Weapon actions: Difference between revisions

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{{ up to date | 2023-08-29 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. -->
[[Category:Actions]]
[[Category:Actions]]
'''Weapon Actions''' are a type of [[Action]] granted to a character based on the type of weapon they are wielding. For example, bladed weapons such as [[Longswords]] will typically grant the [[Lacerate]] weapon action.
'''Weapon Actions''' are a type of [[Action]] granted to a character based on the type of weapon they are wielding. For example, bladed weapons such as [[Longswords]] will typically grant the [[Lacerate]] weapon action.
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In order to gain access to the Weapon Actions from a weapon, a creature must have [[Proficiency]] in that weapon type and have it equipped in the main hand or both hands (off-hand weapons do not grant Weapon Actions).
In order to gain access to the Weapon Actions from a weapon, a creature must have [[Proficiency]] in that weapon type and have it equipped in the main hand or both hands (off-hand weapons do not grant Weapon Actions).


The [[Difficulty Class]] (or DC) for Saving Throws against Weapon Actions is calculated similarly to [[Spells|Spellcasting DC]] - except for four differences: firstly, the [[Spells#Spellcasting Ability and Proficiency|Spellcasting Ability Modifier]] is replaced with the [[Ability Modifier]] of either Strength or Dexterity, whichever is higher; secondly, proficiency bonus isn't added; thirdly, the base DC is 10 instead of 8; and finally, each Weapon Action can grant its own inherent bonus DC that isn't listed anywhere,<!-- LARIAN! --> but most frequently it's +2. To express all this mathematically:
The [[Difficulty Class]] (or DC) for Saving Throws against Weapon Actions is calculated similarly to [[Spells|Spellcasting DC]] - except for two differences: firstly, the [[Spells#Spellcasting Ability and Proficiency|Spellcasting Ability Modifier]] is replaced with the [[Ability Modifier]] of either Strength or Dexterity, whichever is higher and secondly; each Weapon Action can grant its own inherent bonus DC that isn't listed anywhere,<!-- LARIAN! --> but most frequently it's +2. To express all this mathematically:


<div class="center">
<div class="center">
{{InfoBlob|1 =
{{InfoBlob|1 =
Weapon Action DC = 10 + [[Strength|Strength]] or [[Dexterity|Dexterity]] + [[Weapon Actions#Melee Weapons|Inherent Weapon Action Bonus DC]]
Weapon Action DC = 8 + [[Proficiency Bonus]] + [[Strength|Strength]] or [[Dexterity|Dexterity]] modifier + [[Weapon Actions#Melee Weapons|Inherent Weapon Action Bonus DC]]
}}
}}
</div>
</div>


Certain Weapon Action instead uses '''Hybrid DC'''<!-- LARIAN! -->, which allows a user to either use their [[Spells|Spellcasting DC]] or Weapon Action DC with a +2 bonus, whichever is higher.
Certain Weapon Action instead uses '''Hybrid DC'''<!-- LARIAN! -->, which allows a user to either use their [[Spells|Spellcasting DC]] or Weapon Action DC with a +2 bonus, whichever is higher.
Prior to Patch 5, weapon actions instead had a base DC of 10 but did not add the players proficiency bonus to their DC, leading to an overall lower DC after Proficiency Bonus increases at level 5. This was changed to the above formula after patch 5.


== Overview of Weapon Actions ==
== Overview of Weapon Actions ==
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{| class="wikitable" style="width: 100%;"
{| class="wikitable" style="width: 100%;"
! style="width: 15.0%;" | Weapon Action
! style="width: 18.5%;" | Weapon Action
! style="width: 17.5%;" | Associated Weapons
! style="width: 17%;" | Associated Weapons
! style="width: 17.5%;" | Cost
! style="width: 18.5%;" | Cost
! style="width: 17.5%;" | Effect
! style="width: 22%;" | Effect
! style="width: 12.5%;" | Bonus DC
!Damage
