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[[File:Ettvard Quest.jpg|thumb|Vox populi, vox dei.]]
[[File:Ettvard Quest.jpg|thumb|Vox populi, vox dei.]]


'''Stop the Presses''' is a [[quest]] in [[Act Three]] of Baldur's Gate 3. It can be started by speaking with [[Estra Stir]] in the [[Lower City]].
'''Stop the Presses''' is a [[quest]] in [[Act Three]] of Baldur's Gate 3. It can be started by speaking with [[Estra Stir]] in the [[Lower City]] or [[Lens]] in [[Rivington]] or [[Ettvard Needle]] in the [[Baldur's Mouth]]. 
 
If this quest isn't picked up before [[Gortash]]'s death, it will no longer be available because the newspaper will be solely reporting on the Archduke's death. Ettvard Needle will even call you "old news" and shoo you away.


{{SpoilerWarning}}
{{SpoilerWarning}}
<br><br/>
==Objectives==
==Objectives==
<div class="toccolours mw-collapsible mw-collapsed">
<div class="toccolours mw-collapsible mw-collapsed">
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== Walkthrough ==
== Walkthrough ==
=== Estra Stir and the Baldur's Mouth Gazette ===
=== Estra Stir and the Baldur's Mouth Gazette ===
Speaking to Estra Stir, just south of the Basilisk Gate in the [[Lower City]] (X:122, Y:-66), reveals that the party is the subject of the Baldur's Mouth Gazette's next issue - the juiciest one to date. Estra refuses to elaborate on what the piece intends to be about, nor hear any arguments about the party's consent to be written about. However, her statements start the quest, to investigate Baldur's Mouth by speaking to the editor.  
Speaking to [[Estra Stir]], just south of the Basilisk Gate in the [[Lower City]] {{Coords|122|-66}}, reveals that the party is the subject of the [[Baldur's Mouth Gazette|Baldur's Mouth Gazette's]] next issue - the juiciest one to date. Estra refuses to elaborate on what the piece intends to be about, nor hear any arguments about the party's consent to be written about. However, her statements start the quest, to investigate Baldur's Mouth by speaking to the editor. The [[Baldur's Mouth]] building{{Coords|67|-52}} is south of the [[Elfsong Tavern]]. Inside, you can find the editor-in-chief, [[Ettvard Needle]].  


[[File:Baldurs Mouth Entrance.jpeg|thumb|The front entrance to Baldur's Mouth Gazette]]
[[File:Baldurs Mouth Entrance.jpeg|thumb|The front entrance to Baldur's Mouth Gazette]]


If Ettvard has been spoken to, he reveals that the article on the party is negative, and that they should have thought about the consequences before disgracing themselves in public. The reason for Ettvard's hatred can vary - if that party has undertaken [[Solve the Open Hand Temple Murders]], then he blames them for getting involved in a murder investigation immediately after entering the city. If they have not, then he states that Absolutionist activity has been up tenfold since the party arrived. After Ettvard has been spoken to, the party is kicked out of the Gazette and the door locked, making entry significantly harder. However, the party is free to roam about the public parts of the Gazette before speaking with him.
If Ettvard is spoken to, he reveals that the article being published on the party is negative, and that they should have thought about the consequences before disgracing themselves in public.  
 
The reason for Ettvard's hatred can vary - if the quest [[Solve the Open Hand Temple Murders]] has been started, then he states it’s due to getting involved in a murder investigation immediately after entering the city. If the ambush at the [[Circus of the Last Days]] has been encountered, there is a chance he instead places the blame for the murder of the circus performers on the party. Otherwise, he may blame them for a tenfold increase in [[The Absolute|Absolutionist]] activity, or for the trafficking of [[Tiefling refugees|refugees]] into [[Baldur's Gate]].
 
After Ettvard has been spoken to, the party is kicked out of the Gazette and the door locked, making entry significantly harder. However, it’s possible to freely roam about the public parts of the Gazette before speaking with him.


