Monk: Difference between revisions

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158 bytes removed ,  11 October 2023
test
(Add monk level 9 subclass feature in level overview)
(test)
Tag: Reverted
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* '''{{R|ki|forceplural=yes}}: 2'''
* '''{{R|ki|forceplural=yes}}: 2'''


==== {{SAI|Flurry of Blows|w=40}} ====
* {{SAI|Flurry of Blows|w=25}}: Using a {{action|bonus}} and a {{R|ki}}, punch twice in quick succession. Equivalent to two normal unarmed attacks.
* Using a {{action|bonus}} and a {{R|ki}}, punch twice in quick succession. Equivalent to two normal unarmed attacks.


==== {{SAI|Unarmoured Defence (Monk)|Unarmoured Defence|w=40}} ====
* {{SAI|Unarmoured Defence (Monk)|Unarmoured Defence|w=25}}: Your reflexes are as effective as any armour. While not wearing armour, you add your [[Wisdom]] Modifier to your {{Armour Class}}.
* Your reflexes are as effective as any armour. While not wearing armour, you add your [[Wisdom]] Modifier to your {{Armour Class}}.


==== {{SAI|Martial Arts: Dextrous Attacks|w=40}} ====
* {{SAI|Martial Arts: Dextrous Attacks|w=25}}: Attacks with Monk Weapons and unarmed attacks scale with your [[Dexterity]] instead of your Strength if your Dexterity is higher.
* Attacks with Monk Weapons and unarmed attacks scale with your [[Dexterity]] instead of your Strength if your Dexterity is higher.


==== {{SAI|Martial Arts: Deft Strikes|w=40}} ====
* {{SAI|Martial Arts: Deft Strikes|w=25}}: Attacks with Monk Weapons and unarmed attacks deal {{DamageText|1d4|Bludgeoning}} damage, unless their normal damage is higher.
* Attacks with Monk Weapons and unarmed attacks deal {{DamageText|1d4|Bludgeoning}} damage, unless their normal damage is higher.


==== {{SAI|Martial Arts: Bonus Unarmed Strike|w=40}} ====
* {{SAI|Martial Arts: Bonus Unarmed Strike|w=25}}: After making an attack with a Monk Weapon or while unarmed, you can make another unarmed attack as a {{Action|Bonus}}.
* After making an attack with a Monk Weapon or while unarmed, you can make another unarmed attack as a {{Action|Bonus}}.


===Level 2===
===Level 2===
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* '''{{R|ki|forceplural=yes}}: 3''' ''(You gain an additional Ki Point to fuel your monk techniques.)''  
* '''{{R|ki|forceplural=yes}}: 3''' ''(You gain an additional Ki Point to fuel your monk techniques.)''  


==== {{SAI|Patient Defence|w=40}} ====
* {{SAI|Patient Defence|w=25}}: When activated with a {{action|bonus}} and a {{R|ki}}, [[Attack Roll]]s against you have {{Disadvantage}}, and you have {{Advantage}} on {{SavingThrow|Dex}}.
* When activated with a {{action|bonus}} and a {{R|ki}}, [[Attack Roll]]s against you have {{Disadvantage}}, and you have {{Advantage}} on {{SavingThrow|Dex}}.


==== {{SAI|Step of the Wind: Dash|w=40}} ====
* {{SAI|Step of the Wind: Dash|w=25}}: Use a {{action|bonus}} and a {{R|ki}} to double your [[Movement Speed]]. Jump no longer requires a bonus action.
* Use a {{action|bonus}} and a {{R|ki}} to double your [[Movement Speed]]. Jump no longer requires a bonus action.


==== {{SAI|Step of the Wind: Disengage|w=40}} ====
* {{SAI|Step of the Wind: Disengage|w=25}}: Use a {{action|bonus}} and a {{R|ki}} to disengage. Jump no longer requires a bonus action.
* Use a {{action|bonus}} and a {{R|ki}} to disengage. Jump no longer requires a bonus action.