! style="width: 20.0%;" | Damage
|-
|-
| [[Backbreaker]]
| {{SAI|Backbreaker|w=40}}
|
|
<ul style="list-style: none;">
<ul style="list-style: none;">
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</ul>
</ul>
| {{Action}}
| {{Action}}
| Inflict [[Prone (Condition)|Prone]]
| Inflict {{Cond|Prone}}
| Strength (+1)
* {{Saving throw|STR}}
| 1d4 + Strength Modifier <br> {{DamageType|Bludgeoning}}
* Weapon action DC
* {{duration|2}}
| '''1d4''' {{DamageModifier|finesse}}
* Inherits weapon damage type
|-
|-
| [[Brace (Melee)]]
| {{SAI|Brace (Melee)|w=40}}
|
|
<ul style="list-style: none;">
<ul style="list-style: none;">
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</ul>
</ul>
| {{action | movement | m = 6 | ft = 20 }}
| {{action | movement | m = 6 | ft = 20 }}
| 'Advantage' on damage rolls for this turn
| Reroll melee damage rolls and take the higher value
| -
* {{duration|1}}
| -
| -
|-
|-
| [[Cleave]]
| {{SAI|Cleave|w=40}}
|
|
<ul style="list-style: none;">
<ul style="list-style: none;">
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</ul>
</ul>
| {{Action}}
| {{Action}}
| Strike 3 targets <br> 1.5 m / 5 ft cone
| Strike up to 3 targets
| -
* {{AOE | cone | m = 1.5 | ft = 5 }}
| Halved weapon damage <br> (added damage is not halved e.g. from [[Divine Smite]], [[Great Weapon Master: All In|Great Weapon Master]])
| Halved weapon damage  
* Any bonus damage is not halved, e.g. from {{SAI|Divine Smite}} or {{SAI|Great Weapon Master: All In|Great Weapon Master}}
|-
|-
| [[Concussive Smash]]
| {{SAI|Concussive Smash|w=40}}
|
|
<ul style="list-style: none;">
<ul style="list-style: none;">
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</ul>
</ul>
| {{Action}}
| {{Action}}
| Inflict [[Dazed (Condition)|Dazed]]
| Inflict {{Cond|Dazed}}
| Constitution (Hybrid DC)
* {{Saving throw|CON}}
* Hybrid DC
* {{duration|2}}
| Weapon damage
| Weapon damage
|-
|-
| [[Crippling Strike]]
| {{SAI|Maiming Strike|w=40}}
|
|
<ul style="list-style: none;">
<ul style="list-style: none;">
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</ul>
</ul>
| {{Action}}
| {{Action}}
| Inflict [[Crippled (Condition)|Crippled]]
| Inflict {{Cond|Maimed}}
| Constitution (+2)
* {{Saving throw|CON}}
| 1d4 + Strength Modifier <br> {{DamageType|Slashing}}
* Weapon action DC + 2
* {{duration|2}}
| '''1d4''' {{DamageModifier|finesse}}
* Inherits weapon damage type
|-
|-
| [[Disarming Strike]]
| {{SAI|Disarming Strike|w=40}}
|
|
<ul style="list-style: none;">
<ul style="list-style: none;">
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</ul>
</ul>
| {{Action}}
| {{Action}}
| Target drops Weapon
| Target drops weapon
| Strength  (+2)
* {{Saving throw|STR}}
| 1d4 + Strength Modifier <br> {{DamageType|Piercing}}
* Weapon action DC + 2
| '''1d4''' {{DamageModifier|finesse}}
* Inherits weapon damage type
|-
|-
| [[Flourish]]
| {{SAI|Flourish|w=40}}
|
|
<ul style="list-style: none;">
<ul style="list-style: none;">
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</ul>
</ul>
| {{Action|bonus}}
| {{Action|bonus}}
| Inflict [[Off Balance (Condition)|Off Balance]]
| Inflict {{Cond|Off Balance}}
| Dexterity (+2)
* {{Saving throw|DEX}}
| None
* Weapon action DC + 2
* {{duration|2}}
| {{DamageText|1d4|Bludgeoning}}
* Non-lethal damage
|-
|-
| [[Heartstopper]]
| {{SAI|Heartstopper|w=40}}
|
|
<ul style="list-style: none;">
<ul style="list-style: none;">
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</ul>
</ul>
| {{Action}}
| {{Action}}
| Inflict [[Chest Trauma (Condition)|Chest Trauma]]
| Inflict {{Cond|Chest Trauma}}
| Constitution (+2)
* {{Saving throw|CON}}
| 1d4 + Strength Modifier <br> {{DamageType|Bludgeoning}}
* Weapon action DC + 2
* {{duration|2}}
| '''1d4''' {{DamageModifier|finesse}}
* Inherits weapon damage type
|-
|-
| [[Lacerate]]
| {{SAI|Lacerate|w=40}}
|
|
<ul style="list-style: none;">
<ul style="list-style: none;">
