Eldritch Blast: Difference between revisions

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46 bytes added ,  10 October 2023
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{{SpellPage
{{SpellPage
| name = Eldritch Blast
| name = Eldritch Blast
| image = Eldritch Blast Icon.png
| image = Eldritch Blast.webp
| level = cantrip
| level = cantrip
| school = Evocation
| school = Evocation
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* '''3''' beams at Level 10
* '''3''' beams at Level 10
You can either target a single creature or multiple creatures with the beams. Each beam rolls a separate {{Attack Roll}}.
You can either target a single creature or multiple creatures with the beams. Each beam rolls a separate {{Attack Roll}}.
| notes = * The benefits of [[Eldritch Invocations]], such as [[Agonising Blast]] or [[Repelling Blast]], are applied to each beam.
| notes = * The benefits of [[Eldritch Invocations]], such as {{SAI|Agonising Blast}} or {{SAI|Repelling Blast}}, are applied to each beam.
** While [[Repelling Blast]] applies to each beam, it can only knock back a creature once per cast.
** While {{SAI|Repelling Blast}} applies to each beam, it can only knock back a creature once per cast.
* A target afflicted by [[Hex]] will take additional {{DamageText|1d6|Necrotic}} damage from '''each''' beam.
* A target afflicted by {{SAI|Hex}} will take additional {{DamageText|1d6|Necrotic}} damage from '''each''' beam.
* There is a bug when using eldritch blast along with either [[Agonising Blast]] or [[Hex]], and having lightning charges. When damage is applied, [[Agonising Blast]] and [[Hex]] will apply their damage twice on a single beam, rather than once
* There is a bug when using eldritch blast along with either {{SAI|Agonising Blast}} or {{SAI|Hex}}, and having lightning charges. When damage is applied, {{SAI|Agonising Blast}} and {{SAI|Hex}} will apply their damage twice on a single beam, rather than once
* When interacting with effects like [[Death Ward]] and dealing multiple attacks to the same creature, assuming the 1st attack was sufficient to [[Downed_(Condition)|down]] the target the 2nd attack appears to apply before the [[Death Ward]] activates, which means that after 2 attacks the target would lose the [[Death Ward]] but remain with 1HP. If the initial attack would have 3 applications then the target would be [[Downed_(Condition)|downed]] on 1st attack and again on 3rd attack. In case of Avatars it means that, whilst having a [[Death Ward]] applied, they would need to receive 6 attack applications to fully die: 2 to break down the ward, 1 to get downed and 3 more to fail 3 Death Saves. This effect seems to apply to all multi-application attacks, like [[Magic Missile]] and [[Scorching Ray]] (as of 4.1.1.3669438).
* When interacting with effects like {{Cond|Death Ward}} and dealing multiple attacks to the same creature, assuming the 1st attack was sufficient to {{Cond|Downed|down}} the target the 2nd attack appears to apply before the {{Cond|Death Ward}} activates, which means that after 2 attacks the target would lose the {{Cond|Death Ward}} but remain with 1HP. If the initial attack would have 3 applications then the target would be {{Cond|Downed|downed}} on 1st attack and again on 3rd attack. In case of Avatars it means that, whilst having a {{Cond|Death Ward}} applied, they would need to receive 6 attack applications to fully die: 2 to break down the ward, 1 to get downed and 3 more to fail 3 Death Saves. This effect seems to apply to all multi-application attacks, like {{SAI|Magic Missile}} and {{SAI|Scorching Ray}} (as of 4.1.1.3669438).
Any Class can choose this cantrip if you select the [[Spell Sniper]] feat.
Any Class can choose this cantrip if you select the {{SAI|Spell Sniper}} feat.
}}
}}


== External Links ==
== External Links ==
* {{FRWiki|Eldritch blast|long}}
* {{FRWiki|Eldritch blast|long}}

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