Nature: Difference between revisions

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765 bytes added ,  12 October 2023
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[[Category:Skills]]
{{stub}}
{{quote|Recognise plants and animals. Hug trees.}}
{{quote|Recognise plants and animals. Hug trees.}}


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The higher your Intelligence Score, the more likely you will succeed on Nature [[Checks]].
The higher your Intelligence Score, the more likely you will succeed on Nature [[Checks]].
==Proficiency==
Characters who are '''proficient''' in {{PAGENAME}} can add their [[Proficiency Bonus]] when making {{Ability Check}}s.
The following classes can choose to select '''{{PAGENAME}}''' as a proficient skill at Level 1:
* {{Class|Barbarian}}
* {{Class|Bard}}
* {{Class|Druid}}
* {{Class|Ranger}}
* {{Class|Warlock}}
[[Knowledge Domain]] [[Cleric]]s can choose to gain proficiency in Nature at Level 1. If chosen, they can add '''double''' their [[Proficiency Bonus]] when making [[Nature]] checks.
==Uses==
* Used in dialogue.
==Related Items==
===+1 to Skill Checks===
*{{RarityItem|Explorer's Ring|40}}
*{{RarityItem|Hedge Wanderer Armour|40}}
*{{RarityItem|Key of the Ancients|40}}
*{{RarityItem|Shapeshifter Hat|40}}
{{NavGameplay}}
[[Category:Skills]]
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