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=== Damage Roll === | === Damage Roll === | ||
A '''Damage Roll''' is performed when a successful attack is made, a spell hits a target, a trap is activated, and so on. The result determines the damage done, in terms of hit-points. This roll can involve any type and number of dice. | |||
For example, a successful hit with a [[Dagger]] will lead to a d4 being rolled to determine the damage (referred to as 1d4 damage), whereas a successful attack with a [[Greatsword]] will lead to two d6 being rolled (referred to as 2d6) for a total damage of 2 to 12. Being caught in a [[Fireball]] will cause 8d6 points of damage, though a successful Saving Throw (see below) can reduce it to half. | |||
For attacks made with weapons, the total value resulting from the roll is affected by the attacking creature's [[#Ability Score Modifier|Ability Score Modifier]] and [[#Proficiency Bonus|Proficiency Bonus]]. For the damage of spell attacks, no such bonuses apply. | |||
==== A bit of Mathematics ==== | ==== A bit of Mathematics ==== |