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</ul>
</ul>
| {{Action}}
| {{Action}}
| Inflict [[Bleeding (Condition)|Bleeding]]
| Inflict {{Cond|Bleeding}}
| Constitution (+2)
* {{Saving throw|CON}}
* Weapon action DC + 2
* {{duration|2}}
| Weapon damage
| Weapon damage
|-
|-
| [[Piercing Strike]]
| {{SAI|Piercing Strike|w=40}}
|
|<ul style="list-style: none;">
<ul style="list-style: none;">
<li> {{WeaponType|Daggers}}
<li> {{WeaponType|Rapiers}}
<li> {{WeaponType|Rapiers}}
<li> {{WeaponType|Shortswords}}
<li> {{WeaponType|Shortswords}}
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</ul>
</ul>
| {{Action}}
| {{Action}}
| Inflict [[Gaping Wounds (Condition)|Gaping Wounds]]
| Inflict {{Cond|Gaping Wounds}}
| Constitution (+2)
* {{Saving throw|CON}}
* Weapon action DC + 2
* {{duration|2}}
| Weapon damage
| Weapon damage
|-
|-
| [[Pommel Strike]]
| {{SAI|Pommel Strike|w=40}}
|
|
<ul style="list-style: none;">
<ul style="list-style: none;">
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</ul>
</ul>
| {{Action|bonus}}
| {{Action|bonus}}
| Inflict [[Dazed (Condition)|Dazed]]
| Inflict {{Cond|Dazed}}
| Constitution (+2)
* {{Saving throw|CON}}
| 1d4 + Strength Modifier <br> {{DamageType|Slashing}}
* Weapon action DC + 2
* {{duration|2}}
| {{DamageText|1d4|Bludgeoning}}
* Non-lethal damage
|-
|-
| [[Prepare]]
| {{SAI|Prepare|w=40}}
|
|
<ul style="list-style: none;">
<ul style="list-style: none;">
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| {{action | movement | m = 6 | ft = 20 }}
| {{action | movement | m = 6 | ft = 20 }}
| Extra damage on melee attacks this turn
| Extra damage on melee attacks this turn
| -
| [[Ability Score Modifier|Strength modifier]] {{DamageType|Slashing}}
| Strength Modifier <br> {{DamageType|Slashing}}
|-
|-
| [[Rush Attack]]
| {{SAI|Rush Attack|w=40}}
|
|
<ul style="list-style: none;">
<ul style="list-style: none;">
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<li> {{WeaponType|Pikes}}
<li> {{WeaponType|Pikes}}
</ul>
</ul>
| {{Action}}
| {{Action}}<br>+ {{action|movement}}
| Charge 9 m / 30 ft <br> Inflict [[Off Balance (Condition)]]
| Charge up to {{distance|m=9|ft=30}}<br>Inflict {{Cond|Off Balance}}
| Strength (+1)
* {{Saving throw|STR}}
| 1d4 + Strength Modifier <br> Inherits weapon damage type  
* Weapon action DC
* {{duration|2}}
| '''1d4''' {{DamageModifier|finesse}}
* Inherits weapon damage type  
|-
|-
| [[Tenacity]]
| {{SAI|Tenacity|w=40}}
|
|
<ul style="list-style: none;">
<ul style="list-style: none;">
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| {{Action|Reaction}}
| {{Action|Reaction}}
| Inflict damage on a miss
| Inflict damage on a miss
| -
| [[Ability Score Modifier|Strength modifier]] {{DamageType|Bludgeoning}}
| Strength Modifier <br> {{DamageType|Bludgeoning}}
* Minimum 1 damage
|-
|-
| [[Topple]]
| {{SAI|Topple|w=40}}
|
|
<ul style="list-style: none;">
<ul style="list-style: none;">
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</ul>
</ul>
| {{Action}}
| {{Action}}
| Inflict [[Prone (Condition)|Prone]]
| Inflict {{Cond|Prone}}
| Dexterity (+2)
* {{Saving throw|Dex}}
| None
* Weapon action DC + 2
* {{duration|1}}
| {{DamageText|1d4|Bludgeoning}}
* Non-lethal damage
|-
|-
| [[Weakening Strike]]
| {{SAI|Weakening Strike|w=40}}
|
|
<ul style="list-style: none;">
<ul style="list-style: none;">
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</ul>
</ul>
| {{Action}}
| {{Action}}
| Inflict [[Weak Grip (Condition)|Weak Grip]]
| Inflict {{Cond|Weak Grip}}
| Strength (+2)
* {{Saving throw|STR}}
| 1d4 + Strength Modifier <br> Inherits weapon damage type  
* Weapon action DC + 2
* {{duration|2}}
| '''1d4''' {{DamageModifier|finesse}}
* Inherits weapon damage type
* Non-lethal damage
|}
|}


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{| class="wikitable" style="width: 100%;"
{| class="wikitable" style="width: 100%;"
