Overgrown Ruins: Difference between revisions

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| title = Overgrown Ruins
| title = Overgrown Ruins
| description = The Overgrown Ruins form a dungeon in Baldur's Gate 3. It consists of three locations: the Chapel Entrance, the Dank Crypt, and the Bedchamber.
| description = The Overgrown Ruins form a dungeon in Baldur's Gate 3. It consists of three locations: the Chapel Entrance, the Dank Crypt, and the Bedchamber.
| image = Chapel_Entrance.jpg
| image = Overgrown Ruins.png
}}
}}
[[File:Chapel_Entrance.jpg|thumb|The chapel entrance of the Overgrown Ruins]]
[[File:Overgrown Ruins.png|thumb|alt=The Overgrown Ruins, and associated waypoint. This screenshot shows both the lower entrance on the Ravaged Beach and the upper Chapel Entrance.|The Overgrown Ruins, and associated waypoint. This screenshot shows both the lower entrance on the Ravaged Beach and the upper Chapel Entrance.]]
{{Relative location
{{Relative location
|region = Wilderness
|region = Wilderness
Line 13: Line 13:
|east    = River Chionthar
|east    = River Chionthar
}}
}}
The '''Overgrown Ruins''' form a dungeon within the [[Wilderness]] in [[Act One]]. It consists of three [[Location]]s: the [[Chapel Entrance]], the [[Dank Crypt]], and the [[Refectory]].
The '''Overgrown Ruins''' is a location within the [[Wilderness]] in [[Act One]]. It seems to have once been a chapel, though time has eroded many of the clues as to who exactly was revered here.
 
It consists of one exterior [[Location]] and two interiors: the [[Chapel Entrance]], the [[Refectory]], and the [[Dank Crypt]].
 
A group of [[Overgrown Ruin Looter|Looters]] are canvassing the Overgrown Ruins. [[Gimblebock]], [[Quelenna]], [[Taman]], and [[Warryn]] stand guard outside in the Chapel Entrance, while [[Andorn]], [[Barton]], [[Cefrey]], [[Haseid]], [[Mari]] and [[Torgga]] loot the [[Refectory]].  
 
== Locations ==
* [[Chapel Entrance]]
* [[Refectory]]
* [[Dank Crypt]]
 
=== Chapel Entrance ===
[[File:Chapel Entrance Ambush.png|thumb|The Chapel Entrance, showing the structure of the upper ruin, and looters prepared for an ambush.]]
''For more information see: [[Chapel Entrance]]''
 
The [[Chapel Entrance]] is an exterior location in the [[Wilderness]]. It covers the upper section of the [[Overgrown Ruins]]. Four looters have set up base here, and are arguing whether to continue looting, or to check out the [[Nautiloid Wreck]] to the south. The Chapel Entrance contains a door to the [[Refectory]], and a hidden hatch to the [[Dank Crypt]].
 
There are also several patches of [[Twisting Vines]], and a loose '''Cracked Stone''' that may punish those who forget to watch their step.
 
=== Refectory ===
''For more information see: [[Refectory]]''
 
=== Dank Crypt ===
''For more information see: [[Dank Crypt]]''
 
=== Accessing the Ruins ===
* A '''Locked Door''' in the {{Coords|285|375|Chapel Entrance}} can be lockpicked {{SkillCheck|Sleight of Hand|7}} or interacted with to access the [[Refectory]].
* The '''Ancient Door''' on the {{Coords|285|306|Ravaged Beach}} can be opened with {{SkillCheck|Sleight of Hand|20}}. This door leads to the [[Dank Crypt]].
* The '''Hatch''' by the {{Coords|319|367|Chapel Entrance}} can be opened with {{SkillCheck|Sleight of Hand|20}}. This hatch leads to the [[Dank Crypt]].
* Standing on the '''Cracked Stone''' {{Coords|283|340|}} in will drop the player and party down to {{Coords|-160|-315|Refectory}}. Alternatively the player can drop the '''Foundation Block''' hanging overhead and break the stone. This will allow them to jump rather than fall down.
 
== History ==


== Related Quests==
== Related Quests==
* [[Explore the Ruins]]
* [[Explore the Ruins]]
== Notes ==
* The Overgrown Ruin is named after the Waypoint, for the convenience of connecting the related smaller locations.
== Gallery ==
== References ==


[[Category:Locations]]
[[Category:Locations]]
[[Category:Act One Locations]]
[[Category:Act One Locations]]
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