==== {{SAI|Unarmoured Movement|w=40}} ====
* {{SAI|Unarmoured Movement|w=25}}: Your [[Movement Speed]] increases by {{Distance|m=3|ft=10}} while you are not wearing armour or using a shield.
* Your [[Movement Speed]] increases by {{Distance|m=3|ft=10}} while you are not wearing armour or using a shield.


===Level 3===
===Level 3===


* '''{{R|ki|forceplural=yes}}: 4''' ''(You gain an additional Ki Point to fuel your monk techniques.)''  
* '''{{R|ki|forceplural=yes}}: 4''' ''(You gain an additional Ki Point to fuel your monk techniques.)''  
* '''{{SAI|Martial Arts: Deft Strikes}}:''' Damage from attacks with Unarmed/Monk Weapons deal {{DamageText|1d6|Bludgeoning}} (previously 1d4) unless their normal damage is higher.


==== {{SAI|Deflect Missiles|w=40}} ====
* {{SAI|Martial Arts: Deft Strikes}}: Damage from attacks with Unarmed/Monk Weapons deal {{DamageText|1d6|Bludgeoning}} (previously 1d4) unless their normal damage is higher.
* Use your reaction to reduce the damage from a ranged weapon attack by 1d10 + your [[Dexterity]] Modifier + your monk level. If the damage is reduced to 0, you can use a Ki Point to return the missile back to the sender.
* {{SAI|Deflect Missiles|w=25}}: Use your reaction to reduce the damage from a ranged weapon attack by 1d10 + your [[Dexterity]] Modifier + your monk level. If the damage is reduced to 0, you can use a Ki Point to return the missile back to the sender.


====Select a Subclass====
====Select a Subclass====
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*{{SAI|Harmony of Fire and Water|w=40}}
*{{SAI|Harmony of Fire and Water|w=25}}
*Select 3 subclass spells from:
*Select 3 subclass spells from:
**{{SAI|Blade of Rime}}
**{{SAI|Blade of Rime}}
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* '''{{R|ki|forceplural=yes}}: 5''' ''(You gain an additional Ki Point to fuel your monk techniques.)''  
* '''{{R|ki|forceplural=yes}}: 5''' ''(You gain an additional Ki Point to fuel your monk techniques.)''  


==== {{SAI|Slow Fall|w=40}} ====
* {{SAI|Slow Fall|w=25}}: When you fall, you can use your reaction to gain [[Resistance]] to Falling damage.
* When you fall, you can use your reaction to gain [[Resistance]] to Falling damage.


===Level 5 ===
===Level 5 ===
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* '''{{R|ki|forceplural=yes}}: 6''' ''(You gain an additional Ki Point to fuel your monk techniques.)''  
* '''{{R|ki|forceplural=yes}}: 6''' ''(You gain an additional Ki Point to fuel your monk techniques.)''  


==== {{SAI|Extra Attack|w=40}} ====
* {{SAI|Extra Attack|w=25}}


=====Subclass Features: =====
=====Subclass Features: =====
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* {{SAI|Cloak of Shadows|w=40}}
* {{SAI|Cloak of Shadows|w=25}}
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Spend a {{R|ki}} to deal your Weapon or Unarmed Attack Damage and possibly {{SAI|Stunned (Condition)|Stun}} the target.
Spend a {{R|ki}} to deal your Weapon or Unarmed Attack Damage and possibly {{SAI|Stunned (Condition)|Stun}} the target.


* {{SAI|Stunning Strike (Melee)|w=40}}
* {{SAI|Stunning Strike (Melee)|w=25}}
* {{SAI|Stunning Strike (Unarmed)|w=40}}
* {{SAI|Stunning Strike (Unarmed)|w=25}}


===Level 6===
===Level 6===
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* '''{{SAI|Improved Unarmoured Movement}}:''' Your [[Movement Speed|movement speed]] increases by 4.5 m / 15 ft (previously 3 m / 10 ft) while you are not wearing armour or using a shield.
* '''{{SAI|Improved Unarmoured Movement}}:''' Your [[Movement Speed|movement speed]] increases by 4.5 m / 15 ft (previously 3 m / 10 ft) while you are not wearing armour or using a shield.


