Berserker: Difference between revisions

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Use Template:Level_header for class/subclass progression level headers
(Use Template:Level_header for class/subclass progression level headers)
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{{ up to date | 2023-09-04 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->{{PageSeo
{{PageSeo
| description = Berserker is a subclass of Barbarian.
| description = Berserker is a subclass of Barbarian.
| image = Berserker Icon.png
| image = Berserker Icon.png
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== Subclass Features ==
== Subclass Features ==
{{SubclassNote|Barbarian}}
{{SubclassNote|Barbarian}}
=== Level 3 ===


==== {{IconLink|Frenzy Icon.webp|Frenzy}} ====
{{Level header|3}}
* Your [[Rage]] turns into a [[Frenzied_(Condition)|Frenzy]]! You gain the following two {{action|bonus}} and you can also make an [[Improvised Melee Weapon|Improvised Weapon Attack]] as a bonus action:
** '''{{IconLink|Frenzied Strike Icon.webp|Frenzied Strike}}:''' Make another weapon attack using a bonus action.
** '''{{IconLink|Enraged Throw Icon.webp|Enraged Throw}}:''' Pick up an item or a creature and throw it at a target, dealing additional damage and knocking it [[Prone_(Condition)|Prone]].


=== Level 6 ===
; {{SAI|Frenzy|w=40}}
: Your [[Rage]] turns into a [[Frenzied_(Condition)|Frenzy]]! You gain the following two as a {{action|bonus}} and you can also make an [[Improvised Melee Weapon|Improvised Weapon Attack]] as a bonus action:
:; {{SAI|Frenzied Strike|w=30}}
:: Make another weapon attack using a bonus action.
:; {{SAI|Enraged Throw|w=30}}
:: Pick up an item or a creature and throw it at a target, dealing additional damage and knocking it {{Cond|Prone}}.


==== {{IconLink|Mindless Rage Icon.webp|Mindless Rage}} ====
{{Level header|6}}
* While [[Frenzied_(Condition)|Frenzied]], you can't be [[Charmed_(Condition)|Charmed]] or [[Frightened_(Condition)|Frightened]], and {{SmIconLink|Calm Emotions Icon.webp|Calm Emotions}} no longer ends your rage.


=== Level 10 ===
; {{SAI|Mindless Rage|w=40}}
: While {{Cond|Frenzied}}, you can't be {{Cond|Charmed}} or {{Cond|Frightened}}, and {{SAI|Calm Emotions}} no longer ends your rage.


==== {{IconLink|Intimidating Presence Icon.webp|Intimidating Presence}} ====
{{Level header|10}}
* Menace an enemy and instill a terrible [[Frightened_(Condition)|Fear]] within them. You can use [[Maintain Intimidating Presence]] to prolong the target's fear.
 
; {{SAI|Intimidating Presence|w=40}}  
: Menace an enemy and instill a terrible {{Cond|Frightened|Fear}} within them. If the target resists the effect, it can't be targeted again until after a [[Long Rest]].
: On subsequent turns, you can use {{SAI|Maintain Intimidating Presence}} to prolong the target's fear.
 
==External Links==
*{{FRWiki|Berserker|long}}


{{BarbarianNavbox}}
{{BarbarianNavbox}}

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