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{{ up to date | 2023-09-04 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
{{PageSeo
|title=Search the Cellar
|keywords=Cellar, Necromancy of Thay, Quest
|image=Search the Cellar Book Quest.jpg
|description=Search the Cellar is a quest in Act One of Baldur's Gate 3. It is initiated by finding a ledger in the apothecary within the Blighted Village that mentions rare plants stored in the cellar.
}}
[[File:Search the Cellar Book Quest.jpg|thumb|A strange book is deep within the apothecary's cellar.]]
[[File:Search the Cellar Book Quest.jpg|thumb|A strange book is deep within the apothecary's cellar.]]
'''Search the Cellar''' is a [[quest]] in [[Act One]] of Baldur's Gate 3. It is initiated by finding a ledger in the apothecary within the [[Blighted Village]] that mentions rare plants stored in the cellar.  
'''Search the Cellar''' is a [[quest]] in [[Act One]] of Baldur's Gate 3. It is initiated by finding a ledger in the apothecary within the [[Blighted Village]] that mentions rare plants stored in the cellar.  


{{SpoilerWarning}}
{{SpoilerWarning}}
<br><br/>
==Objectives==
==Objectives==
''Objectives and journal entries may vary pending player decisions and outcomes.''
''Objectives and journal entries may vary pending player decisions and outcomes.''
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== Wakthrough ==
== Walkthrough ==
[[File:Apothecary House Quest.jpg|thumb|Book within the Apothecary's House]]
[[File:Apothecary House Quest.jpg|thumb|Book within the Apothecary's House]]
The Apothecary's house is immediately south of the Blighted Village waypoint. The quest can be started by reading the Apothecary's Ledger on the counter (X:34, Y:382). The wooden hatch is right behind the counter (X:33, Y:378). There are a number of useful items on the cellar's shelves, including a number of healing potions, but the most important element is a hidden passage.
The Apothecary's house is immediately south of the Blighted Village waypoint. The quest can be started by reading the Apothecary's Ledger on the counter (X:34, Y:382). The wooden hatch is right behind the counter (X:33, Y:378). There are a number of useful items on the cellar's shelves, including a number of healing potions, but the most important element is a hidden passage.
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=== Passing the Ornate Mirror ===
=== Passing the Ornate Mirror ===
[[File:Ornate Mirror Cellar Quest.jpg|thumb|The ornate mirror.]]
[[File:Ornate Mirror Cellar Quest.jpg|thumb|The ornate mirror.]]
Use this knowledge to approach the Ornate Mirror (X:-654, Y:-346) on the southern end of the cemetery. The mirror comes to life and seeks to know if the party is an ally of [[Ilyn Toth]] or not. The correct answers are as follows:
Use this knowledge to approach the [[Ornate Mirror]] {{coords|-654|-346}} on the southern end of the cemetery. The mirror comes to life and seeks to know if the party is an ally of [[Ilyn Toth]] or not. The party can answer the mirror's questions, or bypass it.


* A foul lich. May he die a thousand more deaths./Szass Tam is a foul, wretched creature.
{{#lst:Ornate Mirror|mirrorquiz}}
* To clean a wound?/Balsam disinfects wounds. Surely everyone knows that?/I use it to clean wounds out in the wilds.


The final question has many possible answers:
Once the mirror opens the way, Ilyn Toth's lecturing hall is revealed. Of note is the Moonhaven Logbook (X:-668, Y:-355) which contains Toth's observations of the comings and goings of various individuals. Additionally, on the eastern side of the room is a heavily trapped area. Disarm the pressure plate (DC 15), the Gargoyles (DC 15), and the book's pressure plate (DC 10) to avoid brutal traps, or simply escape the room before being set on fire. This heavily guarded tome is the [[Necromancy of Thay]] book and acquiring it initiates both [[Unlock the Ancient Tome]] and [[Destroy the Ancient Tome]].
* I'd look for whatever spell will rid me of this worm in my head.
* I'd see how to safely keep the powers this mind flayer's worm has given me.
* [BARD] Nothing good tends to come of ambition in stories like this. I would see you freed.
* [SORCERER] Nothing - you're a thing of magic. I can shatter this prison for you, if you wish.
* I'd see myself in my next incarnation: a living manifestation of Netherese magic. A mythal in my own right.
* I'd see myself whole again. My heart beating away in my chest. And Zariel's head on a pike for good measure.
* I'd see myself as a kith'rak: ghaik head in one hand, silver sword in the other.
* I'd see myself as Shar's Chosen, with all her power at my disposal.
* I'd see Mizora, cowering before me and begging my mercy.


The party can also try to trick the mirror into thinking they are Ilyn Toth, if they read the Dark Journal, through a persuasion check (DC 15). Intimidating the mirror also works.
== Quest rewards ==
 
* {{MdRarityItem|Necromancy of Thay}}, which requires a [[Dark Amethyst]] to fully unlock.
Failing to impress the mirror leads to it "purging" the party by sending out a sphere that emits flames. It goes around the cemetery destroying several coffins, causing the skeletons within to become hostile.
 
Once the mirror opens the way, Ilyn Toth's lecturing hall is revealed. Of note is the Moonhaven Logbook (X:-668, Y:-355) which contains Toth's observations of the comings and goings of various individuals. Additionally, on the eastern side of the room is a heavily trapped area. Disarm the pressure plate (DC 15), the Gargoyles (DC 15), and the book's pressure plate (DC 10) to avoid brutal traps, or simply escape the room before being set on fire. This heavily guarded tome is the [[Necromancy of Thay]] book and acquiring it initiates both [[Unlock the Ancient Tome]] and [[Destroy the Ancient Tome]].


== Quest Rewards ==
* [[Necromancy of Thay]] - which requires a [[Dark Amethyst]] to fully unlock.


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[[Category:Quests]]
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