=== Stopping the Hit Piece ===
=== Stopping the Hit Piece ===
[[File:Baldurs Mouth Roof.jpg|thumb|Baldur's Mouth's roof has a hole in it that can reach the elevator.]]
[[File:Baldurs Mouth Roof.jpg|thumb|Baldur's Mouth's roof has a hole in it that can reach the elevator.]]
In order to stop the hit piece, the party must reach the printing press in the Baldur's Mouth basement. This can be reached by an elevator by the entrance or by metal doors downstairs near Ettvard. There are many ways to sneak into the area. One such way is to use [[Misty Step]] or [[Fly]] and jump to the roof of the Baldur's Mouth. Then, above the area where the elevator is, there are barricades. These barricades can be destroyed with blunt attacks or spells. After doing this, it is possible to jump down, and use the elevator's lever to sneak into the basement.
In order to stop the hit piece, the party must reach the printing press in the Baldur's Mouth basement. This can be reached by an elevator by the entrance or by metal doors downstairs near Ettvard. There are many ways to sneak into the area. One such way is to use [[Misty Step]] or [[Fly]] and jump to the roof of the Baldur's Mouth. Then, above the area where the elevator is, there are barricades. These barricades can be destroyed with blunt attacks or spells. After doing this, it is possible to jump down, and use the elevator's lever to sneak into the basement. Alternatively, one player with Greater Invisibility could sneak in while the rest of the party waits outside. Once that character has unlocked the door and activated the lever, the entire party then appears in the basement.


[[File:Gazette Basement Map.jpg|thumb|The Gazette Basement.]]
[[File:Gazette Basement Map.jpg|thumb|The Gazette Basement.]]


Once inside, there are two Steel Watchers who are patrolling the halls. [[Invisibility]] is incredibly useful in sneaking past them without initiating combat. In between the two halls is an iron gate, which can be lockpicked. Otherwise, entering the side rooms to the north - there are barricades that can be destroyed to cross freely between the two rooms. After getting past the gate, move south to the printing press.
Once inside, there are two Steel Watchers who are patrolling the halls. Using [[Invisibility]] or Hiding, enabling Turn-Based Mode, and the Dash action, you can sneak past them without initiating combat. In between the two halls is an iron gate, which can be lockpicked. Otherwise, entering the side rooms to the north - there are barricades that can be destroyed to cross freely between the two rooms. After getting past the gate, move south to the printing press.


Once the party arrives in the printing room, they are able to interact with the printing press, [[Jelliwig]], which starts a conversation.  
Once the party arrives in the printing room, they are able to interact with the printing press, [[Jelliwig]], which starts a conversation.  
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Choosing 'Take one step closer' and 'Take another step further' results in different checks:
Choosing 'Take one step closer' and 'Take another step further' results in different checks:
* [ATHLETICS] Force the printing press open and clear the loaded headline.
* [ATHLETICS] Force the printing press open and clear the loaded headline. (DC 20)
* [ROGUE][SLEIGHT OF HAND] Reach inside and carefully remove the loaded headline.
* [SLEIGHT OF HAND] Reach inside and carefully remove the loaded headline. (DC 20)
* [ROGUE][SLEIGHT OF HAND] Dislodge the current headline with a precise flick of the wrist. (DC 18)


If these checks are failed, then the press starts printing automatically, and is unable to be tampered with further.  
If these checks are failed, then the press starts printing automatically, and is unable to be tampered with further.  
It is possible to alter the headlines when the party doesn't have the quest, and even when the quest is no longer available because Gortash is dead. Doing so will affect the world the same way as if the quest was active.


[[File:Jelliwig Quest.jpg|thumb|Jelliwig is willing to be mischievous if properly motivated.]]
[[File:Jelliwig Quest.jpg|thumb|Jelliwig is willing to be mischievous if properly motivated.]]


