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{{ up to date | 2023-08-29 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
[[Category:Actions]]
[[Category:Actions]]
'''Weapon Actions''' are a type of [[Action]] granted to a character based on the type of weapon they are wielding. For example, bladed weapons such as [[Longswords]] will typically grant the [[Lacerate]] weapon action.
'''Weapon Actions''' are a type of [[Action]] granted to a character based on the type of weapon they are wielding. For example, bladed weapons such as [[Longswords]] will typically grant the [[Lacerate]] weapon action.
Line 7: Line 6:
In order to gain access to the Weapon Actions from a weapon, a creature must have [[Proficiency]] in that weapon type and have it equipped in the main hand or both hands (off-hand weapons do not grant Weapon Actions).
In order to gain access to the Weapon Actions from a weapon, a creature must have [[Proficiency]] in that weapon type and have it equipped in the main hand or both hands (off-hand weapons do not grant Weapon Actions).


The [[Difficulty Class]] (or DC) for Saving Throws against Weapon Actions is calculated similarly to [[Spells|Spellcasting DC]] - except the [[Spells#Spellcasting Ability and Proficiency|Spellcasting Ability Modifier]] is replaced with either Strength or Dexterity, whichever is higher; This is true even when the weapon uses the wielder's [[Spells#Spellcasting Ability and Proficiency|Spellcasting Ability Modifier]], such as a [[Warlock|Warlock's]] [[Pact of the Blade|Pact Weapon.]]Proficiency bonus isn't added; and the base DC is 10. Each Weapon Action also grants its own inherent bonus DC that isn't listed anywhere,<!-- LARIAN! --> but most frequently it's +2. Certain Weapon Action also uses a '''Hybrid''' DC<!-- LARIAN! -->, which allows for a user's highest [[Ability Score Modifier]] to be used instead.
The [[Difficulty Class]] (or DC) for Saving Throws against Weapon Actions is calculated similarly to [[Spells|Spellcasting DC]] - except for two differences: firstly, the [[Spells#Spellcasting Ability and Proficiency|Spellcasting Ability Modifier]] is replaced with the [[Ability Modifier]] of either Strength or Dexterity, whichever is higher and secondly; each Weapon Action can grant its own inherent bonus DC that isn't listed anywhere,<!-- LARIAN! --> but most frequently it's +2. To express all this mathematically:


<div style="text-align: center; font-weight:bold;">{{InfoBlob|1=10 + [[Strength|Strength]] or [[Dexterity|Dexterity]] + [[Weapon Actions#Melee Weapons|Inherent Weapon Action Bonus DC]]}}</div>
<div class="center">
{{InfoBlob|1 =
Weapon Action DC = 8 + [[Proficiency Bonus]] + [[Strength|Strength]] or [[Dexterity|Dexterity]] modifier + [[Weapon Actions#Melee Weapons|Inherent Weapon Action Bonus DC]]
}}
</div>


==Overview of Weapon Actions==
Certain Weapon Action instead uses '''Hybrid DC'''<!-- LARIAN! -->, which allows a user to either use their [[Spells|Spellcasting DC]] or Weapon Action DC with a +2 bonus, whichever is higher.


===Melee Weapons===
Prior to Patch 5, weapon actions instead had a base DC of 10 but did not add the players proficiency bonus to their DC, leading to an overall lower DC after Proficiency Bonus increases at level 5. This was changed to the above formula after patch 5.
{| class="wikitable"
 
! style="width: 160pt;" |Weapon Action
== Overview of Weapon Actions ==
! style="width: 130pt;" |Associated Weapons
 
