Circle of the Moon: Difference between revisions

Jump to navigation Jump to search
m
no edit summary
mNo edit summary
(20 intermediate revisions by 7 users not shown)
Line 1: Line 1:
{{ up to date | 2023-09-04 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->{{PageSeo
{{PageSeo
| description = Circle of the Moon is a subclass of Druid.
| description = Circle of the Moon is a subclass of Druid.
| image = Circle Of The Moon Icon.png
| image = Class Druid Moon Badge Icon.png
}}
}}
{{Quote|Druids sworn to the moon draw on its mercurial nature to transform into massive creatures and primal elementals.}}
{{SubclassQuote|quote=Druids sworn to the moon draw on its mercurial nature to transform into massive creatures and primal elementals.|image=Class Druid Moon Badge Icon.png}}
'''Circle of the Moon''' is one of the [[Druid#Subclass|Subclasses]] of [[Druid]]. These Druids are more specialized in [[Wild Shape|Wild Shaping]] into various creatures to attack enemies or support allies in combat. They also have the ability to regain [[Hit Points]] while Wild Shaped.
[[Category:Subclasses]]
[[Category:Subclasses]]
[[File:Circle Of The Moon Icon.png|frameless|upright=1.5|left]] '''Circle of the Moon''' is one of the [[Druid#Subclass|Subclasses]] of [[Druid]]. These Druids are more specialized in [[Wild Shape|Wild Shaping]] into various creatures to attack enemies or support allies in combat. They also have the ability to regain [[Hit Points]] while Wild Shaped.
{{clear}}


== Subclass Features ==
== Subclass Features ==
{{SubclassNote|Druid}}


=== Level 2 ===
{{Level header|2}}


* [[File:Lunar Mend Icon.png|frameless|upright=0.1]] [[Lunar Mend]]: Expend spell slots to regain [[Hit Points]] while in [[Wild Shape]].
; {{SAI|Lunar Mend|w=40}}
* [[File:Wild Shape Icon.png|frameless|upright=0.1]] [[Combat Wild Shape]]: [[Wild Shape]] now uses a {{action|bonus}} instead of an {{action|action}}.
: Expend spell slots to regain [[Hit Points]] while in {{SAI|Wild Shape}}.
* Grants access to 5 new [[Wild Shape]] forms:


{| class="wikitable"
{{HorizontalRuleImage}}
|-
| [[File:Wild Shape Badger Icon.png|center|frameless|upright=0.1|link=Wild Shape#Wild Shape: Badger]] [[Wild Shape#Wild Shape: Badger|Wild Shape: Badger]]
| [[File:Wild Shape Bear Icon.png|center|frameless|upright=0.1|link=Wild Shape#Wild Shape: Bear]] [[Wild Shape#Wild Shape: Bear|Wild Shape: Bear]]
| [[File:Wild Shape Cat Icon.png|center|frameless|upright=0.1|link=Wild Shape#Wild Shape: Cat]] [[Wild Shape#Wild Shape: Cat|Wild Shape: Cat]]
| [[File:Wild Shape Spider Icon.png|center|frameless|upright=0.1|link=Wild Shape#Wild Shape: Spider]] [[Wild Shape#Wild Shape: Spider|Wild Shape: Spider]]
| [[File:Wild Shape Wolf Icon.png|center|frameless|upright=0.1|link=Wild Shape#Wild Shape: Wolf]] [[Wild Shape#Wild Shape: Wolf|Wild Shape: Wolf]]
|}


=== Level 4 ===
; {{SAI|Combat Wild Shape|w=40}}
* [[File:Wild Shape Deep Rothe Icon.png|frameless|upright=0.1|link=Wild Shape#Wild Shape: Deep Rothé]] [[Wild Shape#Wild Shape: Deep Rothé|Wild Shape: Deep Rothé]]: Take the shape of of a Deep Rothé that can charge and impale enemies.
: {{SAI|Wild Shape}} now uses a {{action|bonus}} instead of an {{action|action}}.
* [[File:Wild Shape Dire Raven Icon.png|frameless|upright=0.1|link=Wild Shape#Wild Shape: Dire Raven]] [[Wild Shape#Wild Shape: Dire Raven|Wild Shape: Dire Raven]]: Take the shape of of a Dire Raven that can Blind enemies.


=== Level 6 ===
{{HorizontalRuleImage}}
* [[File:Druid_Primal_Strike_Icon_64px.png|frameless|upright=0.1|link=Primal Strike]] [[Primal Strike|Primal Strike]]: While in beast form, your attacks count as magical for the purpose of overcoming resistance and immunity to non-magical damage.
* [[File:Wild Shape Panther Icon.png|frameless|upright=0.1|link=Wild Shape#Wild Shape: Panther]] [[Wild Shape#Wild Shape: Panther|Wild Shape: Panther]]: Take the shape of a Panther that can prowl around invisibly.
* [[File:Wild Shape Owlbear Icon.png|frameless|upright=0.1|link=Wild Shape#Wild Shape: Owlbear]] [[Wild Shape#Wild Shape: Owlbear|Wild Shape: Owlbear]]: Take the shape of an Owlbear that can rupture the ground and become enraged.