! style="width: 15.0%;" | Weapon Action
! style="width: 18.5%;" | Weapon Action
! style="width: 17.5%;" | Associated Weapons
! style="width: 17%;" | Associated Weapons
! style="width: 17.5%;" | Cost
! style="width: 18.5%;" | Cost
! style="width: 17.5%;" | Effect
! style="width: 25%;" | Effect
! style="width: 12.5%;" | Saving Throw
!Damage
! style="width: 20.0%;" | Damage
|-
|-
| [[Brace (Ranged)]]
| {{SAI|Brace (Ranged)|w=40}}
|
|
<ul style="list-style: none;">
<ul style="list-style: none;">
<li> {{WeaponType|Heavy Crossbows}}
<li> {{WeaponType|Longbows}}
<li> {{WeaponType|Longbows}}
<li> {{WeaponType|Heavy Crossbows}}
</ul>
</ul>
| {{action | movement | m = 6 | ft = 20 }}
| {{action | movement | m = 6 | ft = 20 }}
| 'Advantage' on damage rolls for this turn
| Reroll ranged damage rolls and take the higher value
| -
* {{duration|1}}
| -
| -
|-
|-
| [[Hamstring Shot]]
| {{SAI|Hamstring Shot|w=40}}
|
|
<ul style="list-style: none;">
<ul style="list-style: none;">
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</ul>
</ul>
| {{Action}}
| {{Action}}
| Inflict [[Hamstrung (Condition)|Hamstrung]]
| Inflict {{Cond|Hamstrung}}
| Constitution (+1)
* {{Saving throw|CON}}
* Weapon action DC + 2
* {{duration|2}}
| Weapon damage
| Weapon damage
|-
|-
| [[Mobile Shot]]
| {{SAI|Mobile Shot|w=40}}
|
|<ul style="list-style: none;">
<ul style="list-style: none;">
<li> {{WeaponType|Hand Crossbows}}
<li> {{WeaponType|Hand Crossbows}}
</ul>
</ul>
| {{Action|bonus}}
| {{Action|bonus}}
| Weapon attack as a bonus action <br> ''Prerequisite: Dashed or Disengaged this turn''
| Make a bonus action attack after using {{SAI|Dash}} or {{SAI|Disengage}}
| -
| Weapon damage
| Weapon damage
|-
|-
| [[Piercing Shot]]
| {{SAI|Piercing Shot|w=40}}
|  
|<ul style="list-style: none;">
<ul style="list-style: none;">
<li> {{WeaponType|Heavy Crossbows}}
<li> {{WeaponType|Light Crossbows}}
<li> {{WeaponType|Light Crossbows}}
<li> {{WeaponType|Hand Crossbows}}
<li> {{WeaponType|Hand Crossbows}}
<li> {{WeaponType|Heavy Crossbows}}
</ul>
</ul>
| {{Action}}
| {{Action}}
| Inflict [[Gaping Wounds (Condition)|Gaping Wounds]]
| Inflict {{Cond|Gaping Wounds}}
| Constitution (+1)
* {{Saving throw|CON}}
* Weapon action DC + 2
* {{duration|2}}
| Weapon damage
| Weapon damage
|}
|}
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! style="width: 20.0%;" | Effect
! style="width: 20.0%;" | Effect
! style="width: 12.5%;" | Saving Throw
! style="width: 12.5%;" | Saving Throw
! style="width: 20.0%;" | Damage
! style="width: 20.0%;" | Extra Damage
|-
|-
| [[Arcane Ammunition (Weapon Action)|Arcane Ammunition]]
| {{SAI|Absolute Power|w=40}}
| {{SmallIcon|Crossbow of Arcane Force Icon.png}} [[Crossbow of Arcane Force]]
| {{LgRarityItem|Faithbreaker}}
| {{Action|action}}
| A surge of Divine energy accompanies your swing. It deals an additional {{DamageText|1d6|Force}} damage and possibly pushes your target back {{distance | m = 5 | ft = 16 }}.
| -
| +1d6 {{DamageType|Force}}
[[Ability Score Modifier|Strength modifier]] {{DamageType|Bludgeoning}}
|-
| {{SAI|Arcane Ammunition|w=40}}
| {{LgRarityItem|Crossbow of Arcane Force}}
| {{Action|bonus}}
| {{Action|bonus}}
| Infuse your bolts to deal additional an {{DamageText|1d4|Force}} damage.
| Infuse your bolts to deal additional an {{DamageText|1d4|Force}} damage.
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| -
| -
|-
|-
| [[Colossal Onslaught]]
| {{SAI|Blood Money|w=40}}
| {{SmallIcon|Jorgoral's Greatsword Icon.png}} [[Jorgoral's Greatsword]]
| {{LgRarityItem|Twist of Fortune}}
| {{Action|action}}
| Strike out greedily, dealing an additional {{DamageText|4|Piercing}} damage per 300 [[Gold]] that the target possesses.
| -
| -
|-
| {{SAI|Bolt of Celestial Light|w=40}}
| {{LgRarityItem|Gontr Mael}}
| {{Action|action}}
| {{Cond|Frightened|Frighten}} your target with intimidating arrows.