! style="width: 100pt;" |Cost
=== Melee Weapons ===
! style="width: 140pt;" |Effect
<!-- Don't use absolute widths! Remember mobile! -->
! style="width: 70pt;" |Bonus DC
{| class="wikitable" style="width: 100%;"
! style="width: 180pt;" |Damage
! style="width: 18.5%;" | Weapon Action
! style="width: 17%;" | Associated Weapons
! style="width: 18.5%;" | Cost
! style="width: 22%;" | Effect
!Damage
|-
|-
|[[Backbreaker]]||{{WeaponType|Warhammers}}<br>{{WeaponType|Mauls}}||{{Action}}||Inflict [[Conditions#Prone|Prone]]||Strength||1d4 + Strength Modifier <br> {{DamageType|Bludgeoning}}
| {{SAI|Backbreaker|w=40}}
|
<ul style="list-style: none;">
<li> {{WeaponType|Warhammers}}
<li> {{WeaponType|Mauls}}
</ul>
| {{Action}}
| Inflict {{Cond|Prone}}
* {{Saving throw|STR}}
* Weapon action DC
* {{duration|2}}
| '''1d4''' {{DamageModifier|finesse}}
* Inherits weapon damage type
|-
|-
|[[Brace (Melee)]]||{{WeaponType|Glaives}}<br>{{WeaponType|Pikes}}||{{action | movement | m = 6 | ft = 20 }}||'Advantage' on damage rolls for this turn||-||-
| {{SAI|Brace (Melee)|w=40}}
|
<ul style="list-style: none;">
<li> {{WeaponType|Glaives}}
<li> {{WeaponType|Pikes}}
</ul>
| {{action | movement | m = 6 | ft = 20 }}
| Reroll melee damage rolls and take the higher value
* {{duration|1}}
| -
|-
|-
|[[Cleave]]||{{WeaponType|Battleaxes}}<br>{{WeaponType|Greataxes}}<br>{{WeaponType|Halberds}}<br>{{WeaponType|Greatswords}}||{{Action}}||Strike 3 targets <br> 1.5 m / 5 ft cone ||-||Halved weapon damage <br> (added damage is not halved e.g. from [[Divine Smite]], [[Great Weapon Master: All In|Great Weapon Master]])
| {{SAI|Cleave|w=40}}
|
<ul style="list-style: none;">
<li> {{WeaponType|Battleaxes}}
<li> {{WeaponType|Greataxes}}
<li> {{WeaponType|Halberds}}
<li> {{WeaponType|Greatswords}}
</ul>
| {{Action}}
| Strike up to 3 targets
* {{AOE | cone | m = 1.5 | ft = 5 }}
| Halved weapon damage  
* Any bonus damage is not halved, e.g. from {{SAI|Divine Smite}} or {{SAI|Great Weapon Master: All In|Great Weapon Master}}
|-
|-
|[[Concussive Smash]]||{{WeaponType|Morningstars}}<br> Bludgeoning weapons except Quarterstaves:<br>{{WeaponType|Clubs}}<br>{{WeaponType|Light Hammers}}<br>{{WeaponType|Maces}}<br>{{WeaponType|Warhammers}}<br>{{WeaponType|Greatclubs}}<br>{{WeaponType|Mauls}}||{{Action}}||Inflict [[Conditions#Dazed|Dazed]]||Constitution (Hybrid DC)||Weapon damage
| {{SAI|Concussive Smash|w=40}}
|
<ul style="list-style: none;">
<li> {{WeaponType|Morningstars}}
<li> {{WeaponType|Clubs}}
<li> {{WeaponType|Light Hammers}}
<li> {{WeaponType|Maces}}
<li> {{WeaponType|Warhammers}}
<li> {{WeaponType|Greatclubs}}
<li> {{WeaponType|Mauls}}
</ul>
| {{Action}}
| Inflict {{Cond|Dazed}}
* {{Saving throw|CON}}
* Hybrid DC
* {{duration|2}}
| Weapon damage
|-
|-
|[[Crippling Strike]]||{{WeaponType|War Picks}}<br>{{WeaponType|Battleaxes}}||{{Action}}||Inflict [[Conditions#Crippled|Crippled]]||Constitution - 2|| 1d4 + Strength Modifier <br> {{DamageType|Slashing}}
| {{SAI|Maiming Strike|w=40}}
|
<ul style="list-style: none;">
<li> {{WeaponType|War Picks}}
<li> {{WeaponType|Battleaxes}}
</ul>
| {{Action}}
| Inflict {{Cond|Maimed}}
* {{Saving throw|CON}}
* Weapon action DC + 2
* {{duration|2}}
| '''1d4''' {{DamageModifier|finesse}}
* Inherits weapon damage type
|-
|-
|Disarming Strike
| {{SAI|Disarming Strike|w=40}}
|{{WeaponType|Tridents}}
|
|{{Action}}
<ul style="list-style: none;">
|Target drops Weapon
<li> {{WeaponType|Tridents}}
|Strength - 2
</ul>
| 1d4 + Strength Modifier <br> {{DamageType|Piercing}}
| {{Action}}
| Target drops weapon
* {{Saving throw|STR}}
* Weapon action DC + 2
| '''1d4''' {{DamageModifier|finesse}}
* Inherits weapon damage type
|-
|-
|[[Flourish]]||All martial weapons with Finesse: <br> {{WeaponType|Scimitars}}<br>{{WeaponType|Shortswords}}<br>{{WeaponType|Rapiers}}||{{Action|bonus}}||Inflict [[Conditions#Off Balance|Off Balance]]||Dexterity - 2|| None
| {{SAI|Flourish|w=40}}
|
<ul style="list-style: none;">
<li> {{WeaponType|Scimitars}}
<li> {{WeaponType|Shortswords}}
<li> {{WeaponType|Rapiers}}
</ul>
| {{Action|bonus}}
| Inflict {{Cond|Off Balance}}
* {{Saving throw|DEX}}
* Weapon action DC + 2
* {{duration|2}}
| {{DamageText|1d4|Bludgeoning}}
* Non-lethal damage
|-
|-
|[[Heartstopper]]||{{WeaponType|Morningstars}}||{{Action}}||Inflict [[Conditions#Chest Trauma|Chest Trauma]]||Constitution - 2|| 1d4 + Strength Modifier <br> {{DamageType|Bludgeoning}}
| {{SAI|Heartstopper|w=40}}
|
<ul style="list-style: none;">
<li> {{WeaponType|Morningstars}}
</ul>
| {{Action}}
| Inflict {{Cond|Chest Trauma}}
* {{Saving throw|CON}}
* Weapon action DC + 2
* {{duration|2}}
| '''1d4''' {{DamageModifier|finesse}}
* Inherits weapon damage type
|-
|-
|[[Lacerate]]||All Slashing weapons:<br>{{WeaponType|Handaxes}}<br>{{WeaponType|Sickles}}<br>{{WeaponType|Scimitars}}<br>{{WeaponType|Battleaxes}}<br>{{WeaponType|Longswords}}<br>{{WeaponType|Glaives}}<br>{{WeaponType|Greataxes}}<br>{{WeaponType|Greatswords}}<br>{{WeaponType|Halberds}}||{{Action}}||Inflict [[Conditions#Bleeding|Bleeding]]||Constitution - 2|| Weapon damage
| {{SAI|Lacerate|w=40}}
|
<ul style="list-style: none;">
<li> {{WeaponType|Handaxes}}
<li> {{WeaponType|Sickles}}
<li> {{WeaponType|Scimitars}}
<li> {{WeaponType|Battleaxes}}
<li> {{WeaponType|Longswords}}
<li> {{WeaponType|Glaives}}
<li> {{WeaponType|Greataxes}}
<li> {{WeaponType|Greatswords}}
<li> {{WeaponType|Halberds}}
</ul>
| {{Action}}
| Inflict {{Cond|Bleeding}}
* {{Saving throw|CON}}
* Weapon action DC + 2
* {{duration|2}}
| Weapon damage
|-
|-
|[[Piercing Strike]]||{{WeaponType|Rapiers}}<br>{{WeaponType|Shortswords}}<br>{{WeaponType|Tridents}}<br>{{WeaponType|Pikes}}{{WeaponType|Javelins}}||{{Action}}||Inflict [[Conditions#Gaping Wounds|Gaping Wounds]]||Constitution - 2|| Weapon damage
| {{SAI|Piercing Strike|w=40}}
|<ul style="list-style: none;">
<li> {{WeaponType|Daggers}}
<li> {{WeaponType|Rapiers}}
<li> {{WeaponType|Shortswords}}
<li> {{WeaponType|Tridents}}
<li> {{WeaponType|Pikes}}
<li> {{WeaponType|Javelins}}
</ul>
| {{Action}}
| Inflict {{Cond|Gaping Wounds}}
* {{Saving throw|CON}}
* Weapon action DC + 2
* {{duration|2}}
| Weapon damage
|-
|-
|[[Pommel Strike]]||{{WeaponType|Longswords}}<br>{{WeaponType|Greatswords}}||{{Action|bonus}}||Inflict [[Conditions#Dazed|Dazed]]||Constitution - 2|| 1d4 + Strength Modifier <br>{{DamageType|Slashing}}
| {{SAI|Pommel Strike|w=40}}
|
<ul style="list-style: none;">
<li> {{WeaponType|Longswords}}
<li> {{WeaponType|Greatswords}}
</ul>
| {{Action|bonus}}
| Inflict {{Cond|Dazed}}
* {{Saving throw|CON}}
* Weapon action DC + 2
* {{duration|2}}
| {{DamageText|1d4|Bludgeoning}}
* Non-lethal damage
|-
|-
|[[Prepare]]||{{WeaponType|Greataxes}}||{{action | movement | m = 6 | ft = 20 }}||Extra damage on melee attacks this turn ||-||Strength Modifier <br> {{DamageType|Slashing}}
| {{SAI|Prepare|w=40}}
|
<ul style="list-style: none;">
<li> {{WeaponType|Greataxes}}
</ul>
| {{action | movement | m = 6 | ft = 20 }}
| Extra damage on melee attacks this turn
| [[Ability Score Modifier|Strength modifier]] {{DamageType|Slashing}}
|-
|-
|[[Rush Attack]]||{{WeaponType|Longswords}}<br>All polearms except Quarterstaves:<br>{{WeaponType|Spears}}<br>{{WeaponType|Tridents}}<br>{{WeaponType|Glaives}}<br>{{WeaponType|Halberds}}<br>{{WeaponType|Pikes}}||{{Action}}||Charge 9 m / 30 ft <br> Inflict [[Conditions#Off Balance|Off Balance]]||Strength||1d4 + Strength Modifier <br> Inherits weapon damage type  
| {{SAI|Rush Attack|w=40}}
|
<ul style="list-style: none;">
<li> {{WeaponType|Longswords}}
<li> {{WeaponType|Spears}}
<li> {{WeaponType|Tridents}}
<li> {{WeaponType|Glaives}}
<li> {{WeaponType|Halberds}}
<li> {{WeaponType|Pikes}}
</ul>
| {{Action}}<br>+ {{action|movement}}
| Charge up to {{distance|m=9|ft=30}}<br>Inflict {{Cond|Off Balance}}
* {{Saving throw|STR}}
* Weapon action DC
* {{duration|2}}
| '''1d4''' {{DamageModifier|finesse}}
* Inherits weapon damage type  
|-
|-
|[[Tenacity]]||{{WeaponType|Morningstars}}<br>{{WeaponType|Greatclubs}}<br>{{WeaponType|Mauls}}||{{Action|Reaction}}||Inflict damage on a miss ||-||Strength Modifier <br>{{DamageType|Bludgeoning}}
| {{SAI|Tenacity|w=40}}
|
<ul style="list-style: none;">
<li> {{WeaponType|Morningstars}}
<li> {{WeaponType|Greatclubs}}
<li> {{WeaponType|Mauls}}
</ul>
| {{Action|Reaction}}
| Inflict damage on a miss
| [[Ability Score Modifier|Strength modifier]] {{DamageType|Bludgeoning}}
* Minimum 1 damage
|-
|-
|[[Topple]]||{{WeaponType|Quarterstaves}}||{{Action}}||Inflict [[Conditions#Prone|Prone]]||Dexterity - 2||None
| {{SAI|Topple|w=40}}
|
<ul style="list-style: none;">
<li> {{WeaponType|Quarterstaves}}
</ul>
| {{Action}}
| Inflict {{Cond|Prone}}
* {{Saving throw|Dex}}
* Weapon action DC + 2
* {{duration|1}}
| {{DamageText|1d4|Bludgeoning}}
* Non-lethal damage
|-
|-
|[[Weakening Strike]]||{{WeaponType|Rapiers}}<br>{{WeaponType|War Picks}}<br>{{WeaponType|Warhammers}}||{{Action}}||Inflict [[Conditions#Weak Grip|Weak Grip]]||Strength - 2|| 1d4 + Strength Modifier <br> Inherits weapon damage type  
| {{SAI|Weakening Strike|w=40}}
|
<ul style="list-style: none;">
<li> {{WeaponType|Rapiers}}
<li> {{WeaponType|War Picks}}
<li> {{WeaponType|Warhammers}}
</ul>
| {{Action}}
| Inflict {{Cond|Weak Grip}}
* {{Saving throw|STR}}
* Weapon action DC + 2
* {{duration|2}}
| '''1d4''' {{DamageModifier|finesse}}
* Inherits weapon damage type
* Non-lethal damage
|}
|}


