Glyph of Warding: Cold: Difference between revisions

Jump to navigation Jump to search
Remove up-to-date template.
(Initial info)
 
(Remove up-to-date template.)
 
(15 intermediate revisions by 6 users not shown)
Line 1: Line 1:
{{SpellPage
| name = Glyph of Warding: Cold
| image = Glyph of Warding Cold.webp
| level =  3
| school = Abjuration
| ritual =
| variant of = Glyph of Warding
| summary = This spell is a variant of the Level 3 Abjuration Spell, {{SAI|Glyph of Warding}}. This variant of the spell allows spellcasters to inscribe a ward that explodes and deals Cold damage to enemies when triggered.
| description = The glyph explodes, dealing {{DamageType|Cold}} damage to enemies in the vicinity. Creatures who pass the {{SavingThrow|Dexterity}} still take half damage.


[[Spell]] > [[Spell#List Of Spells|List Of Spells]] > [[Spell#3rd Level Spells|3rd Level Spells]] > [[Glyph of Warding]] > Glyph of Warding: Cold
The glyph will last until triggered, or until a [[Long Rest]].
----'''Glyph of Warding: Cold''' is variant of the Level 3 Abjuration Spell, [[Glyph of Warding]]. This variant of the spell allows spellcasters to inscribe a ward that explodes and deals <code><span style="color:#3399cc">Cold</span></code> damage to enemies when triggered.
| warning = {{Prereq|Only one glyph can be active at a time.}}
[[File:Glyph of Warding Cold Icon.png|thumb|240x240px|{{AbilityInfobox
| cost = action, spell3
| title = <div style="font-size:105%; font-family:Georgia;">''"The glyphs explode and hurt everyone within range stepped on by an enemy. On save: Target still take half damage.''"</div>
| attack roll =
----
| damage = 5d8
<div style="text-align:center;">[[File:Actions Icons.png|frameless|25px]] '''Action''' [[File:Spell Slots Icon 2.png|frameless|25px]] '''Level 3 Spell Slot'''</div>
| damage modifier =
----
| damage type = Cold
| Range = 9m / 30ft
| damage per =
| School = Abjuration
| extra damage =
| Concentration = None
| extra damage modifier =
| Class = [[Bard]], [[Cleric]], [[Wizard]]
| extra damage type =
|Area of Effect=4m / 13ft (Radius)|Duration=Until [[Long Rest]] (Ward)|Damage=<span style="color:#3399cc">5d8</span>|Damage Types=[[Damage Types|<span style="color:#3399cc">Cold</span>]]}}]]
| extra damage per =
| concentration =
| save = CON
| range =
| range m = 9
| range ft = 30
| aoe = radius
| aoe m = 4
| aoe ft = 13
| condition =
| condition duration =
| condition save =
| area =
| area category =
| area shape =
| area range m =
| area range ft =
| area duration =
| area turn start damage =
| area turn start damage type =
| area turn start damage save =
| area turn start damage save effect =
| area turn end damage =
| area turn end damage type =
| area turn end damage save =
| area turn end damage save effect =
| area condition =
| area condition 2 =
| area condition 3 =
| area condition 4 =
| higher levels = [[Spells#Upcasting|Upcast]]: Casting this spell at a higher level deals an extra {{DamageText|1d8|Cold}} damage for each [[Spells#Spell_Slot_Levels|Spell Slot Level]] above 3rd.
| variants =
| notes = * Only those considered an enemy can trigger the glyph. For the player's party this is indicated via a red circle beneath the creature, red outlines when highlighted, and denoted by a red dot on the minimap. Neutral, friendly, and allied creatures (highlighted yellow/green/blue respectively) can safely go through the glyph.
** This makes using the glyph as a trap difficult for many encounters. Specifically, those that normally only consider creatures hostile after dialogue.
* When the glyph is triggered, everyone within the area is affected, regardless of allegiance.
* When the spellcaster is surrounded by enemies, sometimes it is worth throwing the glyph down right at their feet.
| video = Glyph of Warding Visuals.mp4
}}


==Description==
== External Links ==
The glyphs explode and hurt everyone within range stepped on by an enemy. On save: Target still take half damage.
* {{FRWiki|Glyph of warding|long}}
 
Only one glyph can be active at a time.
==Properties==
{{C|[[File:Actions Icons.png|frameless|25px]] Action + [[File:Spell Slots Icon 2.png|frameless|25px]] Level 3 Spell Slot}}
 
''Available to level 5 [[Bard]], [[Cleric]] and [[Wizard]].''
*Damage:{{DamageInfo|count=5|die=8|type=Cold}}
 
*Range: {{C|[[File:Range Icon 2.png|frameless|upright=0.1]] 9m / 30ft}}
*Area of Effect: {{C|[[File:Aoe Icon.png|frameless|upright=0.1]] 4m / 13ft (Radius)}}
*Duration: {{C|[[File:Duration 50px.png|frameless|upright=0.1]] Until [[Long Rest]]}} (the Ward)
*Saving Throw: {{C|[[File:Saving Throw Icons.png|frameless|upright=0.1]] [[Dexterity]]}}

Navigation menu