Invoke Duplicity: Difference between revisions

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Remove up-to-date template.
(update to make it a action)
(Remove up-to-date template.)
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{{ up to date | 2023-09-05 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->{{ActionPage
{{ActionPage
| summary = '''Invoke Duplicity''' is a [[Trickery Domain]] [[Cleric]] Action. This ability allows a Cleric to summon an illusory duplicate of themselves that improves the hit chances of allied creatures against nearby enemies.
| summary = '''Invoke Duplicity''' is a {{Class|Trickery Domain}} Action. This ability allows a Cleric to summon an illusory duplicate of themselves that improves the hit chances of allied creatures against nearby enemies.
| description = Summon an illusion to distract your enemies. You and your allies receive {{Advantage}} on [[Attack Rolls]] against a creature if both the attacker and the illusion are within {{C|3m / 10ft}} of it.
| description = Summon an illusion to distract your enemies. You and your allies receive {{Advantage}} on [[Attack Rolls]] against a creature if both the attacker and the illusion are within {{C|3m / 10ft}} of it.
| image = Invoke Duplicity Icon.png
| image = Invoke Duplicity.webp
| cost = chadiv:1, action
| cost = action, chadiv
| concentration = yes
| concentration = yes
| damage =  
| damage =  
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| condition save =  
| condition save =  
| range m = 9
| range m = 9
| range ft = 10
| range ft = 30
| aoe =  
| aoe =  
| aoe m =  
| aoe m =  

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