Steel Watcher (creature): Difference between revisions

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| image = Steel Watcher.png
| image = Steel Watcher.png
}}
}}
{{CharacterInfo
{{Infobox character
<!-- Interior -->
|title =
|name = Steel Watcher
|image = [[File:Steel Watcher.png|350px]]
|class =
|background=
|level = 11
|race = Steel Watcher
|type = Construct
|HP = 206
|AC = 16
|speed =
|size = Large
|weight = 750kg / 1653lbs
|proficiency = 4
|initiative = 6
|exp = 510
|alt-name = Model
|alt-image = [[File:Steel Watcher Model.png|200px]]
|passive =
{{SmIconLink|Generic Tactical Icon.png|Agile Chassis}}</br>
{{SmIconLink|Darkvision Icon.png|Darkvision (Passive Feature)|Darkvision}}</br>
{{SmIconLink|PassiveFeature Failsafe Protocol.png|Failsafe Protocol}}</br>
{{SmIconLink|Immutable Form Icon.png|Immutable Form}}</br>
{{SmIconLink|Magic Resistance Icon.png|Magic Resistance}}</br>
{{SmIconLink|Opportunity Attack Icon.png|Opportunity Attack}}</br>
{{SmIconLink|Perfect Sentry Condition Icon.webp|Perfect Sentry}}


<!-- Exterior -->
| name = Steel Watcher
|location = [[Rivington]],[[Baldur's Gate]]
| faction = [[Gortash]]
|faction =
| image = Steel Watcher.png
|family =  
| race = Steel Watcher
|allies = [[Enver Gortash]]
| voice = Pieter Lawman
|enemies =  
| level = 11


<!-- Attributes -->
| modules =
|STR = 18
{{Infobox statistics
|DEX = 22
| child = yes
|CON = 18
| size = Large
|INT = 6
| type = [[Construct]]
|WIS = 10
| hit_points = 206
|CHA = 10
| hit_points_tactician = 267
|str save =
| armour_class = 16
|dex save = yes
| movement_speed_meters = 18
|con save = yes
| movement_speed_feet = 60
|int save =
| weight_kg = 750
|wis save =
| weight_lb = 1500
|cha save =
| hiddenlevel = 11
| str = 18
| dex = 22
| con = 18
| int = 6
| wis = 10
| cha = 10
| con_save_proficiency = yes
| dex_save_proficiency = yes
| nonmagic resistant1 = Bludgeoning
| nonmagic resistant2 = Piercing
| nonmagic resistant3 = Slashing
| vulnerable1 = Lightning
| immune1 = Poison
| immune2 = Psychic


<!-- Resistances -->
| feature1_name = Agile Chassis
|bludgeoning = resistant
| feature1_description = Advantage on dexterity saving throws and an additional 9m/30ft movement speed.
|piercing = double
| feature2_name = Darkvision
|slashing = resistant
| feature2_description = Can attack creatures in the dark without disadvantage, up to a range of 12 m (40 ft).
|acid =
| feature3_name = Failsafe Protocol
|cold =
| feature3_description = After losing a significant amount of Hit Points, this creature will begin a Self-Detonation protocol to eliminate all nearby threats.
|fire = double
| feature4_name = Immutable Form
|force =
| feature4_description = Creature's form cannot be altered, +5 to saving throws against spells that remove it from this plane.
|lightning = vulnerable
| feature5_name = Opportunity Attack
|necrotic =
| feature5_description = Automatically attack an enemy moving out of your reach.
|poison = immune
| feature6_name = Magic Resistance
|psychic = immune
| feature6_description = Advantage on saving throws against spells.
|radiant =
| feature7_name = Perfect Sentry
|thunder =
| feature7_description = Cannot be surprised.
|magic =  
}}
}}
{{NoExcerpt|''This page is for the Steel Watcher creature. For the race, see [[Steel Watcher|Steel Watcher]].''}}
}}
{{Q|I am a Steel Watcher, citizen. Here to serve the people of Baldur's Gate in the name of Lord Envor Gortash.|Steel Watcher}}
 
{{Hatnote|''This page is for the Steel Watcher creature. For the race, see [[Steel Watcher|Steel Watcher]].''}}
{{Q|I am a Steel Watcher, citizen. Here to serve the people of Baldur's Gate in the name of Lord Enver Gortash.|Steel Watcher}}
'''Steel Watchers''' are NPCs mainly found in the city of [[Baldur's Gate]]. They were invented by [[Enver Gortash|Gortash]] in an attempt to control the city. Steel Watchers are characterized by their imposing size and ability to self-destruct.
'''Steel Watchers''' are NPCs mainly found in the city of [[Baldur's Gate]]. They were invented by [[Enver Gortash|Gortash]] in an attempt to control the city. Steel Watchers are characterized by their imposing size and ability to self-destruct.
== Attacks and Abilities ==
Each Steel Watcher wields a {{SmItemIcon | Watcher Greatsword}} or a [[Heavy Crossbow]] akin to {{RarityItem | Hellfire Engine Crossbow}}. The weapon does not drop when the Steel Watcher dies. Steel Watchers are immune to becoming:<br>
{{SmIconLink | Prone Condition Icon.webp | Prone (Condition) | Prone }}<br>
{{SmIconLink | Blinded Condition Icon.webp | Blinded (Condition) | Blind }}<br>
{{SmIconLink | Frightened Condition Icon.webp | Frightened (Condition) | Frightened }}<br>
{{SmIconLink | Charmed Condition Icon.webp | Charmed (Condition) | Charmed }}<br>
{{SmIconLink | Surprised Condition Icon.webp | Surprised (Condition) | Surprised }}<br>
{{SmIconLink | Poisoned Condition Icon.webp | Poisoned (Condition) | Poisoned }}
=== {{IconText | Target MainHandAttack.png | Main Hand Attack }}===
Despite being a melee attack, this attack has a range. The Steel Watcher strikes the ground, anyone standing in the affected line risks being hit. Targets hit will be knocked [[Prone (Condition)|Prone]] and [[Maimed (Condition)|Maimed]].
{{Description | Strike with a colossal blade to knock the target Prone and Maim them.}}
{{Action}}<br>
{{Attack Roll}}<br>
{{Range|m=3|ft=10}}<br>
{{SmIconLink | size = 25 | Prone Condition Icon.webp | Prone }} {{Duration|1}}<br>
{{SmIconLink | size = 25 | Crippled Condition Icon.webp | Maimed (Condition) | Maimed }} {{Duration|2}}
{{DamageInfo | 3d12+4 | type = Slashing}}


