, or Bludgeoning -->
| versatile damage = 1d10 +1 <!-- Same format as regular damage, or leave EMPTY if this isn't a Versatile weapon. -->
| extra damage = <!-- Same format as regular damage, but with damage type directly on the same line. -->
| range m = <!-- Leave EMPTY if melee, otherwise range in meters. -->
| range ft = <!-- Leave EMPTY if melee, otherwise range in feet. -->|<!-- Following are yes/no properties, which MUST BE EMPTY if you mean "no"!  Never actually type "no"! -->
| ammunition =
| finesse = yes
| heavy =
| light =
| loading =
| reach =
| thrown =
| can't dual wield =
| dippable = yes
| weight kg = 1.35
| weight lb = 2.7
| price = 250
| special = * [[Performance]] +1
* '''Phalar Aluve: Melody:''' The sword hums in anticipation, ready to burst into maddening shrieks or bolstering song. You can use one of the following class actions once per [[Short Rest]]
** '''Phalar Aluve: Shriek:''' The sword Shrieks. All enemies within 6m of range have a 1d4 penalty to Charisma, Wisdom and Intelligence Saving Throws. Affected creatures receive an extra {{DamageText | 1d4 | Thunder}} damage. The sword will stop Shrieking if unequipped.
*** {{InfoBlob|{{action}}}}
*** {{Range | self}}
*** {{AOE | m=6 | ft=20 | Radius}}
*** {{Duration | 5}}
*** Recharge: [[Short Rest]]
** '''Phalar Aluve: Sing:''' The sword sings a melody. All allies within 6m of range have a 1d4 bonus to Attack Rolls and Charisma, Wisdom and Intelligence Saving Throws. The sword will stop singing if unequipped.
*** {{InfoBlob|{{action}}}}
*** {{Range | self}}
*** {{AOE | m=6 | ft=20 | Radius}}
*** {{Duration | 5}}
*** Recharge: [[Short Rest]]
| weapon actions = Lacerate, Rush Attack, Pommel Strike
| where to find = <!-- Describe where and how to obtain the weapon, if it's a special one. -->
This weapon can be found stabbed into a rock in the [[Underdark]] (X:116, Y:-192) and can be freed by passing either a:
* DC 15 [[Ability Check|Strength]] check to yank it from the stone.
* DC 15 [[Ability Check|Religion]] check to learn how to release the magic holding it in place.
Alternately, a Cleric of Eilistraee can release the sword without needing an ability check.
}}
<h2> Notes </h2>
<div class="bg3wiki-tooltip-box">
* The {{DamageText | 1d4 | Thunder}} damage doesn't seem to trigger effects requiring {{DamageText| |Thunder}} damage on items like [[Hat of Storm Scion's Power]] or [[Gloves of Belligerent Skies]] - regardless of whether the character triggering the damage has the items or the character activating [[Phalar Aluve]] - the [[Reverberation (Condition)|Reverberation]] stacks don't apply. The [[Ring of Spiteful Thunder]], however, '''is''' triggered if the target had stacks of [[Reverberation (Condition)|Reverberation]] applied - at least when worn by the character triggering the damage. ''(as of 4.1.1.3648072)''
</div>
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