===Ranged Weapons===
=== Ranged Weapons ===
{| class="wikitable"
<!-- Don't use absolute widths! Remember mobile! -->
! style="width: 160pt;" |Weapon Action
{| class="wikitable" style="width: 100%;"
! style="width: 130pt;" |Associated Weapons
! style="width: 18.5%;" | Weapon Action
! style="width: 100pt;" |Cost
! style="width: 17%;" | Associated Weapons
! style="width: 140pt;" |Effect
! style="width: 18.5%;" | Cost
! style="width: 70pt;" |Saving Throw
! style="width: 25%;" | Effect
! style="width: 180pt;" |Damage
!Damage
|-
|-
|[[Brace (Ranged)]]||{{WeaponType|Longbows}}||{{action | movement | m = 6 | ft = 20 }}||'Advantage' on damage rolls for this turn ||-||-
| {{SAI|Brace (Ranged)|w=40}}
|
<ul style="list-style: none;">
<li> {{WeaponType|Heavy Crossbows}}
<li> {{WeaponType|Longbows}}
</ul>
| {{action | movement | m = 6 | ft = 20 }}
| Reroll ranged damage rolls and take the higher value
* {{duration|1}}
| -
|-
|-
|[[Hamstring Shot]]||{{WeaponType|Shortbows}}<br>{{WeaponType|Longbows}}||{{Action}}||Inflict [[Conditions#Hamstrung|Hamstrung]]||Constitution||Weapon damage
| {{SAI|Hamstring Shot|w=40}}
|
<ul style="list-style: none;">
<li> {{WeaponType|Shortbows}}
<li> {{WeaponType|Longbows}}
</ul>
| {{Action}}
| Inflict {{Cond|Hamstrung}}
* {{Saving throw|CON}}
* Weapon action DC + 2
* {{duration|2}}
| Weapon damage
|-
|-
|[[Mobile Shot]]||{{WeaponType|Hand Crossbows}}||{{Action|bonus}}||Weapon attack as a bonus action
| {{SAI|Mobile Shot|w=40}}
''Prerequisite: Dashed or Disengaged this turn''
|<ul style="list-style: none;">
| -|| Weapon damage
<li> {{WeaponType|Hand Crossbows}}
</ul>
| {{Action|bonus}}
| Make a bonus action attack after using {{SAI|Dash}} or {{SAI|Disengage}}
| Weapon damage
|-
|-
|[[Piercing Shot]]||All crossbows:<br>{{WeaponType|Light Crossbows}}<br>{{WeaponType|Hand Crossbows}}<br>{{WeaponType|Heavy Crossbows}}||{{Action}}||Inflict [[Conditions#Gaping Wounds|Gaping Wounds]]||Constitution||1d8 + Dexterity Modifier <br> {{DamageType|Piercing}}
| {{SAI|Piercing Shot|w=40}}
|<ul style="list-style: none;">
<li> {{WeaponType|Heavy Crossbows}}
<li> {{WeaponType|Light Crossbows}}
<li> {{WeaponType|Hand Crossbows}}
</ul>
| {{Action}}
| Inflict {{Cond|Gaping Wounds}}
* {{Saving throw|CON}}
* Weapon action DC + 2
* {{duration|2}}
| Weapon damage
|}
|}


