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'''Spirit Guardians''' is a [[Spell#3rd Level Spells|Level 3]] Conjuration Spell. This spell allows spellcasters to call forth spirits to damage nearby targets and slow their movement.
{{hatnote|This page is about the spell, Spirit Guardians. For other similar pages, see [[Spirit Guardians (disambiguation)]].}}
[[File:Spirit Guardians Icon.png|thumb|240x240px|{{AbilityInfobox
{{SpellPage
| title = <div style="font-size:105%; font-family:Georgia;">''"Call forth spirits to protect an area around you. Nearby enemies take <span style="color:#ffcc00">3d8 Radiant</span> or <span style="color:#66cc66">3d8 Necrotic</span> damage per turn, and their Movement Speed is halved. On a successful save, target still takes half damage."''</div>
| name = Spirit Guardians
----
| image = Spirit Guardians.webp
<div style="text-align:center;">[[File:Actions Icon.png|frameless|25px]] '''Action''' [[File:Spell Icon.png|frameless|upright=0.1]] '''Level 3 Spell Slot'''</div>
| level = 3
----
| school = Conjuration
| Range = Self
| ritual =
| School = Conjuration
| classes = Cleric
| Concentration = Required
| class learns at level 5 = Cleric, War Domain:Domain Spell
| Duration = 10 Turns
| class learns at level 6 = College of Lore:via [[Magical Secrets]]
| Class = [[Cleric]]
| class learns at level 10 = Bard:via [[Magical Secrets]]
|Area of Effect=3m / 10ft (Radius)}}]]
| races =
| race learns at level 1 =
| race learns at level 2 =
| summary = This spell allows spellcasters to call forth spirits to damage nearby targets and slow their [[Movement Speed|Movement]].
| description = Call forth spirits to protect you. Nearby enemies take {{DamageText|3d8|Radiant}} or {{DamageText|3d8|Necrotic}} damage per turn, and their [[Movement Speed]] is halved. Lasts for 10 turns.
| warning = {{Prereq|Caster can't become {{Cond|Invisible}} while [[Concentration|Concentrating]] on this spell.}}
| cost = action, spell3
| attack roll =
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| concentration = yes
| save = WIS
| save dc =
| on save = Targets still take half damage.
| range = self
| range m =
| range ft =
| aoe = radius
| aoe m = 3
| aoe ft = 10
| condition = Spirit Guardians Aura
| condition duration = 10
| condition save = WIS
| area =
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| area shape =  
| area range m =  
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| area duration = 10
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| variants = Spirit Guardians (Radiant), Spirit Guardians (Necrotic)
| higher levels = When the spell is cast using a 4th Level spell slot or higher, damage increases by {{DamageText|1d8|Radiant}} or {{DamageText|1d8|Necrotic}} damage for each spell slot level above 3rd.
| notes = * When {{SAI|Sanctuary}} is cast on a someone currently using {{SAI|Spirit Guardians}}, the {{SAI|Spirit Guardians}} spell ends immediately.
* Unlike most spells, {{SAI|Spirit Guardians}} will not damage (and thus kill) knocked-out enemies.
* The incantation for Spirit Guardians is '''Ira et Dolor''', Latin for "anger and pain".
| video =
}}


==Description==
== External Links ==
Call forth spirits to protect an area around you.
* {{FRWiki|Spirit guardians|long}}


Nearby enemies take <code><span style="color:#ffcc00">3d8 Radiant</span></code> or <code><span style="color:#66cc66">3d8 Necrotic</span></code> damage per turn, and their [[Movement Speed]] is halved.
[[Category:Sources of Radiant damage]]
 
[[Category:Sources of Necrotic damage]]
On a successful save, target still takes half damage.
==Properties==
<code>[[File:Actions Icons.png|frameless|25px]] Action + [[File:Spell Icon.png|frameless|upright=0.1]] Level 3 Spell Slot</code>
 
''Available to level 5 [[Cleric]].''
*Select Variant
**[[File:Spirit Guardians Icon.png|frameless|25x25px]] [[Spirit Guardians: Radiant]]
**[[File:Spirit Guardians Icon.png|frameless|25x25px]] [[Spirit Guardians: Necrotic]]
*Range: {{C|[[File:Range Icon 2.png|frameless|upright=0.1]] Self}}
*Area of Effect: {{C|[[File:Aoe Icon.png|frameless|upright=0.1]] 3m / 10ft (Radius)}}
*Concentration: {{C|[[File:Concentration Icons.png|frameless|upright=0.1]] Required}}
*Duration: {{C|[[File:Duration 50px.png|frameless|upright=0.1]] 10 turns}}
==At Higher Levels==
When the spell is cast using a 4th Level spell slot or higher, damage increases by <code><span style="color:#ffcc00">1d8 Radiant</span></code> or <code><span style="color:#66cc66">1d8 Necrotic</span></code> damage for each spell slot level above 3rd.

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