Berserker: Difference between revisions

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Use Template:Level_header for class/subclass progression level headers
(Use Template:Level_header for class/subclass progression level headers)
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{{ up to date | 2023-09-04 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->{{PageSeo
{{PageSeo
| description = Berserker is a subclass of Barbarian.
| description = Berserker is a subclass of Barbarian.
| image = Berserker Icon.png
| image = Berserker Icon.png
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== Subclass Features ==
== Subclass Features ==
{{SubclassNote|Barbarian}}
{{SubclassNote|Barbarian}}
=== Level 3 ===


* [[File:Frenzy Icon.png|frameless|upright=0.1]] '''[[Frenzy]]:''' Your [[Rage]] turns into a [[Frenzied_(Condition)|Frenzy]]! You gain the following two {{action|bonus}} and you can also make an [[Improvised Melee Weapon|Improvised Weapon Attack]] as a bonus action.
{{Level header|3}}
** [[File:Frenzied Strike Icon.png|frameless|upright=0.1]] '''[[Frenzied Strike]]:''' Make another weapon attack using a bonus action.
** [[File:Enraged Throw Icon.png|frameless|upright=0.1]] '''[[Enraged Throw]]:''' Pick up an item or a creature and throw it at a target, dealing additional damage and knocking it [[Prone_(Condition)|Prone]].


=== Level 6 ===
; {{SAI|Frenzy|w=40}}
: Your [[Rage]] turns into a [[Frenzied_(Condition)|Frenzy]]! You gain the following two as a {{action|bonus}} and you can also make an [[Improvised Melee Weapon|Improvised Weapon Attack]] as a bonus action:
:; {{SAI|Frenzied Strike|w=30}}
:: Make another weapon attack using a bonus action.
:; {{SAI|Enraged Throw|w=30}}
:: Pick up an item or a creature and throw it at a target, dealing additional damage and knocking it {{Cond|Prone}}.


* [[File:PassiveFeature MindlessRage.png|frameless|upright=0.1]] '''[[Mindless Rage]]:''' While [[Frenzied_(Condition)|Frenzied]], you can't be [[Charmed_(Condition)|Charmed]] or [[Frightened_(Condition)|Frightened]], and {{SmallIcon|Calm Emotions Icon.png}} [[Calm Emotions]] no longer ends your rage.
{{Level header|6}}


=== Level 10 ===
; {{SAI|Mindless Rage|w=40}}
: While {{Cond|Frenzied}}, you can't be {{Cond|Charmed}} or {{Cond|Frightened}}, and {{SAI|Calm Emotions}} no longer ends your rage.
 
{{Level header|10}}
 
; {{SAI|Intimidating Presence|w=40}}
: Menace an enemy and instill a terrible {{Cond|Frightened|Fear}} within them. If the target resists the effect, it can't be targeted again until after a [[Long Rest]].
: On subsequent turns, you can use {{SAI|Maintain Intimidating Presence}} to prolong the target's fear.
 
==External Links==  
*{{FRWiki|Berserker|long}}


* [[File:Action_IntimidatingPresence.png|frameless|upright=0.1]] '''[[Intimidating Presence]]''': Menace an enemy and instill a terrible [[Frightened_(Condition)|Fear]] within them.
{{BarbarianNavbox}}
{{BarbarianNavbox}}

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