===Special Actions===
=== Special Actions ===
*The following actions are available only on specific weapons.
 
{| class="wikitable"
The following actions are available only on specific weapons.
! style="width: 160pt;" |Weapon Action
 
! style="width: 130pt;" |Associated Weapons
<!-- Don't use absolute widths! Remember mobile! -->
! style="width: 100pt;" |Cost
{| class="wikitable" style="width: 100%;"
! style="width: 140pt;" |Effect
! style="width: 15.0%;" | Weapon Action
! style="width: 70pt;" |Saving Throw
! style="width: 17.5%;" | Associated Weapons
! style="width: 180pt;" |Damage
! style="width: 15.0%;" | Cost
! style="width: 20.0%;" | Effect
! style="width: 12.5%;" | Saving Throw
! style="width: 20.0%;" | Extra Damage
|-
|-
| {{SAI|Absolute Power|w=40}}
| {{LgRarityItem|Faithbreaker}}
| {{Action|action}}
| A surge of Divine energy accompanies your swing. It deals an additional {{DamageText|1d6|Force}} damage and possibly pushes your target back {{distance | m = 5 | ft = 16 }}.
| -
| +1d6 {{DamageType|Force}}
[[Ability Score Modifier|Strength modifier]] {{DamageType|Bludgeoning}}
|-
| {{SAI|Arcane Ammunition|w=40}}
| {{LgRarityItem|Crossbow of Arcane Force}}
| {{Action|bonus}}
| Infuse your bolts to deal additional an {{DamageText|1d4|Force}} damage.
| -
| -
|-
| {{SAI|Blood Money|w=40}}
| {{LgRarityItem|Twist of Fortune}}
| {{Action|action}}
| Strike out greedily, dealing an additional {{DamageText|4|Piercing}} damage per 300 [[Gold]] that the target possesses.
| -
| -
|-
| {{SAI|Bolt of Celestial Light|w=40}}
| {{LgRarityItem|Gontr Mael}}
| {{Action|action}}
| {{Cond|Frightened|Frighten}} your target with intimidating arrows.


