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{{ up to date | 2023-09-04 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->[[File:Turn Undead Icon.png|frameless|right]]
{{ActionPage
[[Category:Actions]][[Category:Class Actions]]
| summary = As an action, present your holy symbol and cause undead creatures to flee.
As an action, present your holy symbol and cause undead creatures to flee.
| description = Pray to '''Turn''' all undead that can see you.
 
| warning = {{Prereq|The condition ends upon taking damage.}}
== Description ==
| image = Turn Undead.webp
Present your holy symbol and pray. Each undead that can see or hear you is forced to spend its turns fleeing from you, until it takes damage.
| cost = action, chadiv
 
| concentration =  
== Properties ==
| damage =
{{InfoBlob|{{Action}} + [[File:Channel Divinity Charges Icons.png|frameless|upright=0.1]] Channel Divinity Charge}}
| damage2 =
* {{range|self}}
| recharge =
* {{AOE|radius|m=9|ft=30}}
| duration =  
 
| condition = Turned
{{Condition|Turned|duration=3|save=WIS}}
| condition duration = 3
== At Higher Levels ==
| condition save = WIS
* At level 5, [[Cleric]]s gain {{IconLink|PassiveFeature DestroyUndead.png|Destroy Undead|size=25}}, which causes Turn Undead to deal {{DamageInfo|4d6|Radiant}} damage to successfully {{IconLink|Turned Condition Icon.webp|Turned (Condition)|Turned|size=20}} creatures.
| condition dc = caster
 
| range = self
== Progression ==
| aoe = radius
* Learns at level 2: {{Class|Cleric}}
| aoe m = 9
| aoe ft = 30
| save = WIS
| save dc = caster
| additional =
| higher levels = * At level 5, [[Cleric]]s gain {{SAI|Destroy Undead}}, which causes Turn Undead to deal {{DamageText|4d6|Radiant}} damage to successfully {{Cond|Turned}} creatures.
| class learns at level 2 = Cleric
| granted by feats =
| notes =  
}}
== External links ==
* {{FRWiki|Turn undead|long}}
{{ClericNavbox}}

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