Sneak Attack (Melee): Difference between revisions

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{{ up to date | 2023-09-04 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
{{ up to date | 2023-09-04 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->{{User:MetalPlateMage/ActionTemplate
[[File:Sneak Attack (Melee) Icon.png|frameless|right]]
| type = classaction
[[Category:Actions]][[Category:Bonus Actions]][[Category:Class Actions]]
| summary = '''Sneak Attack (Melee)''' is a [[Rogue]] Action. This ability allows the Rogue to exploit enemies' distraction and deal extra damage to their vulnerable spots with Melee Weapons.  
'''Sneak Attack (Melee)''' is a [[Rogue]] Action. This ability allows the Rogue to exploit enemies' distraction and deal extra damage to their vulnerable spots with Melee Weapons.  


The weapon has to have the [[Finesse]] property (but can still utilize Strength if it is higher than Dexterity).
The weapon has to have the [[Finesse]] property (but can still utilize Strength if it is higher than Dexterity).


''See also: [[Sneak Attack (Ranged)]]''
''See also: [[Sneak Attack (Ranged)]]''
 
| description = Deal an extra 1d6 damage to a foe you have {{Advantage}} against. You can also use Sneak Attack if you have an ally within {{C|1.5m / 5ft}} of the target and you don't have {{Disadvantage}}.
== Description ==
| image = Sneak Attack (Melee) Icon.png
Deal an extra 1d6 damage to a foe you have {{Advantage}} against. You can also use Sneak Attack if you have an ally within {{C|1.5m / 5ft}} of the target and you don't have {{Disadvantage}}.
| cost = action
 
| concentration =  
== Properties ==
| damage = amounttext:Weapon, type:Physical
{{InfoBlob|{{Action}}}}
| damage2 = amount:1d6, type:Physical
 
| recharge = Per turn
* Damage: {{InfoBlob|Weapon Damage + {{DamageText|1d6|Physical}}}}
| duration =
** Note: '''Sneak Attack''' [[Damage Types|Damage Type]] is inherited from attacking weapon
| range = melee
* {{Range|melee}} (range inherited from attacking weapon)
| aoe =
* {{Recharge|Once Per Turn}}
| aoe m =
 
| aoe ft =  
== At Higher Levels ==
| save =
 
| additional =  
For every 2 [[Rogue]] Levels above 1, your '''Sneak Attack''' deals an additional {{DamageText|1d6|Physical}} damage, up to 5d6 at Level 9:
| higherlevels = For every 2 [[Rogue]] Levels above 1, your '''Sneak Attack''' deals an additional {{DamageText|1d6|Physical}} damage, up to 5d6 at Level 9:
*{{DamageText|2d6|Physical}} at [[Rogue]] Level 3
*{{DamageText|2d6|Physical}} at [[Rogue]] Level 3
*{{DamageText|3d6|Physical}} at [[Rogue]] Level 5
*{{DamageText|3d6|Physical}} at [[Rogue]] Level 5
*{{DamageText|4d6|Physical}} at [[Rogue]] Level 7
*{{DamageText|4d6|Physical}} at [[Rogue]] Level 7
*{{DamageText|5d6|Physical}} at [[Rogue]] Level 9
*{{DamageText|5d6|Physical}} at [[Rogue]] Level 9
 
| class learns at level 1 = Rogue
=== Notes ===
| notes = * Sneak Attack refreshes after the Rogue's turn ends.
 
* Sneak Attack refreshes after the Rogue's turn ends.
* As Sneak Attack requires a [[Finesse]] weapon, it may not be used with unarmed attacks.
* As Sneak Attack requires a [[Finesse]] weapon, it may not be used with unarmed attacks.
}}

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