Arms of Hadar: Difference between revisions

Jump to navigation Jump to search
no edit summary
mNo edit summary
No edit summary
Tags: Mobile edit Mobile web edit
 
(35 intermediate revisions by 15 users not shown)
Line 1: Line 1:
[[Spell]] > [[Spell#List Of Spells|List Of Spells]] > [[Spell#1st Level Spells|1st Level Spells]] > [[Arms of Hadar]]
{{SpellPage
----
| name = Arms of Hadar
| image = Arms of Hadar.webp
| level = 1
| school = Conjuration
| classes = Warlock
| class learns at level 1 = Warlock
| races =
| granted by feats = Magic Initiate: Warlock
| granted by item = Hollow's Staff
| summary = This spell allows the caster to summon dark tendrils and deal {{DamageType|Necrotic}} damage to enemies in an area centered on the caster, preventing them from taking {{Action|reaction}}s.
| description = Prevent targets from using reactions.
| cost = action, spell1
| attack roll =
| damage = 2d6
| damage modifier =
| damage type = Necrotic
| concentration =
| range = self
| save = STR
| on save = Targets still take half damage but are able to use {{Action|reaction}}s.
| aoe = Radius
| aoe m = 3
| aoe ft = 10
| condition = Arms of Hadar
| condition duration = 1
| condition save = STR
| area =
| area category =
| area shape =
| area range m =
| area range ft =
| area duration =
| area turn start damage =
| area turn start damage type =
| area turn start damage save =
| area turn start damage save effect =
| area turn end damage =
| area turn end damage type =
| area turn end damage save =
| area turn end damage save effect =
| area condition =
| area condition 2 =
| higher levels = [[Spells#Upcasting|Upcast]]: Deals an additional {{DamageText|1d6|Necrotic}} damage per level.
| notes = The incantation for Arms of Hadar is '''Morē''', the Latin command "die!"
| video = Arms of Hadar Visuals.mp4
}}


'''Arms of Hadar''' is a Conjuration '''[[Spell#1st Level Spells|1st Level Spells]]'''. This spell allows spellcasters to summon dark tendrils and deal Necrotic damage to enemies in an area centered on the caster, preventing them from taking reactions.
== External Links ==
* {{FRWiki|Arms of Hadar|long}}


[[File:Arms Of Hadar Icon 2.png|upright=0.8|thumb|right|{{AbilityInfobox
[[Category:Sources of Necrotic damage]]
| title = <div style="font-size:105%; font-family:Georgia;">''"Call forth tendrils of dark energy. Targets take <code><span style="color:#66cc66">2d6 Necrotic damage</span></code> and can't take reactions. On a successful save, targets only take half damage."''</div>
----
<div style="text-align:center;">[[File:Actions Icons.png|frameless|25px]] '''Action''' [[File:Spell Slots Icons.png|frameless|25px]] '''Level 1 Spell Slot'''</div>
----
| Damage = <span style="color:#66cc66">2d6</span>
| Damage Types = [[Damage Types|<span style="color:#66cc66">Necrotic</span>]]
| Range = 3m / 10ft (Centered on the caster)
| School = Conjuration
| Condition = [[Condition#Arms Of Hadar|Arms Of Hadar]]
| Duration = 1 turn
| Saving Throw = [[Strength]]
| Concentration = None
| Class = [[Warlock]]
}}]]
 
== Description ==
Call forth tendrils of dark energy. Targets take <code><span style="color:#66cc66">2d6 Necrotic damage</span></code> and can't take reactions.
 
On a successful save, targets only take half damage.
 
== Properties ==
{{C|[[File:Actions Icons.png|frameless|25px]] Action + [[File:Spell Slots Icons.png|frameless|25px]] Level 1 Spell Slot}}
 
''Available to level 1 [[Warlock]].
* Damage: 2 ~ 12 Necrotic
** <code>[[File:D6 Necrotic.png|frameless|60px]] <span style="color:#66cc66">2d6</span> [[File: Necrotic Damage Icon 3.png|frameless|40px]] [[Damage Types|<span style="color:#66cc66">Necrotic</span>]]</code>
* Range: {{C|[[File:Range Icons.png|frameless|upright=0.1]] 3m / 10ft}} (Centered on the caster)
* Saving Throw: {{C|[[File:Saving Throw Icons.png|frameless|upright=0.1]] [[Strength]]}}
 
{| role="presentation" class="wikitable"
| <strong>[[File:Arms Of Hadar Condition Icon 3.png|frameless|upright=0.12]] Arms Of Hadar</strong>
|-
| {{C|[[File:Duration Icon.png|frameless|upright=0.1]] Duration: 1 turn}}
* Can't take reactions.
|}
 
== At Higher Levels ==
When the spell is cast a 2nd Level or higher, damage increases by <code><span style="color:#66cc66">1d6 Necrotic</span></code> for each spell slots level above 1st.
Anonymous user

Navigation menu