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[[File:Follow the Convoy Quest.jpg|thumb|The drider offers safe passage through the Shadow-Cursed Lands.]]
'''Follow the Convoy''' is a sub-[[quest]] of [[Infiltrate Moonrise Towers]] in [[Act Two]] of Baldur's Gate 3. It can be started by speaking with Goblin near the entrance to the Shadowlands from aboveground in the [[Mountain Pass]].
'''Follow the Convoy''' is a sub-[[quest]] of [[Infiltrate Moonrise Towers]] in [[Act Two]] of Baldur's Gate 3. It can be started by speaking with Goblin near the entrance to the Shadowlands from aboveground in the [[Mountain Pass]].
[[File:Follow the Convoy Quest.jpg|thumb|The drider offers safe passage through the Shadow-Cursed Lands.]]


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==Objectives==
==Objectives==
''Objectives and journal entries may vary pending player decisions and outcomes.''
''Objectives and journal entries may vary pending player decisions and outcomes.''
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During the trek, a group of Harpers ambush the convoy. The party has a chance to betray the convoy and help the Harpers, or fight alongside the convoy in the hopes of being more convincing at Moonrise. If the party allies with the Harpers, they take the drider's Moonlantern and refer the party to [[Last Light Inn]]. If the party avoids making [[Jaheira]] hostile at the Inn, then they can gain the Moonlantern by speaking with [[Isobel]]. If the party sticks with the convoy, then Kar'niss safely guides them to the front entrance to [[Moonrise Towers]].
During the trek, a group of Harpers ambush the convoy. The party has a chance to betray the convoy and help the Harpers, or fight alongside the convoy in the hopes of being more convincing at Moonrise. If the party allies with the Harpers, they take the drider's Moonlantern and refer the party to [[Last Light Inn]]. If the party avoids making [[Jaheira]] hostile at the Inn, then they can gain the Moonlantern by speaking with [[Isobel]]. If the party sticks with the convoy, then Kar'niss safely guides them to the front entrance to [[Moonrise Towers]].
If the party has already been to [[Last Light Inn]] and avoided making [[Jaheira]] hostile at the Inn and sided with the Harpers, the harpers will question the party after defeating the convoy and demand "Jaheira's godsend" explain their presence: the party can either blame the ambush for ruining their infiltration (persuasion DC16) or lie that they were captured by the convoy (deception dc16). Failing either will turn the ambushing Harpers hostile(only them). Succeeding either will lead to the Harpers handing over the [[Moonlantern]]
If the player resolved [[Marcus]]'s attempt to abduct [[Isobel]] before meeting the convoy at the rendezvous point the convoy will have despawned and can only be encountered by going to the house where the convoy ambush takes place. This will trigger the ambush event where the player is the ambusher.


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[[Category:Quests]]
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[[Category:Main Quest]]
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