Infiltrate Moonrise Towers: Difference between revisions

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'''Infiltrate Moonrise Towers''' is a [[quest]] in [[Act Two]] of Baldur's Gate 3. It can be started in various ways after entering the [[Shadow-Cursed Lands]].
'''Infiltrate Moonrise Towers''' is a [[quest]] in [[Act Two]] of Baldur's Gate 3. It can be started in various ways after entering the [[Shadow-Cursed Lands]].
[[File:Infiltrate Moonrise Towers Quest.jpg|thumb|Moonrise Towers is the heart of the Absolute.]]


{{SpoilerWarning}}
{{SpoilerWarning}}
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==Objectives==
==Objectives==
''Objectives and journal entries may vary pending player decisions and outcomes.''
''Objectives and journal entries may vary pending player decisions and outcomes.''
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'''NOTE: The order of this walkthrough can vary greatly based on the player's choices. Using the sections to navigate the guide is heavily encouraged.'''
'''NOTE: The order of this walkthrough can vary greatly based on the player's choices. Using the sections to navigate the guide is heavily encouraged.'''
=== Meeting The Harpers ===
=== Meeting The Harpers ===
[[File:Harpers Shadow Curse Quest.jpg|thumb|The Harpers navigate the Shadow-Cursed Lands.]]
If the party chooses to use the elevator in [[Grymforge]] as part of [[Travel through the Underdark]], the party arrives at a Sharran worship site. Directly ahead is an Absolutist Expedition Trunk with torches and various potions, which can be lockpicked (DC 10). Move west to find an exit to the Shadow-Cursed Lands (and a Weary Traveler for [[The Wizard of Waterdeep]] if he wasn't encountered already). The party arrives at the [[Ruined Battlefield]]. Right by the exit are two braziers - light them and take the torches, as they are required to avoid the shadow curse. in order to avoid succumbing to the shadow curse, a party member must hold a torch. Continue exploring westward to encounter some Harper Scouts, led by Harper [[Lassandra]]. The harpers are suspicious and order the party forward, when a harper named [[Yonas]] is grabbed by a [[Shadow]] and transformed by the shadow curse. A fight breaks about between the newly transformed Yonas, seven Shadows, and the Harpers.
If the party chooses to use the elevator in [[Grymforge]] as part of [[Travel through the Underdark]], the party arrives at a Sharran worship site. Directly ahead is an Absolutist Expedition Trunk with torches and various potions, which can be lockpicked (DC 10). Move west to find an exit to the Shadow-Cursed Lands (and a Weary Traveler for [[The Wizard of Waterdeep]] if he wasn't encountered already). The party arrives at the [[Ruined Battlefield]]. Right by the exit are two braziers - light them and take the torches, as they are required to avoid the shadow curse. in order to avoid succumbing to the shadow curse, a party member must hold a torch. Continue exploring westward to encounter some Harper Scouts, led by Harper [[Lassandra]]. The harpers are suspicious and order the party forward, when a harper named [[Yonas]] is grabbed by a [[Shadow]] and transformed by the shadow curse. A fight breaks about between the newly transformed Yonas, seven Shadows, and the Harpers.


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=== Meeting The Absolutists ===
=== Meeting The Absolutists ===
[[File:Follow the Convoy Quest.jpg|thumb|The drider offers safe passage through the Shadow-Cursed Lands.]]
If the party chooses to use the [[Mountain Pass]] route, as part of [[Travel through the Mountain Pass]], then a goblin greets them and asks if they are the True Soul the goblin is expecting. The goblin tells the party to grab a torch, stick to the light as much as possible, and go to the rendezvous point to wait for the guide to Moonrise Towers. This starts [[Follow the Convoy]].
If the party chooses to use the [[Mountain Pass]] route, as part of [[Travel through the Mountain Pass]], then a goblin greets them and asks if they are the True Soul the goblin is expecting. The goblin tells the party to grab a torch, stick to the light as much as possible, and go to the rendezvous point to wait for the guide to Moonrise Towers. This starts [[Follow the Convoy]].


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