 
After attacking, ranged weapon attacks made by Gontr Mael deal an additional {{DamageColor|Radiant|1~4 Radiant damage}}.
| {{SavingThrow|WIS|dc=11}}
| -
|-
| {{SAI|Colossal Onslaught|w=40}}
| {{LgRarityItem|Jorgoral's Greatsword}}
| {{Action}}
| {{Action}}
| Strike multiple foes in a line 3m wide and 6m long.
| Strike multiple foes in a {{AOE | line | m = 6 | ft = 20 }}.<!-- line 3m wide and 6m long -->
| -
| -
| 1d8 + Strength Modifier {{DamageType|Bludgeoning}}
| + Proficiency Bonus {{DamageType|Slashing}}
|-
|-
| [[Corrosive Strike (Weapon Action)|Corrosive Strike]]
| {{SAI|Corrosive Strike|w=40}}
| {{SmallIcon|Corrosive Flail Icon.png}} [[Corrosive Flail]]
| {{LgRarityItem|Corrosive Flail}}
| {{Action}}
| {{Action}}
| Deal additional {{DamageColor|Acid|Acid}} damage equal to your [[Proficiency Bonus]]. On a hit, create a pool of acid around the target which reduces {{ArmourClass}} by 2.
| Deal additional {{DamageType|Acid}} damage equal to your [[Proficiency Bonus]]. On a hit, create a pool of acid around the target which reduces {{ArmourClass}} by 2.
| -
| -
| 1d8 + Strength Modifier {{DamageType|Bludgeoning}} + Proficiency Bonus {{DamageType|Acid}}
| + Proficiency Bonus {{DamageType|Acid}}
|-
|-
| [[Dawnburst Strike]]
| {{SAI|Crowning Strike|w=40}}
| [[The Sacred Star]]
| {{LgRarityItem|Blade of Oppressed Souls}}
| {{Action}}
| {{Action}}
| Deal additional Radiant damage equal to your Proficiency Bonus. On a hit, light erupts around you in a 3m area. Enemies in the light must succeed a DC 13 Constitution Saving Throw or be Blinded.
| Unleash the wails of the dead that fell to your blade, and possibly instil {{Cond|Crown of Madness}} in the target.
| -
| + Proficiency Bonus {{DamageType|Psychic}}
|-
| {{SAI|Dawnburst Strike|w=40}}
| {{LgRarityItem|The Sacred Star}}
| {{Action}}
| Deal additional {{DamageType|Radiant}} damage equal to your Proficiency Bonus. On a hit, light erupts around you in a 3m area. Enemies in the light must succeed a {{SavingThrow|Constitution|dc=13}} or be Blinded.
| [[Constitution]]
| [[Constitution]]
| 1d8 + Strength Modifier <br> +4 [[Radiant]]
| + Proficiency Bonus {{DamageType|Radiant}}
|-
| {{SAI|Dueller's Enthusiasm|w=40}}
| {{LgRarityItem|Duellist's Prerogative}}
| {{Action|bonus}}
| While you are not dual-wielding, you can make an additional melee attack with The Dueller.
| -
| 1d8 {{DamageModifier|Strength}} {{DamageType|Bludgeoning}}
|-
| {{SAI|Edge of Darkness|w=40}}
| {{LgRarityItem|Shar's Spear of Evening}}
| {{Action|action}}
| Create a cloud of Darkness while you attack.
| -
| + Weapon Damage {{DamageType|Piercing}} to all creatures in cloud
|-
|-
| [[Gargantuan Cleave]]
| {{SAI|Gargantuan Cleave|w=40}}
| {{SmallIcon|Greataxe PlusOne Icon.png}} [[Very Heavy Greataxe]]
| {{LgRarityItem|Very Heavy Greataxe}}
| {{Action}}
| {{Action}}
| Strike multiple foes but inflict [[Off Balance (Condition)|Off Balance]] on self
| Strike multiple foes but inflict {{Cond|Off Balance}} on self
| -
| + 1d6 {{DamageType|Slashing}}
|-
| {{SAI|Grand Slam|w=40}}
| {{LgRarityItem|Corpsegrinder}}
| {{Action|action}}
| Slam your weapon into the ground, dealing additional {{DamageType|Thunder}} damage each your [[proficiency bonus]], thunderously impacting nearby foes and possibly pushing them away.
| -
| + Proficiency Bonus {{DamageType|Thunder}}
|-
| {{SAI|Hellflame Cleave|w=40}}
| {{LgRarityItem|Hellfire Greataxe}}
| {{Action|bonus}}
| Spew hellish flames and strike your foes. On Save: Targets still take half damage. Hellfire ignores [[resistance]] and [[Damage types#Immunity|immunity]] to {{DamageType|Fire}} damage.
| -
| -
| Weapon damage + 1d6
| + 2d6 {{DamageType|Fire}}
|-
|-
| [[Hush You! (Weapon Action)|Hush You!]]
| {{SAI|Hush You!|w=40}}
| {{SmallIcon|Battleaxe PlusOne Icon.png}} [[Witchbreaker]]
| {{LgRarityItem|Witchbreaker}}
| {{Action}}
| {{Action}}
| Slash a target and possibly [[Silenced (Condition)|Silence]] it.