=== {{IconText | Projectile MainHandAttack.png | Debilitating Shot}} ===
== Notable loot ==
{{Description | Fire a hefty ballista bolt that may Pin Down the target.}}
 
{{Action}}<br>
* {{RarityItem|Enriched Infernal Iron}}
{{Attack Roll}}<br>
* {{RarityItem|Infernal Iron}}
{{Range|m=18|ft=60}}<br>
 
{{SmIconLink | size = 25 | Pin Down Icon.png | Pinned (Condition) | Pin Down }} {{Duration|1}}
== Related quests ==
{{DamageInfo|3d10+6|type=Piercing}}
* [[Get Gortash's Netherstone]]
* [[Disable the Steel Watch]]
 
== Attacks and abilities ==
Each Steel Watcher wields a {{SmItemIcon | Watcher Greatsword}} or a {{RarityItem|Watcher Crossbow}}. The weapon does not drop when the Steel Watcher dies, but can be disarmed.  
 
Steel Watchers are immune to the following conditions:
*{{cond| Prone }}
*{{cond| Blinded }}
*{{cond| Frightened }}
*{{cond| Charmed }}
*{{cond| Surprised }}
*{{cond| Poisoned }}
 
=== Tactician ===
On Tactician difficulty, Steel Watchers have different resistances:
* New resistances: {{Resistance|Piercing|double}}{{Resistance|Fire|double}}
* The watchers also lose their {{DamageType|Lightning}} damage vulnerability.
 


=== {{IconText | Generic Utility Icon.png | Reposition Malefactor}} ===
{{Feature box|Main Hand Attack|item=Watcher Greatsword}}
Pulls the target close to the Steel Watcher.
{{Description | Pull a miscreant towards you for more thorough correction.}}
{{Action}}<br>
{{SavingThrow|DEX}}<br>
{{Range|m=14|ft=45}}<br>
{{DamageInfo|3d8|type=Bludgeoning}}


=== {{IconText | PassiveFeature Failsafe Protocol.png | Self-Detonate}} ===
{{Feature box|Debilitating Shot|item=Watcher Crossbow}}
Characters close to the Steel Watcher are caught in an explosion. The Watcher is in the center. This attack ignores {{Resistance|Fire|resistant|20px}}resistance and {{Resistance|Fire|immune|17px}}immunity to Fire damage. Target will still take half damage on a successful {{SavingThrow|DEX}}.
{{Description | Explode in a burst of raging hellfire - eliminate all nearby wrongdoers. Hellfire ignores resistance and immunity to Fire damage.}}
{{SavingThrow|DEX}}<br>
{{DamageInfo|4d12+26|type=Fire| save = Dexterity | save effect = half }}


== Noteable Loot ==
{{Feature box|Reprimand}}
{{RarityItem|Infernal Iron}}


== Related Quests ==
{{Feature box|Self-Detonate}}
* [[Get Gortash's Netherstone]]
* [[Disable the Steel Watch]]


== Notes ==
== Notes ==
* When a Steel Watcher is about to die it will self-destruct as a result of the passive feature [[Failsafe Protocol]]. The explosion will deal {{DamageText|4d12+26|Fire}} damage{{verify}} in an area around the Watcher. The fire damage will penetrate immunities and resistances. A {{SavingThrow|Dexterity}} can be made to receive half the damage dealt.
* Defeating a Steel Watcher inflicts the party with {{cond|Pursuit Protocol}} for 20 turns.
* Steel Watchers are immune to {{IconLink | Prone Condition Icon.png | Prone }}
* During the quest [[Disable the Steel Watch]], several [[Hellfire Watchers]] and a special [[Steel Watcher Titan]] can be found in [[Steel Watch Foundry]].
* {{Blur|[[Karlach]]'s heart is a prototype engine for the Steel Watchers.}}


== See also ==
== See also ==
[[:Category:Steel Watchers|List of all Steel Watchers]]
* [[:Category:Steel Watchers|List of all Steel Watchers]]


== Gallery ==
== Gallery ==
<gallery heights="200px" widths="200" mode="nolines">
<gallery heights="200px" widths="200" mode="packed">
Steel Watcher Ranged.png|Ranged Steel Watcher
Steel Watcher Ranged.png|Ranged Steel Watcher
Steel Watcher Model.png|Ingame model.
</gallery>
</gallery>


[[Category:Steel Watchers]]
[[Category:Steel Watchers]]
[[Category:Constructs]]
[[Category:Constructs]]
[[Category:Creatures]]
{{NavCreatures}}
{{NavCreatures}}

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