|[[Arcane Ammunition (Weapon Action)|Arcane Ammunition]]
After attacking, ranged weapon attacks made by Gontr Mael deal an additional {{DamageColor|Radiant|1~4 Radiant damage}}.
|{{SmallIcon|Crossbow of Arcane Force Icon.png}} [[Crossbow of Arcane Force]]
| {{SavingThrow|WIS|dc=11}}
|{{Action|bonus}}
| -
|Infuse your bolts to deal additional an {{DamageText|1d4|Force}} damage.
|-
| {{SAI|Colossal Onslaught|w=40}}
| {{LgRarityItem|Jorgoral's Greatsword}}
| {{Action}}
| Strike multiple foes in a {{AOE | line | m = 6 | ft = 20 }}.<!-- line 3m wide and 6m long -->
| -
| -
| + Proficiency Bonus {{DamageType|Slashing}}
|-
| {{SAI|Corrosive Strike|w=40}}
| {{LgRarityItem|Corrosive Flail}}
| {{Action}}
| Deal additional {{DamageType|Acid}} damage equal to your [[Proficiency Bonus]]. On a hit, create a pool of acid around the target which reduces {{ArmourClass}} by 2.
| -
| -
| + Proficiency Bonus {{DamageType|Acid}}
|-
|-
 
| {{SAI|Crowning Strike|w=40}}
|[[Colossal Onslaught]]
| {{LgRarityItem|Blade of Oppressed Souls}}
|{{SmallIcon|Jorgoral's Greatsword Icon.png}} [[Jorgoral's Greatsword]]
| {{Action}}
|{{Action}}
| Unleash the wails of the dead that fell to your blade, and possibly instil {{Cond|Crown of Madness}} in the target.
|Strike multiple foes in a line 3m wide and 6m long.
| -
| + Proficiency Bonus {{DamageType|Psychic}}
|-
| {{SAI|Dawnburst Strike|w=40}}
| {{LgRarityItem|The Sacred Star}}
| {{Action}}
| Deal additional {{DamageType|Radiant}} damage equal to your Proficiency Bonus. On a hit, light erupts around you in a 3m area. Enemies in the light must succeed a {{SavingThrow|Constitution|dc=13}} or be Blinded.
| [[Constitution]]
| + Proficiency Bonus {{DamageType|Radiant}}
|-
| {{SAI|Dueller's Enthusiasm|w=40}}
| {{LgRarityItem|Duellist's Prerogative}}
| {{Action|bonus}}
| While you are not dual-wielding, you can make an additional melee attack with The Dueller.
| -
| 1d8 {{DamageModifier|Strength}} {{DamageType|Bludgeoning}}
|-
| {{SAI|Edge of Darkness|w=40}}
| {{LgRarityItem|Shar's Spear of Evening}}
| {{Action|action}}
| Create a cloud of Darkness while you attack.
| -
| + Weapon Damage {{DamageType|Piercing}} to all creatures in cloud
|-
| {{SAI|Gargantuan Cleave|w=40}}
| {{LgRarityItem|Very Heavy Greataxe}}
| {{Action}}
| Strike multiple foes but inflict {{Cond|Off Balance}} on self
| -
| + 1d6 {{DamageType|Slashing}}
|-
| {{SAI|Grand Slam|w=40}}
| {{LgRarityItem|Corpsegrinder}}
| {{Action|action}}
| Slam your weapon into the ground, dealing additional {{DamageType|Thunder}} damage each your [[proficiency bonus]], thunderously impacting nearby foes and possibly pushing them away.
| -
| + Proficiency Bonus {{DamageType|Thunder}}
|-
| {{SAI|Hellflame Cleave|w=40}}
| {{LgRarityItem|Hellfire Greataxe}}
| {{Action|bonus}}
| Spew hellish flames and strike your foes. On Save: Targets still take half damage. Hellfire ignores [[resistance]] and [[Damage types#Immunity|immunity]] to {{DamageType|Fire}} damage.
| -
| + 2d6 {{DamageType|Fire}}
|-
| {{SAI|Hush You!|w=40}}
| {{LgRarityItem|Witchbreaker}}
| {{Action}}
| Slash a target and possibly {{Cond|Silenced|Silence}} it.
| [[Constitution]] (+1)
| + Proficiency Bonus {{DamageType|Slashing}}
|-
| {{SAI|Illuminating Shot|w=40}}
| {{LgRarityItem|Fabricated Arbalest}}
| {{Action}}
| Fire a shimmering bolt that inflicts 1 turn of {{Cond|Radiating Orb}} upon the target.
| -
| -
|-
| {{SAI|Maiming Strike|w=40}}
| {{LgRarityItem|Thermodynamo Axe}}<br>{{LgRarityItem|Pactbound Battleaxe}}
| {{Action}}
| Possibly inflict {{Cond|Maimed}} on your target. They can't move.
| [[Constitution]] (+1)
| 1d4 {{DamageModifier|Strength}} {{DamageType|Bludgeoning}}
|-
| {{SAI|Moonlight Butterflies|w=40}}
| {{LgRarityItem|Moonlight Glaive}}
| {{Action}}
| Strike a foe, conjuring an illusory swarm of moon-pale butterflies, gaining {{Advantage}} on attacks against the target. Deal additional Psychic damage equal to your [[Proficiency Bonus]]. When the target moves away from your illusion, it takes {{DamageColor|Psychic|1~6 Psychic damage}}.
| -
| + Proficiency Bonus {{DamageType|Slashing}} + Proficiency Bonus {{DamageType|Psychic}}
|-
| {{SAI|Overheat|w=40}}
| {{LgRarityItem|Azer Warhammer}}
| {{Action|bonus}}
| Release a fraction of your inner fire. All nearby creatures take damage and start {{Cond|Burning Fiercely}}.
| -
| -
|-
| {{SAI|Part the Flesh|w=40}}
| {{LgRarityItem|Fleshrender}}
| {{Action}}
| Thrust forward with diabolical precision, possibly stymying your target's ability to heal.
| -
| -
|1d8 + Strength Modifier {{DamageType|Bludgeoning}}
| + Proficiency Bonus {{DamageType|Necrotic}}
|-
|-
 