| Slash a target and possibly {{Cond|Silenced|Silence}} it.
| [[Constitution]] (+1)
| [[Constitution]] (+1)
| 1d8 + Strength Modifier {{DamageType|Bludgeoning}}
| + Proficiency Bonus {{DamageType|Slashing}}
|-
|-
| [[Maiming Strike (Weapon Action)]]
| {{SAI|Illuminating Shot|w=40}}
| {{SmallIcon|Handaxe PlusOne Icon.png}} [[Thermodynamo Axe]]
| {{LgRarityItem|Fabricated Arbalest}}
| {{Action}}
| {{Action}}
| Possibly inflict [[Maimed (Condition)|Maimed]] on your target. They can't move.
| Fire a shimmering bolt that inflicts 1 turn of {{Cond|Radiating Orb}} upon the target.
| -
| -
|-
| {{SAI|Maiming Strike|w=40}}
| {{LgRarityItem|Thermodynamo Axe}}<br>{{LgRarityItem|Pactbound Battleaxe}}
| {{Action}}
| Possibly inflict {{Cond|Maimed}} on your target. They can't move.
| [[Constitution]] (+1)
| [[Constitution]] (+1)
| 1d4 + Strength Modifier {{DamageType|Bludgeoning}}
| 1d4 {{DamageModifier|Strength}} {{DamageType|Bludgeoning}}
|-
|-
| [[Razor Gale (Weapon_Action)|Razor Gale]]
| {{SAI|Moonlight Butterflies|w=40}}
| {{SmallIcon|Longsword PlusOne Icon.png}} [[Larethian's Wrath]]
| {{LgRarityItem|Moonlight Glaive}}
| {{Action}}
| {{Action}}
| Swing your weapon in a 4m cone that deals damage to all enemies within range.
| Strike a foe, conjuring an illusory swarm of moon-pale butterflies, gaining {{Advantage}} on attacks against the target. Deal additional Psychic damage equal to your [[Proficiency Bonus]]. When the target moves away from your illusion, it takes {{DamageColor|Psychic|1~6 Psychic damage}}.
| -
| -
| 1d8 + Dexterity Modifier {{DamageType|Bludgeoning}}
| + Proficiency Bonus {{DamageType|Slashing}} + Proficiency Bonus {{DamageType|Psychic}}
|-
|-
| [[Soulbreaker]]
| {{SAI|Overheat|w=40}}
|
| {{LgRarityItem|Azer Warhammer}}
<ul style="list-style: none;">
| {{Action|bonus}}
<li> {{SmallIcon|Soulbreaker Greatsword Icon.png}} [[Soulbreaker Greatsword]]
| Release a fraction of your inner fire. All nearby creatures take damage and start {{Cond|Burning Fiercely}}.
<li> {{SmallIcon|Githyanki Greatsword Icon.png}} [[Silver Sword of the Astral Plane]]
| -
</ul>
| -
|-
| {{SAI|Part the Flesh|w=40}}
| {{LgRarityItem|Fleshrender}}
| {{Action}}
| Thrust forward with diabolical precision, possibly stymying your target's ability to heal.
| -
| + Proficiency Bonus {{DamageType|Necrotic}}
|-
| {{SAI|Perfectly Balanced Strike|w=40}}
| {{LgRarityItem|Belm}}
| {{Action|bonus}}
| Send Belm snaking out with an adder's speed, the very exemplar of swiftness embodied in steel.
| -
| -
|-
| {{SAI|Poison Mist|w=40}}
| {{LgRarityItem|Argument Solver}}
| {{Action}}
| On a hit, deal extra {{DamageType|Poison}} damage equal to your [[proficiency bonus]] and surround the target in a [[Poison Cloud|noxious cloud]] that possibly {{cond|Poisoned|Poisons}} those within it.
| -
| + Proficiency Bonus {{DamageType|Poison}}
|-
| {{SAI|Profane Scourge|w=40}}
| {{LgRarityItem|The Undead Bane}}
| {{Action}}
| Strike with subjugating fury, adding your [[proficiency bonus]] to the damage roll. If you hit a [[Fiend]] or [[Undead]] creature, deal an additional {{DamageText|2d6|Slashing|drs=t}} damage and possibly {{cond|Bane}} it.
| -
| + Proficiency Bonus {{DamageType|Physical}} + 2d6 {{DamageType|Slashing}} if Fiend or Undead
|-
| {{SAI|Razor Gale|w=40}}
| {{LgRarityItem|Larethian's Wrath}}
| {{Action}}
| Swing your weapon in a {{AOE | cone | m = 4 | ft = 13 }} that deals damage to all enemies within range.
