Raid the Emerald Grove: Difference between revisions

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{{ up to date | 2023-09-09 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
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|title=Raid the Grove
|title=Raid the Grove
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|description=Raid the Grove is a sub-quest of the Druid Grove's main quest Save the Refugees. It can be initiated by talking to Minthara in the Shattered Sanctum within the Goblin Camp and telling her the location of the grove.
|description=Raid the Grove is a sub-quest of the Druid Grove's main quest Save the Refugees. It can be initiated by talking to Minthara in the Shattered Sanctum within the Goblin Camp and telling her the location of the grove.
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[[File:Raid the Grove Quest.jpg|thumb|The goblins prepare to raid the grove.]]


'''Raid the Grove''' is a sub-[[quest]] of the [[Druid Grove|Druid Grove's]] main quest [[Save the Refugees]]. It can be initiated by talking to [[Minthara]] in the [[Shattered Sanctum]] within the [[Goblin Camp]] and telling her the location of the grove.  
'''Raid the Grove''' is a sub-[[quest]] of the [[Druid Grove|Druid Grove's]] main quest [[Save the Refugees]]. It can be initiated by talking to [[Minthara]] in the [[Shattered Sanctum]] within the [[Goblin Camp]] and telling her the location of the grove.  


[[File:Raid the Grove Quest.jpg|thumb|The goblins prepare to raid the grove.]]
{{SpoilerWarning}}
{{SpoilerWarning}}
<br><br/>
==Objectives==
==Objectives==
''Objectives and journal entries may vary pending player decisions and outcomes.''
''Objectives and journal entries may vary pending player decisions and outcomes.''
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Once back at the Grove, the Druids and Tieflings have moved in response to the goblin's movements. The druids lock themselves into the Inner Sanctum and refuse to shelter any outlanders. [[Rikka]] is gathering the tiefling children, starting [[Find Doni]] if the party is willing to help her.
Once back at the Grove, the Druids and Tieflings have moved in response to the goblin's movements. The druids lock themselves into the Inner Sanctum and refuse to shelter any outlanders. [[Rikka]] is gathering the tiefling children, starting [[Find Doni]] if the party is willing to help her.


To start the raid, speak to [[Zevlor]] on the ramparts (X:192, Y:446). There is an option to tell him the party betrayed the tieflings, starting the battle early, or speak to him further for more information on his strategy. If Zevlor believes the party is on his side, he instructs them to sound the war horn once they are ready to start the raid. The goblins appear, as well as Minthara. Minthara orders the party to open the gate. This leads to two choices:
To start the raid, speak to [[Zevlor]] on the ramparts at {{Coords|192|446}} There is an option to tell him the party betrayed the tieflings, starting the battle early, or speak to him further for more information on his strategy. If Zevlor believes the party is on his side, he instructs them to sound the war horn once they are ready to start the raid. The goblins appear, as well as Minthara. Minthara orders the party to open the gate. This leads to two choices:
* Obey and open the gate.
* Obey and open the gate.
* No. This grove is under my protection.
* No. This grove is under my protection.


If the party obeys, they slaughter the tieflings alongside the goblins. All of the tieflings must be slaughtered, as well as the druids. Return to Minthara after the battle and she tells the party she'll meet them at camp. Go to camp, and Minthara congratulates the party and rewards them with a gift from the Absolute - a True Soul tadpole. After the night ends, Minthara tells the party they must go to [[Moonrise Towers]] to find their place in the Absolute's Grand Design. She provides a [[Spider's Lyre]] and explains that a servant of hers can lead the party through the [[Shadow-Cursed Lands]] where the Tower is located. Then, she leaves, stating she is gathering the troops to meet the party at Moonrise. This starts [[Travel to Moonrise Towers]].
If the party obeys, Minthara and the Goblin raiders will become allies while the tieflings and Wyll (if present) will become enemies. The new group will begin moving through the grove in sections clearing out all that remain. Return to Minthara after the battle and she tells the party she'll meet them at camp. Go to camp, and Minthara congratulates the party and rewards them with a gift from the Absolute - a True Soul tadpole. After the night ends, Minthara tells the party they must go to [[Moonrise Towers]] to find their place in the Absolute's Grand Design. She provides a [[Spider's Lyre]] and explains that a servant of hers can lead the party through the [[Shadow-Cursed Lands]] where the Tower is located. (This instrument can also be stolen from her to that end via pickpocket, which currently results in a ''second'' one being generated should she later be recruited as a companion) Then, she leaves, stating she is gathering the troops to meet the party at Moonrise. This starts [[Travel to Moonrise Towers]].


