Armour: Difference between revisions

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3 bytes removed ,  5 January 2022
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'''Light Armors''' are armors that provide protection without sacrificing mobility.
'''Light Armors''' are armors that provide protection without sacrificing mobility.


When wearing '''Light Armor''', your [[Armour Class]] are equal to the Armor’s base AC ''plus'' your [[Dexterity Modifier]].
When wearing '''Light Armor''', your [[Armour Class]] is equal to the Armor’s base AC ''plus'' your [[Dexterity Modifier]].


All classes with '''Light Armor Proficiency''' at level 1:
All classes with '''Light Armor Proficiency''' at level 1:
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'''Medium Armors''' are armors that provide more protection than '''Light Armors''', but they hinder mobility.
'''Medium Armors''' are armors that provide more protection than '''Light Armors''', but they hinder mobility.


When wearing '''Medium Armor''', your [[Armour Class]] are equal to the Armor’s base AC ''plus'' your [[Dexterity Modifier]] (Max of 2).
When wearing '''Medium Armor''', your [[Armour Class]] is equal to the Armor’s base AC ''plus'' your [[Dexterity Modifier]] (Max of 2).


All classes with '''Medium Armor Proficiency''' at level 1:
All classes with '''Medium Armor Proficiency''' at level 1:
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'''Heavy Armors''' are armors that provide the most protection of the three types, but they also offer no mobility.
'''Heavy Armors''' are armors that provide the most protection of the three types, but they also offer no mobility.


When wearing '''Heavy Armor''', your [[Armour Class]] are equal to the Armor’s base AC.
When wearing '''Heavy Armor''', your [[Armour Class]] is equal to the Armor’s base AC.


All classes with '''Heavy Armor Proficiency''' at level 1:
All classes with '''Heavy Armor Proficiency''' at level 1:

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