Rescue the Gnome: Difference between revisions

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177 bytes added ,  17 September 2023
Added skill checks to walkthrough.
(Added xp gain from objective choice.)
(Added skill checks to walkthrough.)
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The objectives of this quest are relatively simple - free Barcus. Approaching the Windmill (X:13, Y:418) automatically initiates a conversation with [[Fezzerk]] the goblin leader of the group. From there, the player has multiple ways to resolve the situation.
The objectives of this quest are relatively simple - free Barcus. Approaching the Windmill (X:13, Y:418) automatically initiates a conversation with [[Fezzerk]] the goblin leader of the group. From there, the player has multiple ways to resolve the situation.


* Convince Fezzerk to leave through diplomacy or Illithid Persuasion.  
* Convince Fezzerk with different social [[Skill Check|Skill Checks]] or using Illithid Persuasion.
* The player can also choose to use violence.  
** A [[Performance]], [[Deception]] or [[Intimidation]] at a [[Difficulty Class|DC]] 5.
** Using a Illithid Persuasion at a DC 2.
* The player can also choose to use violence by attacking them.
* The player is also free to do nothing and leave Barcus spinning.  
* The player is also free to do nothing and leave Barcus spinning.  


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