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Break Yurgir's Contract: Difference between revisions
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Based on his contract, it appears that there is still a remaining Dark Justiciar somewhere in the Gauntlet of Shar. Of all the suspicious things in the Gauntlet, the most noticeable are the rats who, when spoken to with [[Speak | Based on his contract, it appears that there is still a remaining Dark Justiciar somewhere in the Gauntlet of Shar. Of all the suspicious things in the Gauntlet, the most noticeable are the rats who, when spoken to with [[Speak with Animals]], tells the party they aren't worthy to walk on sacred ground. | ||
[[File:Shar Foot Book Quest.jpg|thumb|The book at the foot of the Shar statue.]] | [[File:Shar Foot Book Quest.jpg|thumb|The book at the foot of the Shar statue.]] | ||
To find more information on the rats, the party needs to travel down to the base of the statue of Shar. Two possible routes are the following: | To find more information on the rats, the party needs to travel down to the base of the statue of Shar. Two possible routes are the following: | ||
* Across from the Silent Library is a craggy rock that can be climbed down. Then follow another set of craggy rocks to climb down the the feet of the Shar statue. | *Across from the Silent Library is a craggy rock that can be climbed down. Then follow another set of craggy rocks to climb down the the feet of the Shar statue. | ||
* If the party exits west of Yurgir's throne, there are a set of broken stones the party can climb down from slightly to the north (X:-684, Y:-737). After this, the party can climb down one set of cragged rock (X:-699, Y:-735) and move slightly to the north to find another set (X:-731, Y:-750) to get to the feet. | * If the party exits west of Yurgir's throne, there are a set of broken stones the party can climb down from slightly to the north (X:-684, Y:-737). After this, the party can climb down one set of cragged rock (X:-699, Y:-735) and move slightly to the north to find another set (X:-731, Y:-750) to get to the feet. | ||
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[[Raphael]] tells Yurgir he should give his "sub-contractors" a reward for finishing the job, to which Yurgir says the party can take whatever he leaves at the Gauntlet. Unfortunately, this does not provide any unique loot and choosing to go this route means missing out on the [[Hellfire Hand Crossbow]] looted from Yurgir's corpse. Regardless, the quest completes with Raphael and Yurgir going to the [[House of Hope]] to discuss his new contract. | [[Raphael]] tells Yurgir he should give his "sub-contractors" a reward for finishing the job, to which Yurgir says the party can take whatever he leaves at the Gauntlet. Unfortunately, this does not provide any unique loot and choosing to go this route means missing out on the [[Hellfire Hand Crossbow]] looted from Yurgir's corpse. Regardless, the quest completes with Raphael and Yurgir going to the [[House of Hope]] to discuss his new contract. | ||
== Quest Rewards == | == Quest Rewards== | ||
* [[Umbral Gem]] | *[[Umbral Gem]] | ||
* [[Boots of Brilliance]] | *[[Boots of Brilliance]] | ||
* [[Justiciar's Scimitar]] and [[Justiciar's Greatshield]] - looted from Lyrthindor's corpse. | *[[Justiciar's Scimitar]] and [[Justiciar's Greatshield]] - looted from Lyrthindor's corpse. | ||
== Consequences == | ==Consequences== | ||
If, in [[Act Three]], the party undertakes [[Escape the Deal]] as part of [[Deal with the Devil]] or otherwise visits the House of Hope, then the party has a much lower roll to recruit Yurgir for [[Gather Your Allies]]. It's still possible to recruit Yurgir if he's killed, though. | If, in [[Act Three]], the party undertakes [[Escape the Deal]] as part of [[Deal with the Devil]] or otherwise visits the House of Hope, then the party has a much lower roll to recruit Yurgir for [[Gather Your Allies]]. It's still possible to recruit Yurgir if he's killed, though. | ||
If Yurgir is spared, [[Astarion]] is deeply upset, particularly if he's in the party. He requires either a Persuasion or Deception Check (DC 14) to remain in the party. | If Yurgir is spared, [[Astarion]] is deeply upset, particularly if he's in the party. He requires either a Persuasion or Deception Check (DC 14) to remain in the party. | ||
== Notes == | ==Notes == | ||
* The party can still track down Lyrthindor's ritual circle and make a deal with him (or kill him) even if Yurgir is killed. | *The party can still track down Lyrthindor's ritual circle and make a deal with him (or kill him) even if Yurgir is killed. | ||
{{NavQuests}} | {{NavQuests}} | ||
[[Category:Quests]] | [[Category:Quests]] |