Darkvision: Difference between revisions

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{{ up to date | 2023-09-10 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
{{hatnote|For the Way of the Shadow Monk feature, see {{SAI|Shadow Arts: Darkvision}}. For the Level 2 spell, see {{SAI|Darkvision (spell)}}.}}
{{ActionPage
{{Passive feature page
|image = PassiveFeature Darkvision.png
|image = Darkvision.webp
|summary = '''Darkvision''' is a passive feature in Baldur's Gate 3 inherent to a handful of [[Races]] and many monsters that grants the ability to see in the dark up to {{Distance|m=12|ft=40}}. There is an enhanced version available to some races and monsters called [[Superior Darkvision]].
|icon = Darkvision Icon.webp
{{NoExcerpt|''For the Level 2 spell, see [[Darkvision]].''}}
|summary = '''Darkvision''' is a passive feature that prevents {{Disadvantage}} when attacking creatures in the dark within {{Distance|m=12|ft=40}}, {{Distance|m=24|ft=80}} for {{SAI|Superior Darkvision}}.
|description = Can see in the dark up to 12m.
|description = Can see in the dark up to 12 m / 40 ft.
| race learns at level 1 = Elf, Tiefling, Dwarf, Half-Elf, Forest Gnome, Rock Gnome, Half-Orc
| race learns at level 1 = Elf, Tiefling, Dwarf, Half-Elf, Forest Gnome, Rock Gnome, Half-Orc
| notes =
{{SpoilerBox |
* Also granted by {{MdRarityItem|Sarevok's Horned Helmet}}.
}}
}}
}}
[[Category:Applies to Wild Shape]]

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