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Thisobald Thorm: Difference between revisions
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[[Turn Resistance]] | [[Turn Resistance]] | ||
|alt-name=Model | |alt-name=Model | ||
|alt-image=[[File:Thisobald Model.png|250px]]}}{{ | |alt-image=[[File:Thisobald Model.png|250px]]}}{{SpoilerWarning|act=2| | ||
'''Thisobald Thorm''' is a unique intelligent Undead, the master brewer of the [[The Waning Moon]]. He is the son of [[Ketheric Thorm]]. | '''Thisobald Thorm''' is a unique intelligent Undead, the master brewer of the [[The Waning Moon]]. He is the son of [[Ketheric Thorm]]. | ||
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He stands near the bar in [[The Waning Moon]] and upon getting close a dialogue with him will automatically start. The currently played character will seat themselves at the bar and he will offer them a drink and ask them to tell a story. | He stands near the bar in [[The Waning Moon]] and upon getting close a dialogue with him will automatically start. The currently played character will seat themselves at the bar and he will offer them a drink and ask them to tell a story. | ||
When approached, the closest party member will sit down at the bar. '''Thisobald''' will tend the bar, and insist that you drink with him, and is docile unless refused, wherein he will immediately attack. Should you accept, you must succeed on a variety of [[Ability Saves]] and [[Skill Checks]]. The ultimate goal is to "outdrink" him so he may perhaps burst through over-indulgence. | |||
There are three phases to each round of drinking, which is the Drinking phase, the Story phase and the Questions phase. While drinking, you can choose to either drink the brew by passing a [[Constitution]] [[Saving Throw]], or to avoid drinking entirely by using [[Sleight of Hand]]. Should you fail a [[Constitution]] [[Saving Throw]] if you choose to drink, you will immediately become drunk, and have [[Disadvantage]] on all the following saving throws, which is not ideal for this interaction if you do not wish to, or are not prepared for a fight. If you choose to use [[Sleight of Hand]], the consequences for failure, however, are more dire, as he will notice you are not drinking, and will attack. | There are three phases to each round of drinking, which is the Drinking phase, the Story phase and the Questions phase. While drinking, you can choose to either drink the brew by passing a [[Constitution]] [[Saving Throw]], or to avoid drinking entirely by using [[Sleight of Hand]]. Should you fail a [[Constitution]] [[Saving Throw]] if you choose to drink, you will immediately become drunk, and have [[Disadvantage]] on all the following saving throws, which is not ideal for this interaction if you do not wish to, or are not prepared for a fight. If you choose to use [[Sleight of Hand]], the consequences for failure, however, are more dire, as he will notice you are not drinking, and will attack. | ||
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After drinking, or faking it, he will then request that you tell him a story. Each of these require Performance skill checks, and you will very likely always have a great number to choose from depending on what major events you have encountered. Some examples are the following, and often always come from the events of [[Act One]]. The more you explored and completed in the previous Act, the more choices are available. | After drinking, or faking it, he will then request that you tell him a story. Each of these require Performance skill checks, and you will very likely always have a great number to choose from depending on what major events you have encountered. Some examples are the following, and often always come from the events of [[Act One]]. The more you explored and completed in the previous Act, the more choices are available. | ||
{{SpoilerBox| | |||
The following stories can be told during the first drink (Not all listed): | The following stories can be told during the first drink (Not all listed): | ||
*"From aboard a [[Nautiloid|mind flayer vessel]], I witnessed the Hells themselves." | *"From aboard a [[Nautiloid|mind flayer vessel]], I witnessed the Hells themselves." | ||
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Once you complete the third drink, you will not need to tell another story, and will not be able to ask more questions. Before his stomach bursts open, killing him, he will say one final thing, adding one more piece to the puzzle: | Once you complete the third drink, you will not need to tell another story, and will not be able to ask more questions. Before his stomach bursts open, killing him, he will say one final thing, adding one more piece to the puzzle: | ||
"I - I know you. I knew, I know, I am knowing. You want father's personal mysterious - (secret) - '''secret'''. No, not, never! Talk and... perish, die, buried. Buried in [[Grand Mausoleum|Thorm tomb]]. Father told me. I can't perish - no, nay, neither. Too strong, too..."}} | "I - I know you. I knew, I know, I am knowing. You want father's personal mysterious - (secret) - '''secret'''. No, not, never! Talk and... perish, die, buried. Buried in [[Grand Mausoleum|Thorm tomb]]. Father told me. I can't perish - no, nay, neither. Too strong, too..." | ||
}} | |||
==Attacks and Abilities== | ==Attacks and Abilities== | ||