| -
| + Proficiency Bonus {{DamageType|Slashing}}
|-
| {{SAI|Revitalising Strike|w=40}}
| {{LgRarityItem|Hoppy}}
| {{Action}}
| Smash into a foe, wounding them and healing your own injuries. On a hit, heal {{DamageText|1d6|Healing}}. You deal additional {{DamageType|Necrotic}} damage equal to your [[Proficiency Bonus]].
| -
| + Proficiency Bonus {{DamageType|Necrotic}}
|-
| {{SAI|Searing Blood|w=40}}
| {{LgRarityItem|Rupturing Blade}}
| {{Action}}
| Cut into an enemy, dealing an extra {{DamageText|[[proficiency bonus]]|Fire}} and {{DamageText|1d6|Fire}} damage to them, while you yourself take {{DamageText|1d6|Slashing}} damage. Additionally, the attack might cause the target to {{Cond|Bleeding|Bleed}} and {{Cond|Burning|Burn}}.
| -
| + Proficiency Bonus {{DamageType|Fire}} + 1d6 {{DamageType|Fire}}
|-
| {{SAI|Soulbreaker|w=40}}
|{{LgRarityItem|Soulbreaker Greatsword}}<br>{{LgRarityItem|Silver Sword of the Astral Plane}}
| {{Action}}
| {{Action}}
| Rend the enemy's body and soul, dealing an additional {{DamageText|4|Psychic}} damage and possibly [[Stun (Condition)|Stun]] them.
| Rend the enemy's body and soul, dealing an additional {{DamageText|4|Psychic}} damage and possibly {{Cond|Stunned|Stun}} them.
| [[Constitution]] (+1)
| [[Constitution]] (+1)
| 1d6 + Strength Modifier {{DamageType|Piercing}} + {{DamageText|4|Psychic}} <!-- That's what the ingame tooltip says-->
| + Proficiency Bonus {{DamageType|Psychic}}
|-
|-
| [[Shadowsoaked Blow (Weapon_Action)|Shadowsoaked Blow]]
| {{SAI|Shadowsoaked Blow|w=40}}
| {{SmallIcon|Shortsword PlusOne Icon.png}} [[Sword of Clutching Umbra]]
| {{LgRarityItem|Sword of Clutching Umbra}}
| {{Action}}
| {{Action}}
| Strike an enemy, adding your [[Proficiency Bonus]] and {{DamageText|1d6|Psychic}} to the damage. This attack doesn't break concealment.
| Strike an enemy, adding your [[Proficiency Bonus]] and {{DamageText|1d6|Psychic}} to the damage. This attack doesn't break concealment.
| -
| -
| 1d8 + Dexterity Modifier {{DamageType|Bludgeoning}} + {{DamageText|1d6|Psychic}} <!-- That's what the ingame tooltip says-->
| + Proficiency Bonus {{DamageType|Piercing}} + 1d6 {{DamageType|Psychic}}  
|-
|-
| [[Topple the Big Folk (Weapon_Action)|Topple the Big Folk]]
| {{SAI|Topple the Big Folk|w=40}}
| {{SmallIcon|Longsword PlusOne Icon.png}} [[Balduran's Giantslayer]]
| {{LgRarityItem|Balduran's Giantslayer}}
| {{Action}}
| {{Action}}
| Deal additional damage. Large, Huge or Gargantuan creatures take an additional {{DamageText|2-12|Slashing}} damage and may fall [[Prone (Condition)|Prone]].
| Deal additional damage. Large, Huge or Gargantuan creatures take an additional {{DamageText|2-12|Slashing}} damage and may fall {{Cond|Prone}}.
| [[Strength]] (+1)
| [[Strength]] (+1)
| 2d6 + 2x Strength Modifier + Proficiency Bonus {{DamageType|Slashing}}
| + Proficiency Bonus {{DamageType|Physical}} + 2d6 {{DamageType|Slashing}} if Large/Huge/Gargantuan
|-
| {{SAI|Unshackling Strike|w=40}}
| {{LgRarityItem|Orphic Hammer}}
| {{Action}}
| Smite the magical bonds keeping a creature {{Cond|Restrained}}, {{Cond|Paralysed}}, and {{Cond|Stunned}}, freeing it.
