Elminster: Difference between revisions

Jump to navigation Jump to search
140 bytes added ,  20 September 2023
→‎Interactions: Adding a stub for what I want to add later, but I gotta stop writing for now
No edit summary
(→‎Interactions: Adding a stub for what I want to add later, but I gotta stop writing for now)
Line 35: Line 35:


==Interactions==
==Interactions==
===Locations===
Players are given a limited number of opportunities to interact with Elminster. The list below contains the situations currently known, but it may not be complete, and conditions may vary for Origin Gale vs. Companion Gale.  
Players are given a limited number of opportunities to interact with Elminster. The list below contains the situations currently known, but it may not be complete, and conditions may vary for Origin Gale vs. Companion Gale.  
* If Gale has either been recruited or is in the player's party, Elminster first appears in the game world immediately prior to the start of Act Two, regardless of which path the player used to exit Act One.
* If Gale has either been recruited or is in the player's party, Elminster first appears in the game world immediately prior to the start of Act Two, regardless of which path the player used to exit Act One.
** Elminster can first be found near the entrance to the [[Shadow-Cursed Lands]] from [[Rosymorn Monastery Trail]] or near the ruined Sharran temple if the party used the elevator from [[Grymforge]], assuming [[Gale]] is still alive and has not left the party. [[Gale]]'s personal quest [[The Wizard of Waterdeep]] must have progressed to the point where his condition is no longer responding to treatment for Elminster to appear. If Gale does not receive all three items by the time he reaches the Shadow-Cursed Lands, then Elminster appears in camp after a long rest once he has received the last item.
** Elminster can first be found near the entrance to the [[Shadow-Cursed Lands]] from [[Rosymorn Monastery Trail]] or near the ruined Sharran temple if the party used the elevator from [[Grymforge]], assuming [[Gale]] is still alive and has not left the party. [[Gale]]'s personal quest [[The Wizard of Waterdeep]] must have progressed to the point where his condition is no longer responding to treatment for Elminster to appear. If Gale does not receive all three items by the time he reaches the Shadow-Cursed Lands, then Elminster appears in camp after a long rest once he has received the last item.
* If Gale survives into the events of Act Three, Elminster appears in the players Camp for a second time, after Gale's story quest has progressed to visit the vaults of [[Sorcerous Sundries]].
* If Gale survives into the events of Act Three, Elminster appears in the players Camp for a second time, after Gale's story quest has progressed to visit the vaults of [[Sorcerous Sundries]].
===Unique===
* When first meeting Elminster, a player using the [[Bard]] class is given multiple unique dialogue options.


== Related Content ==
== Related Content ==
509
edits

Navigation menu