Protecting the grove, has the tieflings act as allies. The surviving tieflings speak to the party and thank them for their help, then celebrate at camp. If [[Halsin]] is alive, he appears to congratulate the party and explains the strange movements occurring at Moonrise Towers. He tells the party the best shot at curing their tadpoles is going there, and offers to go with them.
Protecting the grove, has the tieflings act as allies. The surviving tieflings speak to the party and thank them for their help, then celebrate at camp. If [[Halsin]] is alive, he appears to congratulate the party and explains the strange movements occurring at Moonrise Towers. He tells the party the best shot at curing their tadpoles is going there, and offers to go with them.
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== Quest Rewards ==
== Quest Rewards ==
* [[Gift from the Absolute]] - if the goblins are sided with
* [[Gift from the Absolute]] - if the goblins are sided with
* Minthara can become a companion in Act Two, if the goblins are sided with
* Minthara can become a companion in Act Two, if the goblins are sided with or if the character chooses not to get involved in the raid either way.
 
== Companion approval ==
* Agree to help raid the Emerald Grove {{Approval|Wyll|-1}} {{Approval|Gale|-5}} {{Approval|Karlach|-1}} {{Approval|Lae'zel|0}}{{Approval|Shadowheart|0}} {{Approval|Astarion|+1}}


== Consequences ==
== Consequences ==
{{Spoiler warning}}
Choosing to raid the Grove with the goblin forces has immense, far-reaching consequences for the game, some of which can only be felt in later Acts. These consequences include:
Choosing to raid the Grove with the goblin forces has immense, far-reaching consequences for the game, some of which can only be felt in later Acts. These consequences include:
* [[Karlach]] and [[Wyll]] leave the party (or cannot be recruited if they haven't already been)
* [[Karlach]] and [[Wyll]] leave the party (or cannot be recruited if they haven't already been)
* Halsin is not available as a companion
* Halsin is not available as a companion
* [[Gale]] will leave the party unless an Insight or Deception check is passed.
* [[Gale]] will leave the party unless an Insight or Deception check is passed
* [[Lift the Shadow Curse]] is not able to be completed in Act Two
* [[Lift the Shadow Curse]] is not able to be completed in Act Two
* Loss of many rare equipment items, as [[Dammon]] is not alive to trade in Acts Two and Three
* Loss of many rare equipment items, as [[Dammon]] and [[Mattis]] are not alive to trade in Acts Two and Three
* Halsin, [[Arabella]], Dammon, and Zevlor are not available for [[Gather Your Allies]]
* Halsin, [[Arabella]], Dammon, and Zevlor are not available for [[Gather Your Allies]]
* Rolan will not be available for Gather Your Allies if he was convinced to stay and defend the Grove earlier.
* [[Rolan]] will not be available for Gather Your Allies if he was convinced to stay and defend the Grove earlier
* All unfinished quests involving the Grove cannot be completed
 
If the party brings the goblins to the Grove, but then sides with the Grove, then the story plays out similarly to if the party had defeated the goblin camp leaders. The only additional risk is that some of the tieflings die in the crossfire. Siding with the Grove results in Minthara being available as a companion in Act 2, as of patch 6.
 
 
A somewhat different set of consequences are incurred should the avatar choose to leave the region without participating in the Grove fight, including:
*[[Karlach]] and [[Wyll]] stay in the party (or can still be recruited if the character has not yet started Act 2 in the Shadowlands)
*[[Karlach]]'s Infernal Engine cannot be repaired
* [[Halsin]] is not available as a companion, and will ''spontaneously die'' in his last known location, even if previously saved from the Goblins
* [[Gale]] will stay in the party.
* [[Lift the Shadow Curse]] is not able to be completed in Act Two
* Loss of many rare equipment items, such as the [[Armour of Persistence]] and [[Evasive Shoes]] as [[Dammon]] and [[Mattis]] are not alive to trade in Acts Two and Three
* [[Halsin]], [[Arabella]], [[Dammon]], and [[Zevlor]] are not available for [[Gather Your Allies]]
* [[Rolan]] will not be available for [[Gather Your Allies]] if he was convinced to stay and defend the Grove earlier
* All unfinished quests involving the Grove cannot be completed
* All unfinished quests involving the Grove cannot be completed
* Despite disobeying [[Minthara]]'s orders, she ''will'' still be available as a companion in Act 2
* A specific bit of dialogue happens with the being in the [[Astral Prism]], but all other characters appear to ignore the decision


If the party brings the goblins to the Grove, but then sides with the Grove, then the story plays out similarly to if the party had defeated the goblin camp leaders. The only additional risk is that some of the tieflings die in the crossfire. Siding with the Grove results in Minthara being unavailable as a companion.


{{NavQuests}}
{{NavQuests}}
[[Category:Quests]]
[[Category:Quests]]
[[Category:Druids' Grove Quests]]
[[Category:Druids' Grove Quests]]
[[Category:Time-Sensitive Quests]]
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