Positive Articles:
Positive Articles:
* Make Big Money by Trading with Adventurers (X:-1029, Y:1058) - in a wicker basket.
* {{RarityItem|Adventurers, Our Best Hope for the City}} {{Coords|-1029|1013}} - in a wicker basket
* Adventurers, Our Best Hope for the City (X:-1029, Y:1013) - in a wicker basket
* {{RarityItem|Celebrate the Brave Heroes Who Slew General Ketheric}} {{Coords|53|-50}} - upstairs, in a wicker basket behind Ettvard
* Celebrate the Brave Heroes Who Slew General Ketheric (X:53, Y:-50) - upstairs, in a wicker basket behind Ettvard
* {{RarityItem|Make Big Money by Trading with Adventurers}} {{Coords|-1029|1058}} - in a wicker basket. Note: it's possible that more random traders may appear scattered around the city if this headline publishes.


Neutral Articles:
Neutral Articles:
* Cutest Cat You've Ever Seen (X:-1022, Y:1066) - on a counter.
* {{RarityItem|Cutest Cat You've Ever Seen}} {{Coords|-1022|1066}} - on a counter.
* Hear the Finest Shanties at the Blushing Mermaid (X:43, Y:-60) - upstairs, in a wicker basket
* {{RarityItem|Hear the Finest Shanties at the Blushing Mermaid}} {{Coords|43|-60}} - upstairs, in a wicker basket
* Graverobbers Spree (X:58, Y:-42)- upstairs, in a wicker basket
* {{RarityItem|Graverobbers' Spree}} {{Coords|58|-42}} - upstairs, in a wicker basket


Negative Articles:
Negative Articles:
* A Public Danger! (X:-1032, Y:1035) - on a shelf.
* {{RarityItem|A Public Danger!}} {{Coords|-1032|1035}} - on a shelf.
* Wolves in Sheeps' Clothing (X:-1014, Y:1016) - on a counter.
* {{RarityItem|Wolves in Sheeps' Clothing}} {{Coords|-1014|1016}} - on a counter.
* Curse-breakers or Curse-makers? (X:-1032, Y:1018) - on a desk.
* {{RarityItem|Curse-breakers or Curse-makers?}} {{Coords|-1032|1018}} - on a desk.


=== Killing Ettvard ===
=== Killing Ettvard ===
It is also possible to end the hit piece by killing Ettvard. This results in the paper covering his demise, rather than the hit piece.
As of patch 3, killing Ettvard changes the outcome of this quest.  Previously, killing Ettvard did not change the outcome of this quest.
 
It is now possible to end the hit piece by killing Ettvard. This results in the paper covering his demise, rather than the hit piece.


=== Possible Outcomes ===
=== Possible Outcomes ===
* If the party uses a positive headline: Various people around town compliments the party or recognize them positively.
* If the party uses a positive headline: Various people around town compliments the party or recognize them positively.
* If the party uses a neutral headline: Nothing of note changes.
* If the party uses a neutral headline: Nothing of note changes.
* If the party does nothing, or uses a negative headline: People around town comment negatively towards the party, and their reputation is tarnished.
* If the party does nothing, or uses a negative headline: People around town comment negatively towards the party, and their reputation is tarnished, resulting in a loss of 15 [[attitude]] with most vendors ([[Rivington]] vendors are unaffected).


== Notes ==
== Notes ==
* Talking to [[Lens]] will only initiate this quest if it is the real Lens. Journalism is not among [[Orin]]'s interests.
* This quest is time sensitive ''after'' speaking to Ettvard Needle - if the quest has not been started or only Estra Stir has been spoken to, then no papers are printed about the party. After speaking to Ettvard, it occurs after the next long rest.
* This quest is time sensitive ''after'' speaking to Ettvard Needle - if the quest has not been started or only Estra Stir has been spoken to, then no papers are printed about the party. After speaking to Ettvard, it occurs after the next long rest.
* The latter half of this quest is trivialized if [[Disable the Steel Watch]] has been completed, as the only guards in the Gazette's basement are Steel Watchers, who would be disabled.
* The latter half of this quest is trivialized if [[Disable the Steel Watch]] has been completed, as the only guards in the Gazette's basement are Steel Watchers, who would be disabled.


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