Enraged Throw: Difference between revisions

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[[File:Enraged Throw Icon.png|frameless|right]]
{{ActionPage
[[Category:Class Actions]][[Category:Bonus Actions]]
| type = classaction
'''Enraged Throw''' is a [[Berserker]] [[Barbarian]] Bonus Action. This ability allows the Berserker to make a ranged attack using nearby items or creatures.
| summary = '''Enraged Throw''' is a {{Class|Berserker}} Bonus Action. This ability allows the Berserker to make a ranged attack using nearby items or creatures.
 
| description = Pick up an item or creature and throw it at a target, dealing additional damage and knocking it {{Cond|Prone}}.
== Description ==
Pick up an item or creature and throw it at a target, dealing additional damage and knocking it {{IconLink|Prone Condition Icon.webp|Prone (Condition)|Prone|size=25}}.


Your [[Strength]] affects the additional damage and how much weight you can throw. Heavier items deal more damage.
Your [[Strength]] affects the additional damage and how much weight you can throw. Heavier items deal more damage.
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The damage of weapons with the [[thrown]] property is the same as the weapon's melee damage.
The damage of weapons with the [[thrown]] property is the same as the weapon's melee damage.


Available only when {{IconLink|Frenzy Icon.png|Frenzy|Frenzied|size=25}}.
You also deal additional damage based on your [[Strength]].


== Properties ==
Available only when {{Cond|Frenzied}}.
{{InfoBlob|[[File:Bonus Action Icon.png|frameless|upright=0.1]] Bonus Action}}{{Attack Roll}}
| image = Enraged Throw.webp
| cost = bonus
| concentration =  
| damage = Object (1~8){{note|See details for damage amount}}
| damage modifier = Strength
| damage type = Bludgeoning
| attack roll = yes
| recharge =
| duration =
| range =
| range m = 18
| range ft = 60
| save =
| additional =
Range for picking up objects from the ground is {{AOE|m=1|ft=3|radius}}
* Damage:
* Damage:
**For weapons with the [[thrown]] property: {{InfoBlob|Weapon Damage (Base Damage + STR Modifier) + STR Modifier + Rage Bonus Damage {{DamageText||Physical}}}}
** Your [[Strength]] [[modifier]] is added to your damage.
***[[Damage Types|Damage Type]] is inherited from the weapon thrown
** For weapons with the {{Thrown}} property, the damage roll and damage type is the same as the weapon's melee damage
** For other and improvised weapons (including creatures), the base damage is determined by the weight of the object being thrown: {{InfoBlob|Base Damage + STR Modifier + Rage Bonus Damage {{DamageText||Bludgeoning}}}}
** For other objects and creatures, damage is determined by the targets weight{{note|name=weight|This weight is not influenced by a creatures equipped items or items inside a creatures inventory or a container. The weight is not how much it weighs to pick up or have in your inventory, but the weight of only the object/creature itself. You can see this weight by clicking '''"Examine -> Detailed Info"''' and looking under '''"Weight: "'''.}} of the object being thrown:
***Light objects (less than 10kg) deal {{DamageText|1|Bludgeoning}} base damage
*** Light objects: under {{Weight|kg=10|lb=20}}:<br>{{DamageText|1|Bludgeoning}} damage.
***Medium objects (10kg~50kg) deal {{DamageText|1d4|Bludgeoning}} base damage
*** Medium objects: {{Weight|kg=10|lb=20}} - 50 kg / 100 lb:<br>{{DamageText|1d4|Bludgeoning}} damage.
***Heavy objects (greater than 50kg) deal {{DamageText|2d4|Bludgeoning}} base damage
*** Heavy objects: over {{Weight|kg=50|lb=100}}:<br>{{DamageText|2d4|Bludgeoning}} damage.
* {{Range|m=1|ft=3}} (to pick up an item or creature)
* '''Enraged Throw''' always applies prone to the target if it hits.
* (Throwing range varies based on the weight of the creature or item being thrown)
* If the thrown object or creature is heavier than half the targets weight the target will be knocked back {{distance|m=2|ft=7}}.{{note|name=weight}}
* This ability appears to be bugged and is giving stacks of Frenzied Strain when it should not.  
* If the thrown object or creature is heavier the targets weight the target will become {{cond|Prone}} (no saving throw).{{note|name=weight}}
 
* Throwing a creature will apply {{Cond|prone}} to that thrown creature (no saving throw).
 
| condition = Prone
{{Condition|Prone|duration=1}}
| condition duration = 1
| class learns at level 3 = Berserker
| notes =
* A creature can throw items and other creatures weighing up to {{math|0.2\cdot\text{Strength}^2}}{{nbts}}kg{{ref|From the definition of {{c|CanImprovisedWeaponWeight()}} in {{c|Scripts/thoth/helpers/CommonConditions.khn}}.}}. For example, with a [[Strength]] score of 18, the weight limit for Throw is {{weight|kg=64.8|lb=130}}.
** It requires a Strength of at least 20 to pick up a normal humanoid ({{weight|kg=75|lb=150}}).
* '''Enraged Throw''' counts as a ranged unarmed attack.
** The {{SAI|Tavern Brawler}} feat improves throwing.
* Throwing [[Boo]] with Enraged Throw does not blind enemies.{{verify}}
* Throwing {{RarityItem|Slinging Shoes}} with Enraged Throw does not deal psychic damage.{{verify}}
}}
== Footnotes ==
{{notelist}}
== References ==
{{reflist}}


== How to Acquire ==
{{BarbarianNavbox}}
* Level 3 {{Class|Berserker}}
{{ up to date | 2023-08-08 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->

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