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| '''Rage: Eagle Heart''' is a [[Wildheart]] Barbarians Bonus Action. This ability allows them to use their eagle-like anger to become hard to hit and gain the ability to attack enemies from the sky. | | {{ActionPage |
| | | summary = '''Rage: Eagle Heart''' is a {{Class|Wildheart}} bonus action. This ability allows them to use their eagle-like anger to become hard to hit and gain the ability to attack enemies from the sky. |
| | | description = Enter a {{SAI|Rage: Eagle Heart|Rage}} that makes you near untouchable. |
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| [[File:Rage Eagle Heart 2.png|upright=0.8|thumb|right|{{AbilityInfobox
| | You can use {{SAI|Diving Strike}}. |
| | title = <div style="font-size:105%; font-family:Georgia;">''"Go into a [[Rage]] that makes you near untouchable. You can use [[Diving Strike]]. | |
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| Foes also have Disadvantage on [[Opportunity Attacks]] against you, and you can use [[Dash]] as a bonus action. | | Foes also have {{Disadvantage}} on {{SAI|Opportunity Attack|Opportunity Attacks}} against you, and you can use {{SAI|Dash}} as a bonus action. |
| | | | warning = {{Prereq|Rage ends early if you don't attack an enemy or take damage each turn.}}<br>{{Prereq|You can't cast or concentrate on spells while raging.}} |
| Rage ends early if you haven't attacked a creature or taken damage since your last turn."''</div> | | | image = Rage Eagle Heart.webp |
| ----
| | | cost = bonus, rage |
| <div style="text-align:center;">[[File:Bonus Action Icon 2.png|frameless|upright=0.1]] '''Bonus Action''' [[File:Rage Charges Icons.png|frameless|25px]] '''Rage Charge'''</div>
| | | concentration = |
| ----
| | | damage = |
| | Range = Self | | | damage2 = |
| | Condition = [[Condition#Rage: Eagle Heart|Rage: Eagle Heart]] | | | attack roll = |
| | Duration = 10 turns | | | recharge = |
| }}]]
| | | duration = |
| | | | range = self |
| == Description == | | | aoe = |
| Go into a [[Rage]] that makes you near untouchable. You can use [[Diving Strike]].
| | | aoe m = |
| | | | aoe ft = |
| Foes also have Disadvantage on [[Opportunity Attacks]] against you, and you can use [[Dash]] as a bonus action.
| | | save = |
| | | | additional = |
| Rage ends early if you haven't attacked a creature or taken damage since your last turn. | | | higher levels = At level 9, the bonus damage to attacks granted by Rage increases to '''+3'''{{notes}}. |
| | | | variants = Rage: Bear Heart, Rage: Eagle Heart, Rage: Elk Heart, Rage: Tiger Heart, Rage: Wolf Heart |
| == Properties ==
| | | condition = Rage: Eagle Heart |
| {{C|[[File:Bonus Action Icon 2.png|frameless|upright=0.1]] Bonus Action + [[File:Rage Charges Icons.png|frameless|25px]] Rage Charge}}
| | | condition duration = 10 |
| | | | condition2 = Rage Impeded |
| ''Only available in combat''
| | | condition2 duration = Permanent |
| | | | class learns at level 3 = Wildheart |
| * Range: {{C|[[File:Range Icons.png|frameless|upright=0.1]] Self}}
| | | notes = |
| | | * This variant of {{SAI|Rage}} does not receive a damage increase at level 9. |
| {| role="presentation" class="wikitable mw-collapsible"
| | * The damage bonus is only applied to weapon attacks using [[Strength]] (i.e. not [[finesse]] weapons using [[Dexterity]]). This is not true of the base Rage variant. |
| | <strong>[[File:Rage Eagle Heart Condition Icon 3.png|frameless|upright=0.12]] Rage: Eagle Heart</strong>
| | }} |
| |- | | {{BarbarianNavbox}} |
| | {{C|[[File:Duration Icons.png|frameless|25px]] Duration: 10 turns}} | |
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| * Deal 2 extra damage with melee and improvised weapons, and when throwing objects.
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| * Can use [[Dash]] as a bonus action, and foes have [[Disadvantage]] on [[Opportunity Attacks]] | |
| * Also has Resistance to physical damage, and [[Advantage]] on Strength [[Checks]] and [[Saving Throws]].
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| * Cannot cast or concentrate on [[Spell|spells]].
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| * Rage ends early if the barbarian didn't attack an enemy or take damage since their last turn.
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| |}
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