Searing Smite: Difference between revisions

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'''Searing Smite''' is a [[Spell#1st Level Spells|Level 1]] Evocation Spell. This spell allows spellcasters to cause their melee weapon to flare with white-hot intensity, searing their targets on hit.
{{SpellPage
[[File:Searing Smite Icon.png|thumb|240x240px|{{AbilityInfobox
| name = Searing Smite
| title = <div style="font-size:105%; font-family:Georgia;">''"Your weapon flares with white-hot intensity. It deals an extra <span style="color:#ff6600">1d6 Fire damage</span> and marks the target with Searing Smite. A target with Searing Smite takes <span style="color:#ff6600">1d6 Fire damage</span> every turn, until it succeeds on a Constitution Saving Throw."''</div>
| image = Searing Smite.webp
----
| level = 1
<div style="text-align:center;">[[File:Actions Icon.png|frameless|25px]] '''Action''' [[File:B.Action Icon.png|frameless|25px]] '''Bonus Action''' [[File:Spell Icon.png|frameless|upright=0.1]] '''Level 1 Spell Slot'''</div>
| school = Evocation
----
| ritual =
| Damage = Weapon Damage <span style="color:#ff6600">+ 1d6</span>
| classes = Paladin
| Damage Types = [[Damage Types|<span style="color:#ff6600">Fire</span>]]
| class learns at level 2 = Paladin
| Range = Weapon Range
| class learns at level 3 =
| School = Evocation
| races = Zariel Tiefling
| Saving Throw = [[Constitution]]
| race learns at level 3 = Zariel Tiefling
| Concentration = Required
| granted by items = Skybreaker:Long Rest
| Condition = [[Condition#Searing Smite|Searing Smite]]
| summary = This spell allows spellcasters to cause their melee weapon to flare with white-hot intensity, searing their targets on hit.
| Duration = 10 turns
| description = Your weapon flares with white-hot intensity. It deals, on top of weapon damage, an extra {{DamageText|1d6|Fire}} damage and marks the target with {{Cond|Searing Smite}}.
| Class = [[Paladin]]
| cost = action
}}]]
| hit cost = bonus, spell1
| attack roll = yes
| damage = weapon
| damage modifier =
| damage type =
| damage save =
| damage save effect =
| damage per =
| extra damage = 1d6
| extra damage modifier =
| extra damage type = Fire
| extra damage save =
| extra damage save effect =
| extra damage per = turn
| concentration = yes
| save = CON
| range = weapon
| range m =
| range ft =
| aoe =
| aoe m =
| aoe ft =
| condition = Searing Smite
| condition duration = 10
| condition save = CON
| area =
| area category =
| area shape =
| area range m =
| area range ft =
| area duration =
| area turn start damage =
| area turn start damage type =
| area turn start damage save =
| area turn start damage save effect =
| area turn end damage =
| area turn end damage type =
| area turn end damage save =
| area turn end damage save effect =
| area condition =
| area condition 2 =
| area condition 3 =
| area condition 4 =
| higher levels = [[Spells#Upcasting|Upcast]]: Casting this spell at a higher level deals an extra {{DamageText|1d6|Fire}} initial damage for each [[Spells#Spell_Slot_Levels|Spell Slot Level]] above 1st.
| variants =
| notes = * [[Tiefling#Zariel Tieflings|Zariel Tieflings]] can only cast the spell once per [[Long Rest]].
* The incantation for Searing Smite is '''Ardē''', the Latin command "burn/blaze!"
| video =
}}


==Description==
== External Links ==
Your weapon flares with white-hot intensity. It deals an extra <code><span style="color:#ff6600">1d6 Fire</span></code> damage and marks the target with '''Searing Smite'''.
* {{FRWiki|Searing smite|long}}


A target with Searing Smite takes <code><span style="color:#ff6600">1d6 Fire</span></code> damage every turn, until it succeeds on a [[Constitution]] [[Saving Throw]].
[[Category:Sources of Fire damage]]
 
If the spellcaster misses the initial [[Attack Roll|Attack]], the spell slot and [[Bonus Action]] are not consumed.
 
==Properties==
{{C|[[File:Actions Icon.png|frameless|25px]] Action + [[File:B.Action Icon.png|frameless|25px]] Bonus Action + [[File:Spell Icon.png|frameless|upright=0.1]] Level 1 Spell Slot}}
 
''Available to level 2 [[Paladin]].''
*Initial Damage: {{DamageInfo|count=1|die=6|type=Fire}}
*Per Turn Damage ([[Constitution]] [[Saving Throws|Save]]):{{DamageInfo|count=1|die=6|type=Fire|per=turn}}
*Range: {{C|[[File:Range Icon 2.png|frameless|upright=0.1]] Weapon Range}}
*Saving Throw: {{C|[[File:Saving Throw Icons.png|frameless|upright=0.1]] [[Constitution]]}}
*Concentration: {{C|[[File:Concentration Icons.png|frameless|upright=0.1]] Required}}
{| class="wikitable" role="presentation"
|[[File:Searing Smite Icon.png|frameless|25x25px]]<b> Searing Smite</b>
|-
|{{C|[[File:Duration 50px.png|frameless|upright=0.1]] Duration: 10 turns}}
*Afflicted entity takes <code><span style="color:#ff6600">1d6 Fire</span></code> damage every turn, until the turn after it succeeds a [[Constitution]] [[Saving Throw]].
|}
==At Higher Levels==
When the spell is cast a 2nd Level or higher, the initial damage increases by <code><span style="color:#ff6600">1d6 Fire</span></code> damage for each spell slots level above 1st.

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