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editsPrimal Stampede: Difference between revisions
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Updaed saves/damage fields
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HiddenDragon (talk | contribs) (Updaed saves/damage fields) |
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{{ | {{Action Page | ||
| | | summary = '''Primal Stampede''' is a {{Class|Wildheart}} action only available while using {{SAI|Rage: Elk Heart}}, allowing you charge in a line dealing damage to all enemies and knocking them prone. | ||
| description = Charge forward, attacking all hostile creatures in your way. Deals 1d4 | | description = Charge forward, attacking all hostile creatures in your way. Deals {{DamageText|1d4 {{DamageModifier|Strength}}|Bludgeoning}} damage and knocks targets {{Cond|Prone}}. | ||
Available only when | Available only when {{Cond|Rage|Raging}}. | ||
| | | image = Primal Stampede.webp | ||
| cost = action, movement | |||
| damage = 1d4 | | damage = 1d4 | ||
| damage type = Bludgeoning | | damage type = Bludgeoning | ||
Line 10: | Line 11: | ||
| range m = 9 | | range m = 9 | ||
| range ft = 30 | | range ft = 30 | ||
| aoe shape = line | |||
| aoe m = 9 | |||
| aoe ft = 30 | |||
| attack roll = yes | | attack roll = yes | ||
| save = STR | |||
| save dc = 10 + [[Strength]] modifier | |||
| recharge = | | recharge = | ||
| condition = Prone | | condition = Prone | ||
| condition save = | | condition save = Strength | ||
| condition duration = 2 | | condition duration = 2 | ||
| condition dc = 10 + [[Strength]] modifier | |||
| warning = Doesn't provoke Opportunity Attacks. | |||
| notes = | |||
* There is no {{Saving throw}} to avoid being knocked {{Cond|Prone}}. | |||
** As of Patch 5, there is now a 10+[[Strength|Strength modifier]] DC that victims must fail to avoid being knocked Prone. | |||
* Hits all enemies within a {{distance|m=2|ft=7}} radius along the charge path. | |||
* Uses an unarmed attack roll and hence benefits from the [[Tavern Brawler]] [[feat]] to greatly improve the chance to hit. | |||
| class learns at level 3 = Wildheart | |||
}} | }} | ||
{{BarbarianNavbox}} | {{BarbarianNavbox}} | ||
[[Category:Rush_actions]] |