| {{SAI|Perfectly Balanced Strike|w=40}}
|[[Corrosive Strike (Weapon Action)|Corrosive Strike]]
| {{LgRarityItem|Belm}}
|{{SmallIcon|Corrosive Flail Icon.png}} [[Corrosive Flail]]
| {{Action|bonus}}
|{{Action}}
| Send Belm snaking out with an adder's speed, the very exemplar of swiftness embodied in steel.
|Deal additional {{DamageColor|Acid|Acid}} damage equal to your [[Proficiency Bonus]]. On a hit, create a pool of acid around the target which reduces {{ArmourClass}} by 2.
| -
| -
| -
| 1d8 + Strength Modifier {{DamageType|Bludgeoning}} + Proficiency Bonus {{DamageType|Acid}}
|-
|-
|[[Dawnburst Strike]]
| {{SAI|Poison Mist|w=40}}
|[[The Sacred Star]]
| {{LgRarityItem|Argument Solver}}
|{{Action}}
| {{Action}}
|Deal additional Radiant damage equal to your Proficiency Bonus. On a hit, light erupts around you in a 3m area. Enemies in the light must succeed a DC 13 Constitution Saving Throw or be Blinded.
| On a hit, deal extra {{DamageType|Poison}} damage equal to your [[proficiency bonus]] and surround the target in a [[Poison Cloud|noxious cloud]] that possibly {{cond|Poisoned|Poisons}} those within it.
|{{SavingThrow|CON}}
| -
|1d8 + Strength Modifier
| + Proficiency Bonus {{DamageType|Poison}}
+4 [[Radiant]]
|-
|-
 
| {{SAI|Profane Scourge|w=40}}
|[[Gargantuan Cleave]]
| {{LgRarityItem|The Undead Bane}}
|{{SmallIcon|Greataxe PlusOne Icon.png}} [[Very Heavy Greataxe]]
| {{Action}}
|{{Action}}
| Strike with subjugating fury, adding your [[proficiency bonus]] to the damage roll. If you hit a [[Fiend]] or [[Undead]] creature, deal an additional {{DamageText|2d6|Slashing|drs=t}} damage and possibly {{cond|Bane}} it.
|Strike multiple foes but inflict [[Conditions#Off Balance|Off Balance]] on self
| -
| -
| Weapon damage + 1d6
| + Proficiency Bonus {{DamageType|Physical}} + 2d6 {{DamageType|Slashing}} if Fiend or Undead
|-
|-
 
| {{SAI|Razor Gale|w=40}}
|[[Hush You! (Weapon Action)|Hush You!]]
| {{LgRarityItem|Larethian's Wrath}}
|{{SmallIcon|Battleaxe PlusOne Icon.png}} [[Witchbreaker]]
| {{Action}}
|{{Action}}
| Swing your weapon in a {{AOE | cone | m = 4 | ft = 13 }} that deals damage to all enemies within range.
|Slash a target and possibly [[Condition#Silenced|Silence]] it.
| -
|[[Constitution]]
| + Proficiency Bonus {{DamageType|Slashing}}
|<nowiki>1d8 + Strength Modifier [[DamageType|</nowiki>{{DamageType|Bludgeoning}}]]
|-
|-
 
| {{SAI|Revitalising Strike|w=40}}
|[[Maiming Strike (Weapon Action)]]
| {{LgRarityItem|Hoppy}}
|{{SmallIcon|Handaxe PlusOne Icon.png}} [[Thermodynamo Axe]]
| {{Action}}
|{{Action}}
| Smash into a foe, wounding them and healing your own injuries. On a hit, heal {{DamageText|1d6|Healing}}. You deal additional {{DamageType|Necrotic}} damage equal to your [[Proficiency Bonus]].
|Possibly [[Condition#Maimed|Maims]] your target. They can't move.
| -
|[[Constitution]]
| + Proficiency Bonus {{DamageType|Necrotic}}
|1d4 + Strength Modifier {{DamageType|Bludgeoning}}
|-
|-
 