==== {{SAI|Ki-Empowered Strikes|w=40}} ====
* {{SAI|Ki-Empowered Strikes|w=25}}: Your unarmed attacks count as magical for the purpose of overcoming enemies' Resistances and Immunity to non-magical damage.
* Your unarmed attacks count as magical for the purpose of overcoming enemies' Resistances and Immunity to non-magical damage.


=====Subclass Features: =====
=====Subclass Features: =====
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* '''{{R|ki|forceplural=yes}}: 8''' ''(You gain an additional Ki Point to fuel your monk techniques.)''  
* '''{{R|ki|forceplural=yes}}: 8''' ''(You gain an additional Ki Point to fuel your monk techniques.)''  


==== {{SAI|Evasion|w=40}} ====
* {{SAI|Evasion|w=25}}: Your agility lets you dodge out of the way of certain spells. When a spell or effect would deal half damage on a successful [[Dexterity]] [[Saving Throw]], it deals no damage if you succeed, and only half damage if you fail.
* * Your agility lets you dodge out of the way of certain spells. When a spell or effect would deal half damage on a successful [[Dexterity]] [[Saving Throw]], it deals no damage if you succeed, and only half damage if you fail.


==== {{SAI|Stillness of Mind|w=40}} ====
* {{SAI|Stillness of Mind|w=25}}: If you are {{SAI|Charmed (Condition)|Charmed}} or {{SAI|Frightened (Condition)|Frightened}}, you automatically cast '''Stillness of Mind''' to remove the condition.
*If you are {{SAI|Charmed (Condition)|Charmed}} or {{SAI|Frightened (Condition)|Frightened}}, you automatically cast '''Stillness of Mind''' to remove the condition.


===Level 8===
===Level 8===
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* '''{{SAI|Martial Arts: Deft Strikes}}:''' Damage from attacks with Unarmed/Monk Weapons deal {{DamageText|1d8|Bludgeoning}} (previously 1d6) unless their normal damage is higher.
* '''{{SAI|Martial Arts: Deft Strikes}}:''' Damage from attacks with Unarmed/Monk Weapons deal {{DamageText|1d8|Bludgeoning}} (previously 1d6) unless their normal damage is higher.


==== {{SAI|Advanced Unarmoured Movement|w=40}} ====
* {{SAI|Advanced Unarmoured Movement|w=25}}: [[Difficult Terrain]] doesn't slow you down and you can {{SAI|Jump (Bonus Action)|Jump}} an additional 6 m / 20 ft while you are not wearing armour or using a shield.
* [[Difficult Terrain]] doesn't slow you down and you can {{SAI|Jump (Bonus Action)|Jump}} an additional 6 m / 20 ft while you are not wearing armour or using a shield.


{| class="wikitable" style="text-align: top; margin-left: auto; margin-right: auto; border: none;"
{| class="wikitable" style="text-align: top; margin-left: auto; margin-right: auto; border: none;"
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* '''{{SAI|Improved Unarmoured Movement}}:''' Your [[Movement Speed|movement speed]] increases by 6 m / 20 ft (previously 4.5 m / 15 ft) while you are not wearing armour or using a shield.
* '''{{SAI|Improved Unarmoured Movement}}:''' Your [[Movement Speed|movement speed]] increases by 6 m / 20 ft (previously 4.5 m / 15 ft) while you are not wearing armour or using a shield.


==== {{SAI|Purity of Body|w=40}} ====
* {{SAI|Purity of Body|w=25}}: You are [[Damage Types|Immune]] to {{DamageType|Poison}} damage and can't be {{SAI|Poisoned (Condition)|Poisoned}} or affected by disease thanks to the purifying ki flowing through your meridians.
*You are [[Damage Types|Immune]] to {{DamageType|Poison}} damage and can't be {{SAI|Poisoned (Condition)|Poisoned}} or affected by disease thanks to the purifying ki flowing through your meridians.


===Level 11===
===Level 11===
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