| -
| -
|}
|}


Line 385: Line 543:
! style="width: 22.5%;" | Removed by
! style="width: 22.5%;" | Removed by
|-
|-
| [[Prone (Condition)|Prone]]
| {{Cond|Bleeding}}
|
|
<ul style="list-style: none;">
<ul style="list-style: none;">
<li> {{SmallIcon|Action Icon.png}} [[Topple]] (STR)
<li> {{SmallIcon|Action Icon.png}} [[Lacerate]] (CON)
<li> {{SmallIcon|Action Icon.png}} [[Backbreaker]] (DEX)
</ul>
</ul>
|
|
* [[Strength]]
* [[Constitution]]
* [[Dexterity]]
| Inflicts 2 {{DamageType|Slashing}} per turn for 2 turns
| {{Advantage}} to nearby attackers
| {{DamageIcon|Healing}} Healing
| Using half of [[Movement Speed]]
|-
|-
| [[Off Balance (Condition)|Off Balance]]
| {{Cond|Chest Trauma}}
|
<ul style="list-style: none;">
<li> {{SmallIcon|Action Icon.png}} [[Rush Attack]] (STR)
<li> {{SmallIcon|Bonus Action Icon.png}} [[Flourish]] (DEX)
</ul>
|
* Strength
* Dexterity
| {{Advantage}} to attackers
| Ally [[Help]] or taking damage
|-
| [[Weak Grip (Condition)|Weak Grip]]
|
|
<ul style="list-style: none;">
<ul style="list-style: none;">
<li> {{SmallIcon|Action Icon.png}} [[Weakening Strike]] (STR)
<li> {{SmallIcon|Action Icon.png}} [[Heartstopper]] (CON)
</ul>
</ul>
|
|
* Strength
* [[Constitution]]
* Dexterity
| One fewer {{Action}} for 2 turns
| {{Disadvantage}} on attacks
| {{DamageIcon|Healing}} Healing
| Ally [[Help]]
|-
|-
| [[Crippled (Condition)|Crippled]]
| {{Cond|Maimed}}
|
|
<ul style="list-style: none;">
<ul style="list-style: none;">
Line 426: Line 569:
</ul>
</ul>
|
|
* Dexterity
* [[Dexterity]]
| [[Movement Speed]] reduced to 0
| [[Movement Speed]] reduced to 0
| Healing
| {{DamageIcon|Healing}} Healing
|-
|-
| [[Chest Trauma (Condition)|Chest Trauma]]
| {{Cond|Dazed}}
|
<ul style="list-style: none;">
<li> {{SmallIcon|Action Icon.png}} [[Heartstopper]] (CON)
</ul>
|
* [[Constitution]]
| One fewer Action for 2 turns
| Healing
|-
| [[Bleeding (Condition)|Bleeding]]
|
<ul style="list-style: none;">
<li> {{SmallIcon|Action Icon.png}} [[Lacerate]] (CON)
</ul>
|
* Constitution
| Inflicts 2 {{DamageType|Slashing}} per turn for 2 turns
| Healing
|-
| [[Dazed (Condition)|Dazed]]
|
|
<ul style="list-style: none;">
<ul style="list-style: none;">
Line 458: Line 581:
|
|
* [[Wisdom]]
* [[Wisdom]]
| Can't take reactions, loses Dexterity bonus to [[Armour Class]]
| Can't take reactions, loses Dexterity bonus to {{ArmourClass}}
| Ally [[Help]]
| Ally {{SmallIcon|Help Action Icon.png}} [[Help]]
|-  
|-  
| [[Gaping Wounds (Condition)|Gaping Wounds]]
| {{Cond|Gaping Wounds}}
|
|
<ul style="list-style: none;">
<ul style="list-style: none;">
Line 469: Line 592:
| -
| -
| Receive additional 2 {{DamageType|Piercing}} damage from attacks for 2 turns
| Receive additional 2 {{DamageType|Piercing}} damage from attacks for 2 turns
| Healing
| {{DamageIcon|Healing}} Healing
|-
|-
| [[Hamstrung (Condition)|Hamstrung]]
| {{Cond|Hamstrung}}
|
|
<ul style="list-style: none;">
<ul style="list-style: none;">
Line 477: Line 600:
</ul>
</ul>
| -
| -
| Movement Speed halved
| [[Movement Speed]] halved
| Healing
| {{DamageIcon|Healing}} Healing
|-
| {{Cond|Off Balance}}
|
<ul style="list-style: none;">
<li> {{SmallIcon|Action Icon.png}} [[Rush Attack]] (STR)
<li> {{SmallIcon|Bonus Action Icon.png}} [[Flourish]] (DEX)
</ul>
|
* [[Strength]]
* [[Dexterity]]
| {{Advantage}} to attackers
| Ally {{SmallIcon|Help Action Icon.png}} [[Help]] or taking damage
|-
| {{Cond|Prone}}
|
<ul style="list-style: none;">
<li> {{SmallIcon|Action Icon.png}} [[Topple]] (STR)
<li> {{SmallIcon|Action Icon.png}} [[Backbreaker]] (DEX)
</ul>
|
* [[Strength]]
* [[Dexterity]]
| {{Advantage}} to nearby attackers
| Using half of [[Movement Speed]]
|-
| {{Cond|Weak Grip}}
|
<ul style="list-style: none;">
<li> {{SmallIcon|Action Icon.png}} [[Weakening Strike]] (STR)
</ul>
|
* [[Strength]]
* [[Dexterity]]
| {{Disadvantage}} on attacks
| Ally {{SmallIcon|Help Action Icon.png}} [[Help]]
|}
|}

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