| {{SAI|Searing Blood|w=40}}
|[[Razor Gale (Weapon_Action)|Razor Gale]]
| {{LgRarityItem|Rupturing Blade}}
|{{SmallIcon|Longsword PlusOne Icon.png}} [[Larethian's Wrath]]
| {{Action}}
|{{Action}}
| Cut into an enemy, dealing an extra {{DamageText|[[proficiency bonus]]|Fire}} and {{DamageText|1d6|Fire}} damage to them, while you yourself take {{DamageText|1d6|Slashing}} damage. Additionally, the attack might cause the target to {{Cond|Bleeding|Bleed}} and {{Cond|Burning|Burn}}.
|Swing your weapon in a 4m cone that deals damage to all enemies within range.
| -
| -
| 1d8 + Dexterity Modifier {{DamageType|Bludgeoning}}
| + Proficiency Bonus {{DamageType|Fire}} + 1d6 {{DamageType|Fire}}
|-
|-
 
| {{SAI|Soulbreaker|w=40}}
|
|{{LgRarityItem|Soulbreaker Greatsword}}<br>{{LgRarityItem|Silver Sword of the Astral Plane}}
[[Soulbreaker]]
| {{Action}}
|{{SmallIcon|Soulbreaker Greatsword Icon.png}} [[Soulbreaker Greatsword]]
| Rend the enemy's body and soul, dealing an additional {{DamageText|4|Psychic}} damage and possibly {{Cond|Stunned|Stun}} them.
{{SmallIcon|Githyanki Greatsword Icon.png}} [[Silver Sword of the Astral Plane]]
| [[Constitution]] (+1)
|{{Action}}
| + Proficiency Bonus {{DamageType|Psychic}}
|Rend the enemy's body and soul, dealing an additional {{DamageText|4|Psychic}} damage and posibly [[Condition#Stun|Stun]] them.
|[[Constitution]]
|1d6 + Strength Modifier {{DamageType|Piercing}} + {{DamageText|4|Psychic}}<!-- That's what the ingame tooltip says-->
|-
|-
 
| {{SAI|Shadowsoaked Blow|w=40}}
|[[Shadowsoaked Blow (Weapon_Action)|Shadowsoaked Blow]]
| {{LgRarityItem|Sword of Clutching Umbra}}
|{{SmallIcon|Shortsword PlusOne Icon.png}} [[Sword of Clutching Umbra]]
| {{Action}}
|{{Action}}
| Strike an enemy, adding your [[Proficiency Bonus]] and {{DamageText|1d6|Psychic}} to the damage. This attack doesn't break concealment.
|Strike an enemy, adding your [[Proficiency Bonus]] and {{DamageText|1d6|Psychic}} to the damage. This attack doesn't break concealment.
| -
| -
| 1d8 + Dexterity Modifier {{DamageType|Bludgeoning}} + {{DamageText|1d6|Psychic}}<!-- That's what the ingame tooltip says-->
| + Proficiency Bonus {{DamageType|Piercing}} + 1d6 {{DamageType|Psychic}}  
|-
| {{SAI|Topple the Big Folk|w=40}}
| {{LgRarityItem|Balduran's Giantslayer}}
| {{Action}}
| Deal additional damage. Large, Huge or Gargantuan creatures take an additional {{DamageText|2-12|Slashing}} damage and may fall {{Cond|Prone}}.
| [[Strength]] (+1)
| + Proficiency Bonus {{DamageType|Physical}} + 2d6 {{DamageType|Slashing}} if Large/Huge/Gargantuan
|-
|-
 
| {{SAI|Unshackling Strike|w=40}}
|[[Topple the Big Folk (Weapon_Action)|Topple the Big Folk]]
| {{LgRarityItem|Orphic Hammer}}
|{{SmallIcon|Longsword PlusOne Icon.png}} [[Balduran's Giantslayer]]
| {{Action}}
|{{Action}}
| Smite the magical bonds keeping a creature {{Cond|Restrained}}, {{Cond|Paralysed}}, and {{Cond|Stunned}}, freeing it.
|Deal additional damage. Large, Huge or Gargantuan creatures take an additional {{DamageText|2-12|Slashing}} damage and may fall [[Condition#Prone|Prone]]
| -
|[[Strength]]
| -
|2d6 + 2x Strength Modifier + Proficiency Bonus {{DamageType|Slashing}}
|- |
|}
|}


