Sanctuary: Difference between revisions

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{{SpellPage
| name = Sanctuary
| image = Sanctuary.webp
| level = 1
| school = Abjuration
| classes = Cleric, Paladin
| summary = This spell allows spellcasters to ward themselves or an ally against enemy attacks.
| description = You or an ally cannot be targeted until you attack or harm a creature. You can still take damage from area spells.


[[Spell]] > [[Spell#List Of Spells|List Of Spells]] > [[Spell#1st Level Spells|1st Level Spells]] > Sanctuary
Until the affected entity attacks or harms another creature, it cannot be targeted by enemy attacks. However, it can still take damage from spells that influence a larger area.
----'''Sanctuary''' is a [[Spell#1st Level Spells|Level 1]] Abjuration Spell. This spell allows spellcasters to ward themselves or an ally against enemy attacks.
| class learns at level 1 = Cleric
[[File:Sanctuary Icon.png|thumb|240x240px|{{AbilityInfobox
| class learns at level 3 = Oath of Devotion:Oath Spell
| title = <div style="font-size:105%; font-family:Georgia;">''"Ward yourself or an ally against enemy [[Attack Rolls|Attacks]]. Until the affected entity attacks or harms another creature, it cannot be targeted by enemy attacks. However, it can still take damage from spells that influence a large area."''</div>
| class learns at level 6 = College of Lore:via [[Magical Secrets]]
----
| class learns at level 10 = Bard:via [[Magical Secrets]]
<div style="text-align:center;">[[File:B.Action Icon.png|frameless|25px]] '''Bonus Action''' [[File:Spell Icon.png|frameless|upright=0.1]] '''Level 1 Spell Slot'''</div>
| granted by feats = Magic Initiate: Cleric
----
| cost = bonus, spell1
| Range = 18m / 60ft
| range = ranged
| School = Abjuration
| range m =
| Concentration = None
| range ft =
| Condition = [[Condition#Sanctuary|Sanctuary]]
| condition = Sanctuary
| Duration = 10 Turns
| condition duration = 10
| Class = Paladin (Oath of Devotion)
| higher levels =
}}]]
| notes =
* {{SAI|Throw}} is considered a harmful action so throwing anything including healing potions, will end your sanctuary.
* Weapon attacks do not count as harmful unless they hit or damage something.
* Performing a {{SAI|Shove}} will break the sanctuary effect of the person shoving.
* Damaging yourself will break sanctuary. This includes the things listed below:
* If someone takes damage in a surface you created, you will lose sanctuary even if you created it in a previous round.
* If someone takes damage from a condition you applied, you will lose sanctuary even if you applied it in a previous round.
** This includes conditions applied from surfaces you created, like {{Cond|Poisoned}} or {{Cond|Burning}}.
** This does not include conditions if the damage is not attributed to the person with sanctuary, like {{Cond|Singing Sword: Shriek}}.
* Damage dealt by summons you control does not break sanctuary.
** This includes things like {{SAI|Find Familiar}}, and {{SAI|Animate Dead}}.
* {{SAI|Hypnotic Gaze}} does not break sanctuary.
* {{SAI|Gust of Wind}} and {{SAI|Chromatic Orb}} does not break sanctuary as long as you don't deal damage.
** {{SAI|Chromatic Orb: Acid}} and {{SAI|Chromatic Orb: Cold}} both have surfaces that don't deal damage, and can be used by shooting the ground.
* {{SAI|Sleet Storm|c=16}} does not break sanctuary.
* {{SAI|Moonbeam|c=16}} and {{SAI|Move Moonbeam}} does not break sanctuary even if you deal damage with it.
* {{MdRarityItem|Obsidian Laced Robe}} and {{MdRarityItem|Circlet of Psionic Revenge}} do not break sanctuary when they do damage when you succeed on saving throws.
}}


==Description==
== External Links ==
Ward yourself or an ally against enemy [[Attack Rolls|Attacks]]. Until the affected entity attacks or harms another creature, it cannot be targeted by enemy attacks. However, it can still take damage from spells that influence a large area.
* {{FRWiki|Sanctuary|long}}
 
==Properties==
<code>[[File:B.Action Icon.png|frameless|25px]] Bonus Action + [[File:Spell Icon.png|frameless|upright=0.1]] Level 1 Spell Slot</code>
 
''Available to level 2 [[Paladin]] ([[Oath of Devotion]]).''
*Range: {{C|[[File:Range Icons.png|frameless|upright=0.1]] 18m / 60ft}}
{| class="wikitable" role="presentation"
|[[File:Sanctuary Icon.png|frameless|25x25px]]<b> Sanctuary</b>
|-
|{{C|[[File:Duration 50px.png|frameless|upright=0.1]] Duration: 10 Turns}}
*Until the affected entity attacks or harms another creature, it cannot be targeted by enemy attacks.
*Enemies can attempt a [[Wisdom]] [[Saving Throws|Saving Throw]] to bypass this effect.
*The target can still take damage from spells that influence a large area.
|}
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