=== Level 8 ===
; {{SAI|Wild Shape: Bear|w=40}}
* [[File:Wild Shape Sabre-Toothed Tiger Icon.png|frameless|upright=0.1|link=Wild Shape#Wild Shape: Sabre-Toothed Tiger]] [[Wild Shape#Wild Shape: Sabre-Toothed Tiger|Wild Shape: Sabre-Toothed Tiger]]: Take the shape of a Sabre-Toothed Tiger that can shred armour and regenerate hit points.
: Assume the shape of a polar bear that can {{SAI|Goading Roar|Goad}} enemies into attacking it. The polar bear has a starting health of {{Hp|30}} that increases every two druid levels.
 
{{Level header|4}}
 
; {{SAI|Wild Shape: Dire Raven|w=40}}
: Take the shape of a dire raven that can avoid attention and {{SAI|Rend Vision (Dire Raven Wild Shape)|Blind}} enemies. It has {{Hp|13}}.
 
{{Level header|6}}
 
; {{SAI|Primal Strike|w=40}}
: While in beast form, your attacks count as magical for the purpose of overcoming resistance and immunity to non-magical damage.
 
{{Level header|8}}
 
; {{SAI|Wild Shape: Sabre-Toothed Tiger|w=40}}
: Take the shape of a sabre-toothed tiger that can {{SAI|Shred Armour}} and {{SAI|Animalistic Vitality|regenerate}} hit points.
: Your saber-toothed tiger shape has a starting health of {{Hp|62}} that increases every two druid levels.
 
{{Level header|10}}
 
; {{SAI|Wild Shape: Air Myrmidon|w=40}}
: Take the shape of an air myrmidon.
: Your air myrmidon shape has a starting health of {{Hp|90}} that increases every two druid levels.
: It can cast {{SAI|Invisibility}}, {{SAI|Electrified Flail}}, and {{SAI|Raging Vortex}}.
 
{{HorizontalRuleImage}}
 
; {{SAI|Wild Shape: Earth Myrmidon|w=40}}
: Take the shape of an earth myrmidon.
: Your earth myrmidon shape has a starting health of {{Hp|103}} that increases every two druid levels.
: It can cast {{SAI|Muck to Metal}}, {{SAI|Sludgy Sling}}, and {{SAI|Burrow (Earth Myrmidon)|Burrow}}.
 
{{HorizontalRuleImage}}
 
; {{SAI|Wild Shape: Fire Myrmidon|w=40}}
: Take the shape of a fire myrmidon.
: Your fire myrmidon shape has a starting health of {{Hp|90}} that increases every two druid levels.
: It can cast {{SAI|Scorching Strike}}, {{SAI|Myrmidon's Immolation}}, and {{SAI|Cinderous Swipe}}.
 
{{HorizontalRuleImage}}
 
; {{SAI|Wild Shape: Water Myrmidon|w=40}}
: Take the shape of a water myrmidon.
: Your water myrmidon shape has a starting health of {{Hp|90}} that increases every two druid levels.
: It can cast {{SAI|Hiemal Strike}}, {{SAI|Healing Vapours}}, and {{SAI|Explosive Icicle}}.
 
==External Links==
*{{FRWiki|Circle of the Moon|long}}


=== Level 10 ===
* [[File:Druid_Wild_Strike_Icon_64px.png|frameless|upright=0.1|link=Improved Wild Strike]] [[Improved Wild Strike|Improved Wild Strike]]: You can make 2 additional attacks after making an unarmed strike while in wildshape.
* [[File:Wild Shape Dilophosaurus Icon.png|frameless|upright=0.1|link=Wild Shape#Wild Shape: Dilophosaurus]] [[Wild Shape#Wild Shape: Dilophosaurus|Wild Shape: Dilophosaurus]]: Take the shape of a Dilophosaurus whose corrosive spit can dissolve a target's armor class.
* [[File:Action_ElementalWildShape_Myrmidon_Air.png|frameless|upright=0.1|link=Wild Shape#Wild Shape: Air Myrmidon]] [[Wild Shape#Wild Shape: Air Myrmidon|Wild Shape: Air Myrmidon]]: Take the shape of a Air Myrmidon who gains the ability to fly and to cast lightning spells.
* [[File:Wild Action_ElementalWildShape_Myrmidon_Earth.png|frameless|upright=0.1|link=Wild Shape#Wild Shape: Earth Myrmidon]] [[Wild Shape#Wild Shape: Earth Myrmidon|Wild Shape: Earth Myrmidon]]: Take the shape of a Earth Myrmidon who gains the ability to fly and to cast earth spells.
* [[File:Action_ElementalWildShape_Myrmidon_Fire.png|frameless|upright=0.1|link=Wild Shape#Wild Shape: Fire Myrmidon]] [[Wild Shape#Wild Shape: Fire Myrmidon|Wild Shape: Fire Myrmidon]]: Take the shape of a Fire Myrmidon who gains the ability to fly and to cast fire spells.
* [[File:Action_ElementalWildShape_Myrmidon_Water.png|frameless|upright=0.1|link=Wild Shape#Wild Shape: Water Myrmidon]] [[Wild Shape#Wild Shape: Water Myrmidon|Wild Shape: Water Myrmidon]]: Take the shape of a Water Myrmidon who gains the ability to fly and to cast healing and cold spells.
{{DruidNavbox}}
{{DruidNavbox}}

Navigation menu