==Conditions Inflicted by Weapon Actions==
== Conditions Inflicted by Weapon Actions ==
{| class="wikitable"
<!-- Don't use absolute widths! Remember mobile! -->
! style="width: 80pt;" |Condition
{| class="wikitable" style="width: 100%;"
! style="width: 230pt;" |Inflicted by (and Saving Throw)
! style="width: 10.0%;" | Condition
! style="width: 100pt;" |Saving Throw Penalty
! style="width: 25.0%;" | Inflicted by / Saving Throw
! style="width: 200pt;" |Additional Effects
! style="width: 12.5%;" | Saving Throw Penalty
! style="width: 150pt;" |Removed By
! style="width: 30.0%;" | Additional Effects
! style="width: 22.5%;" | Removed by
|-
|-
|[[Prone]]||{{SmallIcon|Action Icon.png}}[[Topple]] (STR) <br> {{SmallIcon|Action Icon.png}}[[Backbreaker]] (DEX)||[[Strength]] <br> [[Dexterity]]||{{Advantage}} to nearby attackers||
| {{Cond|Bleeding}}
*Using half of [[Movement Speed]]
|
<ul style="list-style: none;">
<li> {{SmallIcon|Action Icon.png}} [[Lacerate]] (CON)
</ul>
|
* [[Constitution]]
| Inflicts 2 {{DamageType|Slashing}} per turn for 2 turns
| {{DamageIcon|Healing}} Healing
|-
|-
|[[Conditions#Off Balance|Off Balance]]||{{SmallIcon|Action Icon.png}}[[Rush Attack]] (STR) <br> {{SmallIcon|Bonus Action Icon.png}}[[Flourish]] (DEX)||Strength <br> Dexterity||{{Advantage}} to attackers||
| {{Cond|Chest Trauma}}
*Taking damage
|
*Ally [[Help]]
<ul style="list-style: none;">
<li> {{SmallIcon|Action Icon.png}} [[Heartstopper]] (CON)
</ul>
|
* [[Constitution]]
| One fewer {{Action}} for 2 turns
| {{DamageIcon|Healing}} Healing
|-
|-
|[[Conditions#Weak Grip|Weak Grip]]||{{SmallIcon|Action Icon.png}}[[Weakening Strike]] (STR)||Strength <br> Dexterity||{{Disadvantage}} on attacks||
| {{Cond|Maimed}}
*Ally [[Help]]
|
<ul style="list-style: none;">
<li> {{SmallIcon|Action Icon.png}} [[Crippling Strike]] (CON)
</ul>
|
* [[Dexterity]]
| [[Movement Speed]] reduced to 0
| {{DamageIcon|Healing}} Healing
|-
|-
|[[Conditions#Crippled|Crippled]]||{{SmallIcon|Action Icon.png}}[[Crippling Strike]] (CON)||Dexterity||[[Movement Speed]] reduced to 0 ||
| {{Cond|Dazed}}
*Healing
|
<ul style="list-style: none;">
<li> {{SmallIcon|Action Icon.png}} [[Concussive Smash]] (CON)
<li> {{SmallIcon|Bonus Action Icon.png}} [[Pommel Strike]] (CON)
</ul>
|
* [[Wisdom]]
| Can't take reactions, loses Dexterity bonus to {{ArmourClass}}
| Ally {{SmallIcon|Help Action Icon.png}} [[Help]]
|-
| {{Cond|Gaping Wounds}}
|
<ul style="list-style: none;">
<li> {{SmallIcon|Action Icon.png}} [[Piercing Shot]] (CON)
<li> {{SmallIcon|Action Icon.png}} [[Piercing Strike]] (CON)
</ul>
| -
| Receive additional 2 {{DamageType|Piercing}} damage from attacks for 2 turns
| {{DamageIcon|Healing}} Healing
|-
|-
|[[Conditions#Chest Trauma|Chest Trauma]]||{{SmallIcon|Action Icon.png}}[[Heartstopper]] (CON)||[[Constitution]]||One less Action for 2 turns||
| {{Cond|Hamstrung}}
*Healing
|
<ul style="list-style: none;">
<li> {{SmallIcon|Action Icon.png}} [[Hamstring Shot]] (CON)
</ul>
| -
| [[Movement Speed]] halved
| {{DamageIcon|Healing}} Healing
|-
|-
|[[Conditions#Bleeding|Bleeding]]||{{SmallIcon|Action Icon.png}}[[Lacerate]] (CON)||Constitution||Inflicts 2 {{DamageType|Slashing}} per turn for 2 turns||
| {{Cond|Off Balance}}
*Healing
|
<ul style="list-style: none;">
<li> {{SmallIcon|Action Icon.png}} [[Rush Attack]] (STR)
<li> {{SmallIcon|Bonus Action Icon.png}} [[Flourish]] (DEX)
</ul>
|
* [[Strength]]
* [[Dexterity]]
| {{Advantage}} to attackers
| Ally {{SmallIcon|Help Action Icon.png}} [[Help]] or taking damage
|-
|-
|[[Conditions#Dazed|Dazed]]||{{SmallIcon|Action Icon.png}}[[Concussive Smash]] (CON) <br> {{SmallIcon|Bonus Action Icon.png}}[[Pommel Strike]] (CON)||[[Wisdom]]||Can't take reactions, loses Dexterity bonus to [[Armour Class]]||
| {{Cond|Prone}}
*Ally [[Help]]
|
|-
<ul style="list-style: none;">
|[[Conditions#Gaping Wounds|Gaping Wounds]]||{{SmallIcon|Action Icon.png}}[[Piercing Shot]] (CON) <br> {{SmallIcon|Action Icon.png}}[[Piercing Strike]] (CON)||-||Receive additional 2 {{DamageType|Piercing}} damage from attacks for 2 turns||
<li> {{SmallIcon|Action Icon.png}} [[Topple]] (STR)
*Healing
<li> {{SmallIcon|Action Icon.png}} [[Backbreaker]] (DEX)
</ul>
|
* [[Strength]]
* [[Dexterity]]
| {{Advantage}} to nearby attackers
| Using half of [[Movement Speed]]
|-
|-
|[[Conditions#Hamstrung|Hamstrung]]||{{SmallIcon|Action Icon.png}}[[Hamstring Shot]] (CON)||-||Movement Speed halved||
| {{Cond|Weak Grip}}
*Healing
|
<ul style="list-style: none;">
<li> {{SmallIcon|Action Icon.png}} [[Weakening Strike]] (STR)
</ul>
|
* [[Strength]]
* [[Dexterity]]
| {{Disadvantage}} on attacks
| Ally {{SmallIcon|Help Action Icon.png}} [[Help]]
|}
|}

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